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Empty damage patterns #256

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blitzmann opened this issue Feb 6, 2015 · 1 comment
Closed

Empty damage patterns #256

blitzmann opened this issue Feb 6, 2015 · 1 comment

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@blitzmann
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If you create a new damage pattern and then close the window, the damage pattern will be saved. This causes the pattern menu to crash when spawning because we never gave it a name. Make sure we do not create the pattern until a proper name has been chosen.

Also be sure to make a migration script to delete all blank damage patterns

@blitzmann
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Fixed by borrowing code from target resist editor (which exhibited same bug, but fix was never ported to damage profiles)

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