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Missile script calculations wrong #409

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thorr18 opened this issue Nov 6, 2015 · 2 comments
Closed

Missile script calculations wrong #409

thorr18 opened this issue Nov 6, 2015 · 2 comments

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@thorr18
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thorr18 commented Nov 6, 2015

screen shot 2015-11-06 at 10 33 04 am

Calculations are different between 1.15 & 1.16. for missile range , explosion velocity, & explosion radius. I'll attach screenshot. The missile guidance computer II can have a charge with -100% to range effect or a different charge with -100% explosion velocity effect. These script charges appear to have the expected effect when toggling the module on and off on the previous version. On the newer version, I see values that should not change (because of the -100%) change when the module is toggled.
@blitzmann
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Duplicate of #404 and #406. Already been fixed in the repo.

@thorr18
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thorr18 commented Nov 6, 2015

My mistake for only searching open issues before posting a new one.

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