diff --git a/regamedll/dlls/player.cpp b/regamedll/dlls/player.cpp index 63ea1d060..0e400bc51 100644 --- a/regamedll/dlls/player.cpp +++ b/regamedll/dlls/player.cpp @@ -382,7 +382,7 @@ void EXT_FUNC CBasePlayer::__API_HOOK(Radio)(const char *msg_id, const char *msg continue; // is this player on our team? (even dead players hear our radio calls) - if (pPlayer->m_iTeam == m_iTeam) + if (g_pGameRules->PlayerRelationship(this, pPlayer) == GR_TEAMMATE) bSend = true; } // this means we're a spectator @@ -396,7 +396,7 @@ void EXT_FUNC CBasePlayer::__API_HOOK(Radio)(const char *msg_id, const char *msg if (FNullEnt(pPlayer->m_hObserverTarget)) continue; - if (pPlayer->m_hObserverTarget && pPlayer->m_hObserverTarget->m_iTeam == m_iTeam) + if (pPlayer->m_hObserverTarget && g_pGameRules->PlayerRelationship(this, pPlayer->m_hObserverTarget) == GR_TEAMMATE) { bSend = true; } @@ -411,7 +411,7 @@ void EXT_FUNC CBasePlayer::__API_HOOK(Radio)(const char *msg_id, const char *msg MESSAGE_END(); // radio message icon - if (msg_verbose) + if (msg_verbose && msg_verbose[0] != 0) { // search the place name where is located the player const char *placeName = nullptr;