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Right now the geometry.raycast function is compatible with Circles, Lines and Rects but not Polygons. It would suffice to have a simple implementation that just does N ray-Line raycasts for now. We can always try to optimize that in the future.
The text was updated successfully, but these errors were encountered:
Right now the geometry.raycast function is compatible with Circles, Lines and Rects but not Polygons. It would suffice to have a simple implementation that just does N ray-Line raycasts for now. We can always try to optimize that in the future.
The text was updated successfully, but these errors were encountered: