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scroll-tracker.js
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scroll-tracker.js
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/**
* Emits events based on scrolling behavior in a given context. Shouldn't
* be called until after DOMReady.
*
* @example
* var scrollTracker = ScrollTracker({
* context: '#content'
* });
*
* scrollTracker.on({
* percentage: {
* every: [25]
* }
* }, function(evt) {
*
* // Will trigger when the user reaches 25, 50, 75, & 100% depth
* notifySomeService(evt.data.scrollDepth);
*
* });
*
* Copyright(c) 2017 LunaMetrics, LLC.
* Written by @notdanwilkerson
* Licensed under the MIT License
* For full license text, visit https://opensource.org/licenses/MIT
*/
(function(window) {
'use strict';
// Won't work on IE8, so we install a mock.
if (window.navigator.userAgent.match(/MSIE [678]/gi)) return installMock();
var document = window.document;
/**
* @constructor
*
* @param {object} [opts] options for the constructor
* @param {HTMLElement} [opts.context] defaults to <body>
* @param {number} [opts.minHeight] minimum height of context required to track
*
* @returns {ScrollTracker}
*/
function ScrollTracker(opts) {
if (!(this instanceof ScrollTracker)) return new ScrollTracker(opts);
opts = opts || {};
var context = opts.context || 'body';
if (typeof context === 'string') context = document.querySelector(context);
if (!context) throw new Error('Unable to find context ' + context);
this._context = context;
this.minHeight = opts.minHeight || 0;
this._marks = {};
this._tracked = {};
this._config = {
percentages: {
each: {},
every: {}
},
pixels: {
each: {},
every: {}
},
elements: {
each: {},
every: {}
}
};
var boundAndThrottledDepthCheck = throttle(this._checkDepth.bind(this), 500);
var boundUpdate = this._update.bind(this);
var throttledUpdate = throttle(boundUpdate, 500);
window.addEventListener('scroll', boundAndThrottledDepthCheck, true);
window.addEventListener('resize', throttledUpdate);
this._artifacts = {
timer: onDocHeightChange(boundUpdate),
resize: throttledUpdate,
scroll: boundAndThrottledDepthCheck
};
}
/**
* Cleans up timer and event bindings
*/
ScrollTracker.prototype.destroy = function() {
clearInterval(this._artifacts._timer);
window.removeEventListener('resize', this._artifacts.resize);
window.removeEventListener('scroll', this._artifacts.scroll, true);
};
/**
* Registers a handler for a given configuration
*
* @param {object} config
* @param {object} [config.percentages]
* @param {number[]} [config.percentages.each] tracks every 100 / n percentage
* @param {number[]} [config.percentages.every] tracks each percentage once
* @param {object} [config.pixels]
* @param {number[]} [config.pixels.each] tracks every context.height() / n pixel depth
* @param {number[]} [config.pixels.every] tracks each pixel depth once
* @param {object} [config.elements]
* @param {string[]} [config.elements.each] tracks every element that matches each selector
* @param {string[]} [config.elements.every] tracks the first element that matches each selector
* @param {function} handler
*/
ScrollTracker.prototype.on = function(config, handler) {
var _config = this._config;
['percentages', 'pixels', 'elements'].forEach(function(type) {
if (!config[type]) return;
['each', 'every'].forEach(function(freq) {
if (!config[type][freq]) return;
config[type][freq].forEach(function(key) {
_config[type][freq][key] = _config[type][freq][key] || [];
_config[type][freq][key].push(handler);
});
});
});
this._update();
};
/**
* Checks marks and depth
*/
ScrollTracker.prototype._update = function() {
this._calculateMarks();
this._checkDepth();
};
/**
* Calculates the pixels for all configs
*/
ScrollTracker.prototype._calculateMarks = function() {
delete this._marks;
this._fromTop = getNodeDistanceFromTop(this._context);
this._marks = {};
var _config = this._config;
var contextHeight = this._contextHeight();
var addMark = this._addMark.bind(this);
