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Crawdad not eating correctly #563

Closed
1 of 8 tasks
imausernow opened this issue Aug 1, 2024 · 0 comments
Closed
1 of 8 tasks

Crawdad not eating correctly #563

imausernow opened this issue Aug 1, 2024 · 0 comments
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triage This issue needs to be labeled

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@imausernow
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Mod source

Factorio Mod Portal

Operating system

=Windows 10

What kind of issue is this?

  • Compatibility
  • Locale (names, descriptions, unknown keys)
  • Graphical
  • Crash
  • Progression
  • Balance
  • Pypostprocessing failure
  • Other

What is the problem?

When using modules which require power in the Crawdad equipment grid, it will consume partially eaten food (any amount shown as a fuel bar) but will not eat a new piece of food to continue to fuel modules even when both slots have stacks of food loaded. To make it continue to add power, you must repeatedly do small increases / decreases in speed to get it to trigger starting to eat the next piece of food, and then wait for the food > energy conversion process to kick in. With a few batteries and the base fish, you can easily be starting / stopping around a dozen times just to fill them.

Even if you leave it sitting, it will not eat the next piece of food and will gradually run out of power with food sitting in the fuel slots.

Expected: Just as with movement, if it needs more fuel to continue to power modules it will eat the food.

Steps to reproduce

  1. Add food to Crawdad
  2. Fill up the batteries
  3. Ensure it still has food
  4. Give it a large job to do (example: upgrade all tiles within range with a roboport)
  5. Don't move the Crawdad while the job completes
  6. Watch it run out of energy before the job is complete, with the food in the fuel slots untouched (it should eat this)

Additional context

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@imausernow imausernow added the triage This issue needs to be labeled label Aug 1, 2024
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