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Request to change default key to open console #66

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SpyrexDE opened this issue Aug 25, 2021 · 3 comments
Closed

Request to change default key to open console #66

SpyrexDE opened this issue Aug 25, 2021 · 3 comments

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@SpyrexDE
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So the problem with just the key code KEY_QUOTELEFT is that on some keyboards it refers to a not that rare used letter. That's also the reason why VSCode's default key to open the console is Ctrl + KEY_QUOTELEFT.
I would ask for doing the same here, so people with a different keyboard layout won't be forced to adjust the settings.

@quentincaffeino
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Initially one of my inspirations was source engine console. But yeah, I agree, this would be much better.

@quentincaffeino
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I've published a new version https://github.com/quentincaffeino/godot-console/releases/tag/v3.3.0, it will take some time to publish on godot assets website. Also this will affect only new installations because I don't want to mess with peoples settings if they have changed them. To change it yourself you can go to project > project settings > input map, search for quentincaffeino_console_toggle and change it there.

@SpyrexDE
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Exactly what I asked for 👍
Thanks a lot!

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