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attack.py
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attack.py
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# -*- coding: utf-8 -*-
from datetime import datetime
from random import randint
from config import options
attack_options = options['attack']
class Attack(object):
def __init__(self, planet, attack_id, arrivalTime, coordsOrigin, destCoords,
detailsFleet, player, message_url):
self.planet = planet
self.id = attack_id
self.arrivalTime = arrivalTime
self.coordsOrigin = coordsOrigin
self.destCoords = destCoords
self.detailsFleet = detailsFleet
self.player = player
self.message_url = message_url
self.noticed_time = datetime.now()
self.message_sent = False
self.sms_sent = False
def _parse_time(self, time_str):
d = datetime.now()
dd = datetime.strptime(time_str, '%H:%M:%S')
gd = datetime(d.year, d.month, d.day, dd.hour, dd.minute, dd.second)
return gd
def is_dangerous(self):
return self.detailsFleet > int(attack_options['max_ships'])
def get_random_message(self):
messages = attack_options['messages'].split(',')
return messages[randint(0, len(messages) - 1)]
def get_sms_text(self):
return u'%s %s %s %s' % (self.planet, self.arrivalTime, self.player,
self.detailsFleet)
def __str__(self):
return 'Attack id: %s to: %s. Agressor: %s, ships: %s. Time:%s' % \
(self.id, self.destCoords, self.player, self.detailsFleet,
self.arrivalTime)