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assertion fails on closing the game #2

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punytroll opened this issue Oct 25, 2019 · 0 comments
Open

assertion fails on closing the game #2

punytroll opened this issue Oct 25, 2019 · 0 comments
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@punytroll
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The following assertion fails when closing the game. The message dispatcher still has some messages. Are the frame's messages processed after the "quit" input is processed?

MessageDispatcher::~MessageDispatcher(): Assertion `m_MessageQueue.empty() == true'

@punytroll punytroll self-assigned this Oct 25, 2019
@punytroll punytroll added the bug Something isn't working label Oct 25, 2019
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