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* Latest Prac Work * Move this * Fix naming * Fix time issue and cleanup * SaveLoc Recreation! Initial work: 1. Allows recreating savelocs Working: on stage maps, have not worked with linear maps TODO: There is a bug when recreating saveloc after you have cleared savelocs which i have not figured out as yet * Fix Wrcp bug when switching from spectate * Revert "Fix Wrcp bug when switching from spectate" This reverts commit 4801b94. * Update 1. Fix times issues when using pause/spectate. 2. Remove some code (commented out for now) and use easier method to do this (thanks Just-Sad for pointing this out) * Fix bugs * Stop making/go to saveloc whilst spectating * Fix bug, showing another player name in !savelocs * Add options for allowing checkpoint (saveloc) recreation * Fix 1. Fix bug where creating saveloc in prac returns wrong srcp time (commands.sp) 2. move float to better location (misc.sp) 3. Rework this a little for better operation as well as fix bug where no wrcp time in stage 1 after restarting map whilst you were in prac (surfzones.sp) * Update surfzones.sp Just move this to here so srcptimer doesnt start if timer disabled * Fix 1. Fix issue where you couldnt start timer if restarting bonus whilst in prac * Fix 1. Add missing time to saveloc recreation 2. Fix buffersize issue for saveloc recreation 3. Add restrictions to saveloc recreation (no longer can you use command with invalid number of inputs) * Fix and Change 1. Fix unix times in !loclist 2. Change !loclist (remove player name and add time) 3. TODO add speed into !loclist (this is very tricky, especially when it comes to players using different measures of speed, xy/xyz/z) * Fix 1. Fix issue where timer could not start after tele to stage then create saveloc then tele to saveloc then sm_rs and try start time 2. Fix issue where "StageNotRecorded" would be displayed after doing above on stage 2 * Changes 1. Added print to console to display when you created saveloc 2. Change save loc recreation to less precise values which saves space and should always allow it to be inserted via chat 3. Add missing variable to recreatePlayerCheckpoint 4. Remove duplicate variable in recreatePlayerCheckpoint 5. Rename translations * Creating savelocs from spectate Still to be tested with players but seems to work fine with bots. 1. Allow saveloc to be created from spectate. 2. Stop stage time print to chat happening in bonus when going into end zone (surfzones.sp) 3. Rename translation * Fix 1. Force GetcurrentRunTime here to fix the bug with creating a saveloc right infront of CP (showing time as 0) * Small tidy up * Update Version * Complete requested changes * Fix naming * Oops forgot this one xD * another oops... * Update CHANGELOG.md
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