TypeText is a text typing effect component for Unity. Adapted by RedBlueGames from synchrok's GitHub project (https://github.com/synchrok/TypeText).
- uGUI:
Text.TypeText("Some text", 0.05f);
- Common:
if (Text.IsSkippable())
Text.SkipTypeText();
- Dynamic Text Speed:
<speed=0.05>Hello! my name is</speed>typetext.
- uGUI Rich Text Tags:
<b>,<i>,<size>,<color>,...
- Skipping
- OnComplete Callback
- OnCharacterPrinted Callback (for audio)
- Unity4/5 Compatible
- Very Simple
- TypeText is under MIT license. See the LICENSE file for more info.
- Typing sound effect (UITextDisplay.wav) provided by @kevinrmabie. Free for others to use, no attribution necessary.