From e91bde0123076f490489d320d34bf17e282100ec Mon Sep 17 00:00:00 2001 From: peepeetee Date: Sat, 7 May 2022 17:52:49 +0800 Subject: [PATCH] change rgb effects --- keyboards/momokai/tap_trio/config.h | 107 ++++++++++++++-------------- 1 file changed, 54 insertions(+), 53 deletions(-) diff --git a/keyboards/momokai/tap_trio/config.h b/keyboards/momokai/tap_trio/config.h index 9134179f24d4..b447a313fcf3 100644 --- a/keyboards/momokai/tap_trio/config.h +++ b/keyboards/momokai/tap_trio/config.h @@ -34,63 +34,64 @@ #define DIODE_DIRECTION COL2ROW -//TODO: implement RGB Matrix #define RGB_DI_PIN F0 -#define DRIVER_LED_TOTAL 5 #ifdef RGB_DI_PIN -# define RGBLED_NUM 5 -# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +#define DRIVER_LED_TOTAL 5 + +#define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value #endif #ifdef RGB_MATRIX_ENABLE // # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + #define ENABLE_RGB_MATRIX_SOLID_COLOR + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + // #define ENABLE_RGB_MATRIX_BAND_SAT + // #define ENABLE_RGB_MATRIX_BAND_VAL + // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + // #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + // #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + // #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + // #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + // #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FLOW + #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + // #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif