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IdIOHandlerWebsocket.pas
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IdIOHandlerWebsocket.pas
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unit IdIOHandlerWebsocket;
{.$DEFINE DEBUG_WS}
//The WebSocket Protocol, RFC 6455
//http://datatracker.ietf.org/doc/rfc6455/?include_text=1
interface
uses
Classes, SysUtils,
IdIOHandlerStack, IdGlobal, IdException, IdBuffer,
SyncObjs,
Generics.Collections;
type
TWSDataType = (wdtText, wdtBinary);
TWSDataCode = (wdcNone, wdcContinuation, wdcText, wdcBinary, wdcClose, wdcPing, wdcPong);
TWSExtensionBit = (webBit1, webBit2, webBit3);
TWSExtensionBits = set of TWSExtensionBit;
TIdIOHandlerWebsocket = class;
EIdWebSocketHandleError = class(EIdSocketHandleError);
{$if CompilerVersion >= 26} //XE5
TIdTextEncoding = IIdTextEncoding;
{$ifend}
TIdIOHandlerWebsocket = class(TIdIOHandlerStack)
private
FIsServerSide: Boolean;
FBusyUpgrading: Boolean;
FIsWebsocket: Boolean;
FWSInputBuffer: TIdBuffer;
FExtensionBits: TWSExtensionBits;
FLock: TCriticalSection;
FSelectLock: TCriticalSection;
FCloseReason: string;
FCloseCode: Integer;
FClosing: Boolean;
FLastActivityTime: TDateTime;
FLastPingTime: TDateTime;
class var FUseSingleWriteThread: Boolean;
procedure SetIsWebsocket(const Value: Boolean);
protected
FMessageStream: TMemoryStream;
FWriteTextToTarget: Boolean;
FCloseCodeSend: Boolean;
FPendingWriteCount: Integer;
function InternalReadDataFromSource(var VBuffer: TIdBytes; ARaiseExceptionOnTimeout: Boolean): Integer;
function ReadDataFromSource(var VBuffer: TIdBytes): Integer; override;
function WriteDataToTarget (const ABuffer: TIdBytes; const AOffset, ALength: Integer): Integer; override;
function ReadFrame(out aFIN, aRSV1, aRSV2, aRSV3: boolean; out aDataCode: TWSDataCode; out aData: TIdBytes): Integer;
function ReadMessage(var aBuffer: TIdBytes; out aDataCode: TWSDataCode): Integer;
{$if CompilerVersion >= 26} //XE5
function UTF8Encoding: IIdTextEncoding;
{$else}
function UTF8Encoding: TEncoding;
{$ifend}
public
function WriteData(aData: TIdBytes; aType: TWSDataCode;
aFIN: boolean = true; aRSV1: boolean = false; aRSV2: boolean = false; aRSV3: boolean = false): integer;
property BusyUpgrading : Boolean read FBusyUpgrading write FBusyUpgrading;
property IsWebsocket : Boolean read FIsWebsocket write SetIsWebsocket;
property IsServerSide : Boolean read FIsServerSide write FIsServerSide;
property ClientExtensionBits : TWSExtensionBits read FExtensionBits write FExtensionBits;
public
class constructor Create;
procedure AfterConstruction;override;
destructor Destroy; override;
procedure Lock;
procedure Unlock;
function TryLock: Boolean;
function HasData: Boolean;
procedure Clear;
function Readable(AMSec: Integer = IdTimeoutDefault): Boolean; override;
function Connected: Boolean; override;
procedure Close; override;
property Closing : Boolean read FClosing;
property CloseCode : Integer read FCloseCode write FCloseCode;
property CloseReason: string read FCloseReason write FCloseReason;
//text/string writes
procedure Write(const AOut: string; AEncoding: TIdTextEncoding = nil); overload; override;
procedure WriteLn(const AOut: string; AEncoding: TIdTextEncoding = nil); overload; override;
procedure WriteLnRFC(const AOut: string = ''; AEncoding: TIdTextEncoding = nil); override;
procedure Write(AValue: TStrings; AWriteLinesCount: Boolean = False; AEncoding: TIdTextEncoding = nil); overload; override;
procedure Write(AStream: TStream; aType: TWSDataType); overload;
procedure WriteBufferFlush(AByteCount: Integer); override;
procedure ReadBytes(var VBuffer: TIdBytes; AByteCount: Integer; AAppend: Boolean = True); override;
property LastActivityTime: TDateTime read FLastActivityTime write FLastActivityTime;
property LastPingTime: TDateTime read FLastPingTime write FLastPingTime;
class property UseSingleWriteThread: Boolean read FUseSingleWriteThread write FUseSingleWriteThread;
end;
TThreadID = NativeUInt;
TIdWebsocketQueueThread = class(TThread)
private
function GetThreadID: TThreadID;
protected
FLock: TCriticalSection;
FTempThread: Integer;
FEvent: TEvent;
FEvents, FProcessing: TList<TThreadProcedure>;
public
procedure AfterConstruction;override;
destructor Destroy; override;
procedure Lock;
procedure UnLock;
procedure ProcessQueue;
procedure Execute; override;
property ThreadID: TThreadID read GetThreadID;
procedure Terminate;
procedure QueueEvent(aEvent: TThreadProcedure);
end;
//http://tangentsoft.net/wskfaq/intermediate.html
//Winsock is not threadsafe, use a single/seperate write thread and seperate read thread
//(do not write in 2 different thread or read in 2 different threads)
TIdWebsocketWriteThread = class(TIdWebsocketQueueThread)
private
class var FInstance: TIdWebsocketWriteThread;
public
class function Instance: TIdWebsocketWriteThread;
class procedure RemoveInstance;
end;
TIdBuffer_Ext = class(TIdBuffer);
//close frame codes
const
C_FrameClose_Normal = 1000; //1000 indicates a normal closure, meaning that the purpose for
//which the connection was established has been fulfilled.
C_FrameClose_GoingAway = 1001; //1001 indicates that an endpoint is "going away", such as a server
//going down or a browser having navigated away from a page.
C_FrameClose_ProtocolError = 1002; //1002 indicates that an endpoint is terminating the connection due
//to a protocol error.
C_FrameClose_UnhandledDataType = 1003; //1003 indicates that an endpoint is terminating the connection
//because it has received a type of data it cannot accept (e.g., an
//endpoint that understands only text data MAY send this if it
//receives a binary message).
C_FrameClose_Reserved = 1004; //Reserved. The specific meaning might be defined in the future.
C_FrameClose_ReservedNoStatus = 1005; //1005 is a reserved value and MUST NOT be set as a status code in a
//Close control frame by an endpoint. It is designated for use in
//applications expecting a status code to indicate that no status
//code was actually present.
C_FrameClose_ReservedAbnormal = 1006; //1006 is a reserved value and MUST NOT be set as a status code in a
//Close control frame by an endpoint. It is designated for use in
//applications expecting a status code to indicate that the
//connection was closed abnormally, e.g., without sending or
//receiving a Close control frame.
C_FrameClose_InconsistentData = 1007; //1007 indicates that an endpoint is terminating the connection
//because it has received data within a message that was not
//consistent with the type of the message (e.g., non-UTF-8 [RFC3629]
//data within a text message).
C_FrameClose_PolicyError = 1008; //1008 indicates that an endpoint is terminating the connection
//because it has received a message that violates its policy. This
//is a generic status code that can be returned when there is no
//other more suitable status code (e.g., 1003 or 1009) or if there
//is a need to hide specific details about the policy.
C_FrameClose_ToBigMessage = 1009; //1009 indicates that an endpoint is terminating the connection
//because it has received a message that is too big for it to process.
C_FrameClose_MissingExtenstion = 1010; //1010 indicates that an endpoint (client) is terminating the
//connection because it has expected the server to negotiate one or
//more extension, but the server didn't return them in the response
//message of the WebSocket handshake. The list of extensions that
//are needed SHOULD appear in the /reason/ part of the Close frame.
//Note that this status code is not used by the server, because it
//can fail the WebSocket handshake instead.
C_FrameClose_UnExpectedError = 1011; //1011 indicates that a server is terminating the connection because
//it encountered an unexpected condition that prevented it from
//fulfilling the request.
C_FrameClose_ReservedTLSError = 1015; //1015 is a reserved value and MUST NOT be set as a status code in a
//Close control frame by an endpoint. It is designated for use in
//applications expecting a status code to indicate that the
//connection was closed due to a failure to perform a TLS handshake
//(e.g., the server certificate can't be verified).
implementation
uses
Math, Windows,
IdStream, IdStack, IdWinsock2, IdExceptionCore,
IdResourceStrings, IdResourceStringsCore;
//frame codes
const
C_FrameCode_Continuation = 0;
C_FrameCode_Text = 1;
C_FrameCode_Binary = 2;
//3-7 are reserved for further non-control frames
C_FrameCode_Close = 8;
C_FrameCode_Ping = 9;
C_FrameCode_Pong = 10 {A};
//B-F are reserved for further control frames
function BytesToStringRaw(const AValue: TIdBytes; aSize: Integer = -1): string;
var
i: Integer;
begin
//SetLength(Result, Length(aValue));
for i := 0 to High(AValue) do
begin
if (AValue[i] = 0) and (aSize < 0) then Exit;
if (AValue[i] < 33) or
( (AValue[i] > 126) and
(AValue[i] < 161) )
then
Result := Result + '#' + IntToStr(AValue[i])
else
Result := Result + Char(AValue[i]);
if (aSize > 0) and (i > aSize) then Break;
end;
end;
{ TIdIOHandlerStack_Websocket }
procedure TIdIOHandlerWebsocket.AfterConstruction;
begin
inherited;
FMessageStream := TMemoryStream.Create;
FWSInputBuffer := TIdBuffer.Create;
FLock := TCriticalSection.Create;
FSelectLock := TCriticalSection.Create;
end;
procedure TIdIOHandlerWebsocket.Clear;
begin
FWSInputBuffer.Clear;
InputBuffer.Clear;
FBusyUpgrading := False;
FIsWebsocket := False;
FClosing := False;
FClosing := False;
FExtensionBits := [];
FCloseReason := '';
FCloseCode := 0;
FLastActivityTime := 0;
FLastPingTime := 0;
FWriteTextToTarget := False;
FCloseCodeSend := False;
FPendingWriteCount := 0;
end;
procedure TIdIOHandlerWebsocket.Close;
var
iaWriteBuffer: TIdBytes;
sReason: UTF8String;
iOptVal, iOptLen: Integer;
bConnected: Boolean;
begin
try
//valid connection?
bConnected := Opened and
SourceIsAvailable and
not ClosedGracefully;
//no socket error? connection closed by software abort, connection reset by peer, etc
iOptLen := SIZE_INTEGER;
bConnected := bConnected and
(IdWinsock2.getsockopt(Self.Binding.Handle, SOL_SOCKET, SO_ERROR, PAnsiChar(@iOptVal), iOptLen) = 0) and
(iOptVal = 0);
if bConnected and IsWebsocket then
begin
//close message must be responded with a close message back
//or initiated with a close message
if not FCloseCodeSend then
begin
FCloseCodeSend := True;
//we initiate the close? then write reason etc
if not Closing then
begin
SetLength(iaWriteBuffer, 2);
if CloseCode < C_FrameClose_Normal then
CloseCode := C_FrameClose_Normal;
iaWriteBuffer[0] := Byte(CloseCode shr 8);
iaWriteBuffer[1] := Byte(CloseCode);
if CloseReason <> '' then
begin
sReason := utf8string(CloseReason);
SetLength(iaWriteBuffer, Length(iaWriteBuffer) + Length(sReason));
Move(sReason[1], iaWriteBuffer[2], Length(sReason));
end;
end
else
begin
//just send normal close response back
SetLength(iaWriteBuffer, 2);
iaWriteBuffer[0] := Byte(C_FrameClose_Normal shr 8);
iaWriteBuffer[1] := Byte(C_FrameClose_Normal);
end;
WriteData(iaWriteBuffer, wdcClose); //send close + code back
end;
//we did initiate the close? then wait (a little) for close response
if not Closing then
begin
FClosing := True;
CheckForDisconnect();
//wait till client respond with close message back
//but a pending message can be in the buffer, so process this too
while ReadFromSource(False{no disconnect error}, 1 * 1000, False) > 0 do ; //response within 1s?
end;
end;
except
//ignore, it's possible that the client is disconnected already (crashed etc)
end;
IsWebsocket := False;
BusyUpgrading := False;
inherited Close;
end;
function TIdIOHandlerWebsocket.Connected: Boolean;
begin
Lock;
try
Result := inherited Connected;
finally
Unlock;
end;
end;
class constructor TIdIOHandlerWebsocket.Create;
begin
//UseSingleWriteThread := True;
end;
destructor TIdIOHandlerWebsocket.Destroy;
begin
while FPendingWriteCount > 0 do
Sleep(1);
FLock.Enter;
FSelectLock.Enter;
FLock.Free;
FSelectLock.Free;
FWSInputBuffer.Free;
FMessageStream.Free;
inherited;
end;
function TIdIOHandlerWebsocket.HasData: Boolean;
begin
//buffered data available? (more data from previous read)
Result := (FWSInputBuffer.Size > 0) or not InputBufferIsEmpty;
end;
function TIdIOHandlerWebsocket.InternalReadDataFromSource(
var VBuffer: TIdBytes; ARaiseExceptionOnTimeout: Boolean): Integer;
begin
SetLength(VBuffer, 0);
CheckForDisconnect;
if not Readable(ReadTimeout) or
not Opened or
not SourceIsAvailable then
begin
CheckForDisconnect; //disconnected during wait in "Readable()"?
if not Opened then
EIdNotConnected.Toss(RSNotConnected)
else if not SourceIsAvailable then
EIdClosedSocket.Toss(RSStatusDisconnected);
GStack.CheckForSocketError(GStack.WSGetLastError); //check for socket error
if ARaiseExceptionOnTimeout then
EIdReadTimeout.Toss(RSIdNoDataToRead) //exit, no data can be received
else
Exit(0);
end;
SetLength(VBuffer, RecvBufferSize);
Result := inherited ReadDataFromSource(VBuffer);
if Result = 0 then
begin
CheckForDisconnect; //disconnected in the mean time?
GStack.CheckForSocketError(GStack.WSGetLastError); //check for socket error
if ARaiseExceptionOnTimeout then
EIdNoDataToRead.Toss(RSIdNoDataToRead); //nothing read? then connection is probably closed -> exit
end;
SetLength(VBuffer, Result);
end;
procedure TIdIOHandlerWebsocket.WriteLn(const AOut: string;
AEncoding: TIdTextEncoding);
begin
if UseSingleWriteThread and IsWebsocket and
(GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
begin
InterlockedIncrement(FPendingWriteCount);
TIdWebsocketWriteThread.Instance.QueueEvent(
procedure
begin
InterlockedDecrement(FPendingWriteCount);
WriteLn(AOut, AEncoding);
end)
end
else
begin
Lock;
try
FWriteTextToTarget := True;
inherited WriteLn(AOut, UTF8Encoding); //must be UTF8!
finally
FWriteTextToTarget := False;
Unlock;
end;
end;
end;
procedure TIdIOHandlerWebsocket.WriteLnRFC(const AOut: string;
AEncoding: TIdTextEncoding);
begin
if UseSingleWriteThread and IsWebsocket and
(GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
begin
InterlockedIncrement(FPendingWriteCount);
TIdWebsocketWriteThread.Instance.QueueEvent(
procedure
begin
InterlockedDecrement(FPendingWriteCount);
WriteLnRFC(AOut, AEncoding);
end)
end
else
begin
Lock;
try
FWriteTextToTarget := True;
inherited WriteLnRFC(AOut, UTF8Encoding); //must be UTF8!
finally
FWriteTextToTarget := False;
Unlock;
end;
end;
end;
procedure TIdIOHandlerWebsocket.Write(const AOut: string;
AEncoding: TIdTextEncoding);
begin
if UseSingleWriteThread and IsWebsocket and
(GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
begin
InterlockedIncrement(FPendingWriteCount);
TIdWebsocketWriteThread.Instance.QueueEvent(
procedure
begin
InterlockedDecrement(FPendingWriteCount);
Write(AOut, AEncoding);
end)
end
else
begin
Lock;
try
FWriteTextToTarget := True;
inherited Write(AOut, UTF8Encoding); //must be UTF8!
finally
FWriteTextToTarget := False;
Unlock;
end;
end;
end;
procedure TIdIOHandlerWebsocket.Write(AValue: TStrings;
AWriteLinesCount: Boolean; AEncoding: TIdTextEncoding);
begin
if UseSingleWriteThread and IsWebsocket and
(GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
begin
InterlockedIncrement(FPendingWriteCount);
TIdWebsocketWriteThread.Instance.QueueEvent(
procedure
begin
InterlockedDecrement(FPendingWriteCount);
Write(AValue, AWriteLinesCount, AEncoding);
end)
end
else
begin
Lock;
try
FWriteTextToTarget := True;
inherited Write(AValue, AWriteLinesCount, UTF8Encoding); //must be UTF8!
