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146.lru缓存机制.go
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146.lru缓存机制.go
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/*
* @lc app=leetcode.cn id=146 lang=golang
*
* [146] LRU缓存机制
*
* https://leetcode-cn.com/problems/lru-cache/description/
*
* algorithms
* Hard (38.35%)
* Total Accepted: 5.5K
* Total Submissions: 14K
* Testcase Example: '["LRUCache","put","put","get","put","get","put","get","get","get"]\n[[2],[1,1],[2,2],[1],[3,3],[2],[4,4],[1],[3],[4]]'
*
* 运用你所掌握的数据结构,设计和实现一个 LRU (最近最少使用) 缓存机制。它应该支持以下操作: 获取数据 get 和 写入数据 put 。
*
* 获取数据 get(key) - 如果密钥 (key) 存在于缓存中,则获取密钥的值(总是正数),否则返回 -1。
* 写入数据 put(key, value) -
* 如果密钥不存在,则写入其数据值。当缓存容量达到上限时,它应该在写入新数据之前删除最近最少使用的数据值,从而为新的数据值留出空间。
*
* 进阶:
*
* 你是否可以在 O(1) 时间复杂度内完成这两种操作?
*
* 示例:
*
* LRUCache cache = new LRUCache(2); // 2为缓存容量
*
* cache.put(1, 1);
* cache.put(2, 2);
* cache.get(1); // 返回 1
* cache.put(3, 3); // 该操作会使得密钥 2 作废
* cache.get(2); // 返回 -1 (未找到)
* cache.put(4, 4); // 该操作会使得密钥 1 作废
* cache.get(1); // 返回 -1 (未找到)
* cache.get(3); // 返回 3
* cache.get(4); // 返回 4
*
*
*/
type LRUChainNode struct {
pre *LRUChainNode
next *LRUChainNode
key int
value int
ts int32
}
type LRUCache struct {
capacity int
length int
store map[int]*LRUChainNode
head *LRUChainNode
tail *LRUChainNode
}
func Constructor(capacity int) LRUCache {
return LRUCache{
capacity: capacity,
length: 0,
store: map[int]*LRUChainNode{},
}
}
func (this *LRUCache) Delete(key int) {
node, exist := this.store[key]
if !exist {
return
}
delete(this.store, key)
if this.length == 1 {
this.head = nil
this.tail = nil
this.length--
return
}
if node.pre == nil {
this.head = this.head.next
this.head.pre = nil
} else {
node.pre.next = node.next
}
if node.next == nil {
this.tail = this.tail.pre
this.tail.next = nil
} else {
node.next.pre = node.pre
}
this.length--
}
func (this *LRUCache) Get(key int) int {
node, exist := this.store[key]
if !exist {
return -1
}
this.Delete(key)
this.Put(node.key, node.value)
return node.value
}
func (this *LRUCache) Put(key int, value int) {
this.Delete(key)
if this.length+1 > this.capacity {
this.Delete(this.tail.key)
}
node := LRUChainNode{key: key, value: value}
if this.length == 0 {
this.head = &node
this.tail = &node
this.store[key] = &node
this.length++
return
}
// 头部处理
this.head.pre = &node
node.next = this.head
this.head = &node
this.store[key] = &node
this.length++
}
/**
* Your LRUCache object will be instantiated and called as such:
* obj := Constructor(capacity);
* param_1 := obj.Get(key);
* obj.Put(key,value);
*/