var self = this;
var elements,
element,
depth,
key;
if (contextHeight < this.minHeight) return;
for (key in _config.percentages.every) {
forEachIn({
n: Number(key),
numerator: 100,
callback: percentagesEveryCallback(_config.percentages.every[key])
});
}
for (key in _config.pixels.every) {
forEachIn({
n: Number(key),
numerator: contextHeight,
callback: pixelsEveryCallback(_config.pixels.every[key])
});
}
for (key in _config.percentages.each) {
depth = Math.floor(contextHeight * Number(key) / 100);
addMark({
label: key + '%',
depth: depth,
handlers: _config.percentages.each[key]
});
}
for (key in _config.pixels.each) {
depth = Number(key);
addMark({
label: key + 'px',
depth: depth,
handlers: _config.pixels.each[key]
});
}
for (key in _config.elements.every) {
elements = [].slice.call(this._context.querySelectorAll(key));
if (elements.length) {
elements.forEach(elementsEveryCallback(key, _config.elements.every[key]));
}
}
for (key in _config.elements.each) {
element = this._context.querySelector(key);
if (element) {
depth = element.getBoundingClientRect().top -
self._context.getBoundingClientRect().top;
addMark({
label: key,
depth: depth,
handlers: _config.elements.each[key]
});
}
}
/**
* Callback for our everyElements iterations
*
* @param {string} key
* @param {function[]} handlers
*
* @returns {everyElement~Callback}
*/
function elementsEveryCallback(key, handlers) {
/**
* @callback everyElement~Callback
*
* @param {HTMLElement} element
* @param {number} ind
*/
return function(element, ind) {
var depth = element.getBoundingClientRect().top -
self._context.getBoundingClientRect().top;
addMark({
label: key + '[' + ind + ']',
depth: depth,
handlers: _config.elements.every[key]
});
};
}
/**
* Builds a callback for our everyPercentages iterations
*
* @param {function[]} handlers
*
* @returns {everyPercentage~Callback}
*/
function percentagesEveryCallback(handlers) {
/**
* @callback everyPercentage~Callback
*
* @param {number} n
*/
return function(n) {
var depth = Math.floor(n * contextHeight / 100);
addMark({
label: String(n) + '%',
depth: depth,
handlers: _config.percentages.every[key]
});
};
}
/**
* Builds a callback for our everyPixels iterations
*
* @param {function[]} handlers
*
* @param {number} n
*/
function pixelsEveryCallback(handlers) {
/**
* @callback everyPixel~Callback
*
* @param {function[]} handlers
*/
return function(n) {
var depth = n;
addMark({
label: String(depth) + 'px',
depth: depth,
handlers: handlers
});
};
}
};
/**
* Checks all marks and triggers appropriate handlers
*/
ScrollTracker.prototype._checkDepth = function() {
var marks = this._marks;
var currentDepth = this._currentDepth();
var key;
for (key in marks) {
if (currentDepth >= key && !this._tracked[key]) {
marks[key].forEach(function(boundHandler) {
boundHandler();
});
this._tracked[key] = true;
}
}
};
/**
* Resets the internal cache of tracked marks
*/
ScrollTracker.prototype.reset = function() {
this._tracked = {};
};
/**
* Returns the height of the scrolling context
*
* @returns {number}
*/
ScrollTracker.prototype._contextHeight = function() {
if (this._context !== document.body) return this._context.scrollHeight - 5;
return this._context.clientHeight - 5;
};
/**
* Returns the current depth we've scrolled into the context
*
* @returns {number}
*/
ScrollTracker.prototype._currentDepth = function() {
var isVisible = visibleInViewport(this._context);
var depth;
if (!this._context.scrollTop) {
this._context.scrollTop = 1;
if (!this._context.scrollTop) {
depth = (window.pageYOffset ||
document.documentElement.scrollTop ||
document.body.scrollTop || 0);
} else {
this._context.scrollTop = 0;
depth = this._context.scrollTop + isVisible;
}
} else {
depth = this._context.scrollTop + isVisible;
}
if (!isVisible) {
return depth >= this._fromTop ? depth : -1;
}
return depth + isVisible;
};
/**
* Adds a mark to be tracked
*
* @param {object} config
* @param {number} config.depth
* @param {string} config.label