finally
FWriteTextToTarget := False;
Unlock;
end;
end;
end;
procedure TIdIOHandlerWebsocket.Write(AStream: TStream;
aType: TWSDataType);
begin
if UseSingleWriteThread and IsWebsocket and
(GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
begin
InterlockedIncrement(FPendingWriteCount);
TIdWebsocketWriteThread.Instance.QueueEvent(
procedure
begin
InterlockedDecrement(FPendingWriteCount);
Write(AStream, aType);
end)
end
else
begin
Lock;
try
FWriteTextToTarget := (aType = wdtText);
inherited Write(AStream);
finally
FWriteTextToTarget := False;
Unlock;
end;
end;
end;
procedure TIdIOHandlerWebsocket.WriteBufferFlush(AByteCount: Integer);
begin
if (FWriteBuffer = nil) or (FWriteBuffer.Size <= 0) then Exit;
if UseSingleWriteThread and IsWebsocket and
(GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
begin
InterlockedIncrement(FPendingWriteCount);
TIdWebsocketWriteThread.Instance.QueueEvent(
procedure
begin
InterlockedDecrement(FPendingWriteCount);
WriteBufferFlush(AByteCount);
end)
end
else
inherited WriteBufferFlush(AByteCount);
end;
function TIdIOHandlerWebsocket.WriteDataToTarget(const ABuffer: TIdBytes;
const AOffset, ALength: Integer): Integer;
var
data: TIdBytes;
begin
if UseSingleWriteThread and IsWebsocket and (GetCurrentThreadId <> TIdWebsocketWriteThread.Instance.ThreadID) then
Assert(False, 'Write done in different thread than TIdWebsocketWriteThread!');
Lock;
try
Result := -1;
if not IsWebsocket then
begin
{$IFDEF DEBUG_WS}
if Debughook > 0 then
OutputDebugString(PChar(Format('Send (non ws, TID:%d, P:%d): %s',
[getcurrentthreadid, Self.Binding.PeerPort, BytesToStringRaw(ABuffer)])));
{$ENDIF}
Result := inherited WriteDataToTarget(ABuffer, AOffset, ALength)
end
else
begin
data := ToBytes(ABuffer, ALength, AOffset);
{$IFDEF DEBUG_WS}
if Debughook > 0 then
OutputDebugString(PChar(Format('Send (ws, TID:%d, P:%d): %s',
[getcurrentthreadid, Self.Binding.PeerPort, BytesToStringRaw(data)])));
{$ENDIF}
try
if FWriteTextToTarget then
Result := WriteData(data, wdcText, True{send all at once},
webBit1 in ClientExtensionBits, webBit2 in ClientExtensionBits, webBit3 in ClientExtensionBits)
else
Result := WriteData(data, wdcBinary, True{send all at once},
webBit1 in ClientExtensionBits, webBit2 in ClientExtensionBits, webBit3 in ClientExtensionBits);
except
FClosedGracefully := True;
Result := -1;
Raise;
end;
end;
finally
Unlock;
end;
end;
function TIdIOHandlerWebsocket.Readable(AMSec: Integer): Boolean;
begin
if FWSInputBuffer.Size > 0 then Exit(True);
if not FSelectLock.TryEnter then Exit(False);
try
Result := inherited Readable(AMSec);
finally
FSelectLock.Leave;
end;
end;
procedure TIdIOHandlerWebsocket.ReadBytes(var VBuffer: TIdBytes;
AByteCount: Integer; AAppend: Boolean);
begin
inherited;
{$IFDEF DEBUG_WS}
if IsWebsocket then
if Debughook > 0 then
begin
OutputDebugString(PChar(Format('%d Bytes read(TID:%d): %s',
[AByteCount, getcurrentthreadid, BytesToStringRaw(VBuffer, AByteCount)])));
OutputDebugString(PChar(Format('Buffer (HeadIndex:%d): %s',
[TIdBuffer_Ext(InputBuffer).FHeadIndex,
BytesToStringRaw(TIdBuffer_Ext(InputBuffer).FBytes,
InputBuffer.Size + TIdBuffer_Ext(InputBuffer).FHeadIndex)])));
end;
{$ENDIF}
end;
function TIdIOHandlerWebsocket.ReadDataFromSource(
var VBuffer: TIdBytes): Integer;
var
wscode: TWSDataCode;
begin
//the first time something is read AFTER upgrading, we switch to WS
//(so partial writes can be done, till a read is done)
if BusyUpgrading then
begin
BusyUpgrading := False;
IsWebsocket := True;
end;
Result := -1;
