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Update raylib.h
CMakeBuilds #4748: Commit 2072b4f pushed by raysan5
October 24, 2024 07:59 2m 28s master
October 24, 2024 07:59 2m 28s
[RTEXTURES] Remove the panorama cubemap layout option (#4425)
CMakeBuilds #4747: Commit 0b650f6 pushed by raysan5
October 24, 2024 07:06 2m 21s master
October 24, 2024 07:06 2m 21s
[RTEXTURES] Remove the panorama cubemap layout option
CMakeBuilds #4746: Pull request #4425 opened by JeffM2501
October 23, 2024 23:38 1m 52s JeffM2501:remove_panorama
October 23, 2024 23:38 1m 52s
Update Makefile
CMakeBuilds #4745: Commit eb04154 pushed by raysan5
October 23, 2024 23:35 2m 25s master
October 23, 2024 23:35 2m 25s
Reviewed and reverted unneeded module check, rtextures should not d…
CMakeBuilds #4744: Commit 708089f pushed by raysan5
October 23, 2024 21:29 2m 27s master
October 23, 2024 21:29 2m 27s
Merge branch 'master' of https://github.com/raysan5/raylib
CMakeBuilds #4743: Commit de6487b pushed by raysan5
October 23, 2024 21:28 1m 57s master
October 23, 2024 21:28 1m 57s
Add drawing for generic gamepad on core_input_gamepad example (#4424)
CMakeBuilds #4742: Commit 157ee79 pushed by raysan5
October 23, 2024 18:32 1m 52s master
October 23, 2024 18:32 1m 52s
Fix typo in rshapes.c (#4421)
CMakeBuilds #4740: Commit 6f4407c pushed by raysan5
October 23, 2024 15:04 2m 56s master
October 23, 2024 15:04 2m 56s
[examples] Add deadzone handling to core_input_gamepad example (#4422)
CMakeBuilds #4739: Commit fe6da67 pushed by raysan5
October 23, 2024 14:31 2m 48s master
October 23, 2024 14:31 2m 48s
[examples] Add deadzone handling to core_input_gamepad example
CMakeBuilds #4738: Pull request #4422 synchronize by asdqwe
October 23, 2024 14:30 2m 43s asdqwe:add-deadzone-example
October 23, 2024 14:30 2m 43s
[rcore] Fix #4405 (#4420)
CMakeBuilds #4735: Commit 7a4a84a pushed by raysan5
October 22, 2024 22:59 2m 46s master
October 22, 2024 22:59 2m 46s
[rcore] Fix #4405
CMakeBuilds #4734: Pull request #4420 synchronize by asdqwe
October 22, 2024 22:43 2m 45s asdqwe:fix-gamepad-deadzone-runtime
October 22, 2024 22:43 2m 45s
Update core_input_gamepad example (#4416)
CMakeBuilds #4733: Commit 75a4c5b pushed by raysan5
October 22, 2024 22:28 2m 25s master
October 22, 2024 22:28 2m 25s
Update raylib.h
CMakeBuilds #4732: Commit 4b60ce7 pushed by raysan5
October 22, 2024 22:21 2m 31s master
October 22, 2024 22:21 2m 31s
Update config.h
CMakeBuilds #4731: Commit 352f4ce pushed by raysan5
October 22, 2024 22:21 2m 51s master
October 22, 2024 22:21 2m 51s
[rcore] Fix #4405
CMakeBuilds #4730: Pull request #4420 synchronize by asdqwe
October 22, 2024 19:32 2m 8s asdqwe:fix-gamepad-deadzone-runtime
October 22, 2024 19:32 2m 8s
[rcore] Fix #4405
CMakeBuilds #4729: Pull request #4420 opened by asdqwe
October 22, 2024 19:01 2m 40s asdqwe:fix-gamepad-deadzone-runtime
October 22, 2024 19:01 2m 40s
[examples] Update core_input_gamepad example
CMakeBuilds #4728: Pull request #4416 opened by asdqwe
October 22, 2024 12:04 1m 54s asdqwe:fix-gamepad-example
October 22, 2024 12:04 1m 54s
Simplify EmscriptenResizeCallback() (#4415)
CMakeBuilds #4727: Commit 4cd243f pushed by raysan5
October 22, 2024 11:44 1m 50s master
October 22, 2024 11:44 1m 50s
REVIEWED: skinning shader for GLSL 100 #4412
CMakeBuilds #4725: Commit b2dca72 pushed by raysan5
October 22, 2024 08:41 2m 30s master
October 22, 2024 08:41 2m 30s
moved update out of draw area (#4413)
CMakeBuilds #4724: Commit fe66bfb pushed by raysan5
October 22, 2024 08:31 2m 18s master
October 22, 2024 08:31 2m 18s