* @param {function[]} config.handlers
*/
ScrollTracker.prototype._addMark = function(config) {
var depth = config.depth;
this._marks[depth] = (this._marks[depth] || []).concat(Mark(config));
};
/**
* @constructor
*
* @param {object} config
* @param {string} config.label
* @param {number} config.depth
* @param {function[]} config.handlers
*
* @returns {Mark}
*/
function Mark(config) {
/**
* A Mark is an array of callbacks bound with their data payloads
*
* @name Mark
*
* @type {function[]}
*/
return config.handlers.map(function(handler) {
return handler.bind(this, {
data: {
depth: config.depth,
label: config.label
}
});
});
}
/**
* Calls a callback function each time config.n goes into config.numerator
*
* @param {object} config
* @param {number} config.n
* @param {number} config.numerator
* @param {function} config.callback
*/
function forEachIn(config) {
var len = Math.floor(config.numerator / config.n);
var i;
for (i = 1; i <= len; i++) {
config.callback(i * config.n);
}
}
/**
* Helper that watches for changes in the height of the document
*/
function onDocHeightChange(handler) {
var documentHeight = docHeight();
return setInterval(function() {
if (docHeight() !== documentHeight) {
handler();
documentHeight = docHeight();
}
}, 500);
}
/**
* Returns the height of the document
*
* @returns {number}
*/
function docHeight() {
var body = document.body;
var html = document.documentElement;
return Math.max(body.scrollHeight, body.offsetHeight,
html.clientHeight, html.scrollHeight, html.offsetHeight);
}
/**
* Returns the number of pixels of the element visible in the viewport
* @param {HTMLElement} element
*
* @returns {number}
* adapted from:
* @link https://stackoverflow.com/questions/24768795/get-the-visible-height-of-a-div-with-jquery#answer-26831113
*/
function visibleInViewport(element) {
var height = element.offsetHeight;
var windowHeight = viewportHeight();
var rect = element.getBoundingClientRect();
return Math.max(
0,
rect.top > 0 ? Math.min(height, windowHeight - rect.top) :
(rect.bottom < windowHeight ? rect.bottom : windowHeight)
);
}
/**
* Returns the height of the viewport
*
* @returns {number}
*/
function viewportHeight() {
var elem = (document.compatMode === "CSS1Compat") ?
document.documentElement :
document.body;
return elem.clientHeight;
}
/**
* Retrieves the distance of a node from the top of the document
*
* @param {HTMLElement} node
*
* @returns {number}
*/
function getNodeDistanceFromTop(node) {
var nodeTop = node.getBoundingClientRect().top;
// @link https://developer.mozilla.org/en-US/docs/Web/API/Window/scrollX
var docTop = (window.pageYOffset !== undefined) ?
window.pageYOffset :
(document.documentElement || document.body.parentNode || document.body).scrollTop;
return nodeTop + docTop;
}
/**
* Does nothing
*/
function noop() {}
/**
* Throttle function borrowed from:
* Underscore.js 1.5.2
* http://underscorejs.org
* (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
* Underscore may be freely distributed under the MIT license.
*/
function throttle(func, wait) {
var context, args, result;
var timeout = null;
var previous = 0;
var later = function() {
previous = new Date;
timeout = null;
result = func.apply(context, args);
};
return function() {
var now = new Date;
if (!previous) previous = now;
var remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0) {
clearTimeout(timeout);
timeout = null;
previous = now;
result = func.apply(context, args);
} else if (!timeout) {
timeout = setTimeout(later, remaining);
}
return result;
};
}
/**
* Installs a noop'd version of ScrollTracker on the window
*/
function installMock() {
var fake = {};
var key;
for (key in ScrollTracker) {
fake[key] = noop;
}
window.ScrollTracker = fake;
}
window.ScrollTracker = ScrollTracker;
})(this);
/*
* v2.0.0
* Created by the Google Analytics consultants at http://www.lunametrics.com/
* Written by @notdanwilkerson
* Documentation: https://github.com/lunametrics/gascroll/
* Licensed under the MIT License
*/