Lock;
try
if not IsWebsocket then
begin
Result := inherited ReadDataFromSource(VBuffer);
{$IFDEF DEBUG_WS}
if Debughook > 0 then
OutputDebugString(PChar(Format('Received (non ws, TID:%d, P:%d): %s',
[getcurrentthreadid, Self.Binding.PeerPort, BytesToStringRaw(VBuffer, Result)])));
{$ENDIF}
end
else
begin
try
//we wait till we have a full message here (can be fragmented in several frames)
Result := ReadMessage(VBuffer, wscode);
{$IFDEF DEBUG_WS}
if Debughook > 0 then
OutputDebugString(PChar(Format('Received (ws, TID:%d, P:%d): %s',
[getcurrentthreadid, Self.Binding.PeerPort, BytesToStringRaw(VBuffer)])));
{$ENDIF}
//first write the data code (text or binary, ping, pong)
FInputBuffer.Write(LongWord(Ord(wscode)));
//we write message size here, vbuffer is written after this. This way we can use ReadStream to get 1 single message (in case multiple messages in FInputBuffer)
if LargeStream then
FInputBuffer.Write(Int64(Result))
else
FInputBuffer.Write(LongWord(Result))
except
FClosedGracefully := True; //closed (but not gracefully?)
Raise;
end;
end;
finally
Unlock; //normal unlock (no double try finally)
end;
end;
function TIdIOHandlerWebsocket.ReadMessage(var aBuffer: TIdBytes; out aDataCode: TWSDataCode): Integer;
var
iReadCount: Integer;
iaReadBuffer: TIdBytes;
bFIN, bRSV1, bRSV2, bRSV3: boolean;
lDataCode: TWSDataCode;
lFirstDataCode: TWSDataCode;
// closeCode: integer;
// closeResult: string;
begin
Result := 0;
(* ...all fragments of a message are of
the same type, as set by the first fragment's opcode. Since
control frames cannot be fragmented, the type for all fragments in
a message MUST be either text, binary, or one of the reserved
opcodes. *)
lFirstDataCode := wdcNone;
FMessageStream.Clear;
repeat
//read a single frame
iReadCount := ReadFrame(bFIN, bRSV1, bRSV2, bRSV3, lDataCode, iaReadBuffer);
if (iReadCount > 0) or
(lDataCode <> wdcNone) then
begin
Assert(Length(iaReadBuffer) = iReadCount);
//store client extension bits
if Self.IsServerSide then
begin
ClientExtensionBits := [];
if bRSV1 then ClientExtensionBits := ClientExtensionBits + [webBit1];
if bRSV2 then ClientExtensionBits := ClientExtensionBits + [webBit2];
if bRSV3 then ClientExtensionBits := ClientExtensionBits + [webBit3];
end;
//process frame
case lDataCode of
wdcText, wdcBinary:
begin
if lFirstDataCode <> wdcNone then
raise EIdWebSocketHandleError.Create('Invalid frame: specified data code only allowed for the first frame. Data = ' + BytesToStringRaw(iaReadBuffer));
lFirstDataCode := lDataCode;
FMessageStream.Clear;
TIdStreamHelper.Write(FMessageStream, iaReadBuffer);
end;
wdcContinuation:
begin
if not (lFirstDataCode in [wdcText, wdcBinary]) then
raise EIdWebSocketHandleError.Create('Invalid frame continuation. Data = ' + BytesToStringRaw(iaReadBuffer));
TIdStreamHelper.Write(FMessageStream, iaReadBuffer);
end;
wdcClose:
begin
FCloseCode := C_FrameClose_Normal;
//"If there is a body, the first two bytes of the body MUST be a 2-byte
// unsigned integer (in network byte order) representing a status code"
if Length(iaReadBuffer) > 1 then
begin
FCloseCode := (iaReadBuffer[0] shl 8) +
iaReadBuffer[1];
if Length(iaReadBuffer) > 2 then
FCloseReason := BytesToString(iaReadBuffer, 2, Length(iaReadBuffer), UTF8Encoding);
end;
FClosing := True;
Self.Close;
end;
//Note: control frames can be send between fragmented frames
wdcPing:
begin
WriteData(iaReadBuffer, wdcPong); //send pong + same data back
lFirstDataCode := lDataCode;
//bFIN := False; //ignore ping when we wait for data?
