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Fix error when compiling with latest PS2 SDK #4
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With these modifications the code compiles without any errors or warnings on the latest PS2SDK however, when the app is run all that is displayed is a black screen. Any ideas? |
The I think this app was trying to load the app at the Finally, keep in mind that if your app is going to use the Cheers |
Have you tried with PCSX2? Can you put |
@fjtrujy I think its safe to remove -Tlinkfile completely? |
What do you mean? the one here? |
Okay, I've replaced the linkfile with the one from ps2link and modified the Makefile to pack the elf. I think that did it! I'm unable to test it fully at the moment because I don't have access to my SCPH-50001 console BUT I've tested it on a PAL console with a PAL PS1 game and the game booted. |
If you use the Anyway I’m happy to see it worked! |
Thanks for the help @fjtrujy |
@CosmicScale so, is the PR ready for merge? |
Well, it compiles now but using the |
I think you might be wrong. Regarding the inclusion of So regarding the state of the PR, which is the question that @AKuHAK raised before if the project is currently compiling and working using the latest toolchain, I think it is already huge progress and should be merged. Cheers |
I didn't realise how strange this app was tbh. I still haven't been able to fully test the app because I still haven't got access to my console that can play PS1 games from different regions. I guess everything should still work. If somebody could test and confirm functionality, it would be ready for merge. |
I confirmed that the raw elf will not boot. I modified the Makefile to delete the raw elf after packing it to prevent confusion. |
Using ps2link's However, if you use This is why the packed version somehow skips this issue. |
Yeah, I tried it on PCSX2 and was wondering why it booted on there and not on original hardware. Now I know :) |
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