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/* | ||
Copyright 2020 3araht | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 12 | ||
#define MATRIX_COLS 10 | ||
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/* | ||
* Keyboard Matrix Assignments | ||
* | ||
* Change this to how you wired your keyboard | ||
* COLS: AVR pins used for columns, left to right | ||
* ROWS: AVR pins used for rows, top to bottom | ||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||
* | ||
*/ | ||
#define MATRIX_ROW_PINS { B5, B4, E6, D7, C6, D4 } | ||
#define MATRIX_COL_PINS { B1, F7, F6, F5, F4, B3, B2, B6, D0, D1 } | ||
#define MATRIX_ROW_PINS_RIGHT { D1, D0, D4, C6, D7, E6 } | ||
#define MATRIX_COL_PINS_RIGHT { F4, F5, F6, F7, B1, B3, B2, C7, B7, F1 } | ||
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/* COL2ROW, ROW2COL */ | ||
#define DIODE_DIRECTION COL2ROW | ||
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/* | ||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | ||
*/ | ||
#define SOFT_SERIAL_PIN D2 | ||
#define SELECT_SOFT_SERIAL_SPEED 1 | ||
/*Sets the protocol speed when using serial communication*/ | ||
//Speeds: | ||
//0: about 189kbps (Experimental only) | ||
//1: about 137kbps (default) | ||
//2: about 75kbps | ||
//3: about 39kbps | ||
//4: about 26kbps | ||
//5: about 20kbps | ||
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// Right side has to be the master since 1, LED data is output from right side, and 2, Audio pin is prepared on right side as a reserve. | ||
#define MASTER_RIGHT | ||
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// for "Generic" Promicro to be detected correctly as lefthand side (slave) | ||
#define SPLIT_USB_DETECT | ||
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//#define BACKLIGHT_PIN B7 | ||
//#define BACKLIGHT_LEVELS 3 | ||
//#define BACKLIGHT_BREATHING | ||
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/* ws2812 RGB LED */ | ||
#define RGB_DI_PIN D3 | ||
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#ifdef RGBLIGHT_ENABLE | ||
# define RGBLED_NUM 123 | ||
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// Do not define "RGBLED_SPLIT" since somehow it doesn't work well yet. | ||
// Even thhough "#define RGBLED_SPLIT { 60, 63 }" was set, LEDs on the sub keyboad side didn't turn on. | ||
// Not sure but rgblight_sethsv_at() might not support RGBLED_SPLIT yet. | ||
// Instead, LED data is tranferred from right side to the left via TRRS cable. | ||
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# define RGBLIGHT_LIMIT_VAL 80 | ||
# define RGBLIGHT_LAYERS | ||
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// By default, LEDs of the buttons which are pressed turn on. | ||
// # define RGBLIGHT_EFFECT_TWINKLE | ||
// # define RGBLIGHT_EFFECT_KNIGHT | ||
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// RGBLIGHT LED MAP | ||
// Right 1st row (12 LEDs) | ||
// ENCODER | ||
// Right 2nd .. 5th row(13, 12, 13, 12 LEDs) | ||
// Left 1st .. 5th row (12 LEDs x 5 rows) | ||
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# define RGBLIGHT_LED_MAP { \ | ||
60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, \ | ||
97, \ | ||
84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, \ | ||
85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, \ | ||
110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, \ | ||
111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, \ | ||
\ | ||
11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, \ | ||
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, \ | ||
35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, \ | ||
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, \ | ||
59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48 \ | ||
} | ||
#endif | ||
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#ifdef RGB_MATRIX_ENABLE | ||
/* ws2812 RGB MATRIX */ | ||
# define DRIVER_LED_TOTAL 123 | ||
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses | ||
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// for all fingers used at once. | ||
# define LED_HITS_TO_REMEMBER 10 | ||
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 | ||
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// the above brighness setting has no effect on rgb_matrix_set_color(). | ||
// Use darker colors instead. | ||
/* RGB darker COLORS */ | ||
# define RGB_DARKWHITE 0x66, 0x66, 0x66 | ||
# define RGB_DARKRED 0x66, 0x0, 0x0 | ||
# define RGB_DARKCORAL 0x66, 0x31, 0x1E | ||
# define RGB_DARKORANGE 0x66, 0x33, 0x0 | ||
# define RGB_DARKGOLDENROD 0x56, 0x42, 0xD | ||
# define RGB_DARKGOLD 0x66, 0x56, 0x0 | ||
# define RGB_DARKYELLOW 0x66, 0x66, 0x0 | ||
# define RGB_DARKCHARTREUSE 0x33, 0x66, 0x0 | ||
# define RGB_DARKGREEN 0x0, 0x66, 0x0 | ||
# define RGB_DARKSPRINGGREEN 0x0, 0x66, 0x33 | ||
# define RGB_DARKTURQUOISE 0x1C, 0x2C, 0x2A | ||
# define RGB_DARKTEAL 0x0, 0x33, 0x33 | ||
# define RGB_DARKCYAN 0x0, 0x66, 0x66 | ||
# define RGB_DARKAZURE 0x3D, 0x62, 0x66 | ||
# define RGB_DARKBLUE 0x0, 0x0, 0x66 | ||
# define RGB_DARKPURPLE 0x30, 0x0, 0x66 | ||
# define RGB_DARKMAGENTA 0x66, 0x0, 0x66 | ||
# define RGB_DARKPINK 0x66, 0x33, 0x4C | ||
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// https://docs.qmk.fm/#/feature_rgb_matrix | ||
// Enable suspend mode. | ||
// # define RGB_DISABLE_WHEN_USB_SUSPENDED true | ||