end;
wdcPong:
begin
//pong received, ignore;
lFirstDataCode := lDataCode;
end;
end;
end
else
Break;
until bFIN;
//done?
if bFIN then
begin
if (lFirstDataCode in [wdcText, wdcBinary]) then
begin
//result
FMessageStream.Position := 0;
TIdStreamHelper.ReadBytes(FMessageStream, aBuffer);
Result := FMessageStream.Size;
aDataCode := lFirstDataCode
end
else if (lFirstDataCode in [wdcPing, wdcPong]) then
begin
//result
FMessageStream.Position := 0;
TIdStreamHelper.ReadBytes(FMessageStream, aBuffer);
SetLength(aBuffer, FMessageStream.Size);
//dummy data: there *must* be some data read otherwise connection is closed by Indy!
if Length(aBuffer) <= 0 then
begin
SetLength(aBuffer, 1);
aBuffer[0] := Ord(lFirstDataCode);
end;
Result := Length(aBuffer);
aDataCode := lFirstDataCode
end;
end;
end;
procedure TIdIOHandlerWebsocket.SetIsWebsocket(const Value: Boolean);
var data: TIdBytes;
begin
//copy websocket data which was send/received during http upgrade
if not FIsWebsocket and Value and
(FInputBuffer.Size > 0) then
begin
FInputBuffer.ExtractToBytes(data);
FWSInputBuffer.Write(data);
end;
FIsWebsocket := Value;
end;
procedure TIdIOHandlerWebsocket.Lock;
begin
FLock.Enter;
end;
function TIdIOHandlerWebsocket.TryLock: Boolean;
begin
Result := FLock.TryEnter;
end;
procedure TIdIOHandlerWebsocket.Unlock;
begin
FLock.Leave;
end;
{$if CompilerVersion >= 26} //XE5
function TIdIOHandlerWebsocket.UTF8Encoding: IIdTextEncoding;
begin
Result := IndyTextEncoding_UTF8;
end;
{$else}
function TIdIOHandlerWebsocket.UTF8Encoding: TEncoding;
begin
Result := TIdTextEncoding.UTF8;
end;
{$ifend}
function TIdIOHandlerWebsocket.ReadFrame(out aFIN, aRSV1, aRSV2, aRSV3: boolean;
out aDataCode: TWSDataCode; out aData: TIdBytes): Integer;
var
iInputPos: NativeInt;
function _WaitByte(ARaiseExceptionOnTimeout: Boolean): Boolean;
var
temp: TIdBytes;
begin
//if HasData then Exit(True);
if (FWSInputBuffer.Size > 0) then Exit(True);
Result := InternalReadDataFromSource(temp, ARaiseExceptionOnTimeout) > 0;
if Result then
begin
FWSInputBuffer.Write(temp);
{$IFDEF DEBUG_WS}
// if debughook > 0 then
// OutputDebugString(PChar(Format('Received (TID:%d, P:%d): %s',
// [getcurrentthreadid, Self.Binding.PeerPort, BytesToStringRaw(temp)])));
// OutputDebugString(PChar('Received: ' + BytesToStringRaw(temp)));
{$ENDIF}
end;
end;
function _GetByte: Byte;
begin
while FWSInputBuffer.Size <= iInputPos do
begin
//FWSInputBuffer.AsString;
_WaitByte(True);
if FWSInputBuffer.Size <= iInputPos then
Sleep(1);
end;
//Self.ReadByte copies all data everytime (because the first byte must be removed) so we use index (much more efficient)
Result := FWSInputBuffer.PeekByte(iInputPos);
//FWSInputBuffer.AsString
inc(iInputPos);
end;
function _GetBytes(aCount: Integer): TIdBytes;
var
temp: TIdBytes;
begin
while FWSInputBuffer.Size < aCount do
begin
InternalReadDataFromSource(temp, True);
FWSInputBuffer.Write(temp);
{$IFDEF DEBUG_WS}
if debughook > 0 then
OutputDebugString(PChar('Received: ' + BytesToStringRaw(temp)));
{$ENDIF}
if FWSInputBuffer.Size < aCount then
Sleep(1);
end;
FWSInputBuffer.ExtractToBytes(Result, aCount);
end;
var
iByte: Byte;
i, iCode: NativeInt;
bHasMask: boolean;
iDataLength, iPos: Int64;
rMask: record
case Boolean of
True : (MaskAsBytes: array[0..3] of Byte);
False: (MaskAsInt : Int32);
end;
begin
iInputPos := 0;
Result := 0;
aFIN := False; aRSV1 := False; aRSV2:= False; aRSV3:= False;
aDataCode := wdcNone;
SetLength(aData, 0);
if not _WaitByte(False) then Exit;
FLastActivityTime := Now; //received some data
//wait + process data
iByte := _GetByte;
(* 0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 (nr)
7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0|7 6 5 4 3 2 1 0 (bit)
+-+-+-+-+-------+-+-------------+-------------------------------+
|F|R|R|R| opcode|M| Payload len | Extended payload length |
|I|S|S|S| (4) |A| (7) | (16/64) |
|N|V|V|V| |S| | (if payload len==126/127) |
| |1|2|3| |K| | |
+-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - + *)
//FIN, RSV1, RSV2, RSV3: 1 bit each
aFIN := (iByte and (1 shl 7)) > 0;
aRSV1 := (iByte and (1 shl 6)) > 0;
aRSV2 := (iByte and (1 shl 5)) > 0;
aRSV3 := (iByte and (1 shl 4)) > 0;
//Opcode: 4 bits
iCode := (iByte and $0F); //clear 4 MSB's
case iCode of
C_FrameCode_Continuation: aDataCode := wdcContinuation;
C_FrameCode_Text: aDataCode := wdcText;
C_FrameCode_Binary: aDataCode := wdcBinary;
C_FrameCode_Close: aDataCode := wdcClose;
C_FrameCode_Ping: aDataCode := wdcPing;
C_FrameCode_Pong: aDataCode := wdcPong;
else
raise EIdException.CreateFmt('Unsupported data code: %d. Buffer = %s', [iCode, FWSInputBuffer.AsString]);
end;
//Mask: 1 bit
iByte := _GetByte;
bHasMask := (iByte and (1 shl 7)) > 0;
//Length (7 bits or 7+16 bits or 7+64 bits)
iDataLength := (iByte and $7F); //clear 1 MSB
//Extended payload length?
//If 126, the following 2 bytes interpreted as a 16-bit unsigned integer are the payload length
if (iDataLength = 126) then
begin
iByte := _GetByte;
iDataLength := (iByte shl 8); //8 MSB
iByte := _GetByte;
iDataLength := iDataLength + iByte;
end
//If 127, the following 8 bytes interpreted as a 64-bit unsigned integer (the most significant bit MUST be 0) are the payload length
else if (iDataLength = 127) then
begin
iDataLength := 0;
for i := 7 downto 0 do //read 8 bytes in reverse order
begin
iByte := _GetByte;
iDataLength := iDataLength +
(Int64(iByte) shl (8 * i)); //shift bits to left to recreate 64bit integer
end;
Assert(iDataLength > 0);
end;
//"All frames sent from client to server must have this bit set to 1"
if IsServerSide and not bHasMask then
raise EIdWebSocketHandleError.Create('No mask supplied: mask is required for clients when sending data to server. Buffer = ' + FWSInputBuffer.AsString)
else if not IsServerSide and bHasMask then
raise EIdWebSocketHandleError.Create('Mask supplied but mask is not allowed for servers when sending data to clients. Buffer = ' + FWSInputBuffer.AsString);
//Masking-key: 0 or 4 bytes
if bHasMask then
begin
rMask.MaskAsBytes[0] := _GetByte;
rMask.MaskAsBytes[1] := _GetByte;
rMask.MaskAsBytes[2] := _GetByte;
rMask.MaskAsBytes[3] := _GetByte;
end;
//Payload data: (x+y) bytes
FWSInputBuffer.Remove(iInputPos); //remove first couple of processed bytes (header)
//simple read?
if not bHasMask then
aData := _GetBytes(iDataLength)