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Build fails when not using CocoaPods #611
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Same issue here. We've never used CocoaPods due to issues we had with it, and never plan on doing so. Will you be supporting manual install? |
I am attempting to run with cocoapods, and am also getting this error. I can't run the example project on iOS when following the directions. |
I managed to get it working with cocoapods in the end (manual was just not going to work at all) but had to make the change in my pull request here: #614 |
My b. I'll look into it. |
Closed by #620 |
I have a react-native project that only uses carthage, no cocoapods. When using the latest react-native-maps from master (manual setup), the build fails on
PhaseScriptExecution Check\ Pods\ Manifest.lock
:This is most likely due to the build scripts that were added in support of google maps:
f78c0ee#diff-b5c34708840d3b818caefbc631f8e514R398
Is the plan going forward to only support projects that use cocoapods?
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