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN | ||
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT | ||
// #define ENABLE_RGB_MATRIX_BREATHING | ||
// #define ENABLE_RGB_MATRIX_BAND_SAT | ||
// #define ENABLE_RGB_MATRIX_BAND_VAL | ||
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT | ||
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL | ||
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT | ||
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL | ||
// #define ENABLE_RGB_MATRIX_CYCLE_ALL | ||
// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT | ||
// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN | ||
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON | ||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN | ||
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL | ||
// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL | ||
// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL | ||
// #define ENABLE_RGB_MATRIX_DUAL_BEACON | ||
// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON | ||
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS | ||
// #define ENABLE_RGB_MATRIX_RAINDROPS | ||
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS | ||
# define ENABLE_RGB_MATRIX_HUE_BREATHING | ||
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM | ||
// #define ENABLE_RGB_MATRIX_HUE_WAVE | ||
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP | ||
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE | ||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS | ||
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS | ||
// #define ENABLE_RGB_MATRIX_SPLASH | ||
# define ENABLE_RGB_MATRIX_MULTISPLASH | ||
// #define ENABLE_RGB_MATRIX_SOLID_SPLASH | ||
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH | ||
#endif // RGB_MATRIX_ENABLE | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
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// /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
// #define LOCKING_SUPPORT_ENABLE | ||
// /* Locking resynchronize hack */ | ||
// #define LOCKING_RESYNC_ENABLE | ||
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
//#define GRAVE_ESC_CTRL_OVERRIDE | ||
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/* | ||
* Force NKRO | ||
* | ||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
* makefile for this to work.) | ||
* | ||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
* until the next keyboard reset. | ||
* | ||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
* fully operational during normal computer usage. | ||
* | ||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
* power-up. | ||
* | ||
*/ | ||
//#define FORCE_NKRO | ||
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/* | ||
* Feature disable options | ||
* These options are also useful to firmware size reduction. | ||
*/ | ||
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/* disable debug print */ | ||
//#define NO_DEBUG | ||
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/* disable print */ | ||
//#define NO_PRINT | ||
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/* disable action features */ | ||
//#define NO_ACTION_LAYER | ||
//#define NO_ACTION_TAPPING | ||
//#define NO_ACTION_ONESHOT | ||
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/* Bootmagic Lite key configuration */ | ||
//#define BOOTMAGIC_LITE_ROW 0 | ||
//#define BOOTMAGIC_LITE_COLUMN 0 | ||
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/* Audio */ | ||
#ifdef AUDIO_ENABLE | ||
# define AUDIO_PIN B5 // use EX1 = PB5 = PIN9 as Audio output | ||
// #define DAC_SAMPLE_MAX 32768U | ||
# define DAC_SAMPLE_MAX 65535U | ||
// #define AUDIO_CLICKY | ||
# define NO_MUSIC_MODE | ||
// #define STARTUP_SONG SONG(FANTASIE_IMPROMPTU) | ||
// #define STARTUP_SONG SONG(NOCTURNE_OP_9_NO_1) | ||
// #define STARTUP_SONG SONG(USSR_ANTHEM) | ||
// #define STARTUP_SONG SONG(CAMPANELLA) | ||
#endif | ||
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/* | ||
* MIDI options | ||
*/ | ||
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/* enable basic MIDI features: | ||
- MIDI notes can be sent when in Music mode is on | ||
*/ | ||
//#define MIDI_BASIC | ||
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/* enable advanced MIDI features: | ||
- MIDI notes can be added to the keymap | ||
- Octave shift and transpose | ||
- Virtual sustain, portamento, and modulation wheel | ||
- etc. | ||
*/ | ||
#ifdef MIDI_ENABLE | ||
# define MIDI_ADVANCED | ||
// Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.) | ||
# define MIDI_INITIAL_VELOCITY 117 | ||
#endif // MIDI_ENABLE | ||
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/* | ||
* Encoder options | ||
*/ | ||
#ifdef ENCODER_ENABLE | ||
# define ENCODERS_PAD_A { } | ||
# define ENCODERS_PAD_B { } | ||
# define ENCODER_RESOLUTIONS { } | ||
# define ENCODERS_PAD_A_RIGHT { B4 } | ||
# define ENCODERS_PAD_B_RIGHT { B6 } | ||
# define ENCODER_RESOLUTIONS_RIGHT { 4 } | ||
# define TAP_CODE_DELAY 10 | ||
#endif // ENCODER_ENABLE | ||
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/* 2021/01/22 added to shrink firmware size */ | ||
// NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods... | ||
// #define NO_ACTION_TAPPING | ||
// NO_ACTION_ONESHOT -388 bytes | ||
#define NO_ACTION_ONESHOT |
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