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Rust Runtime leaks Channel objects #776

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daviddrysdale opened this issue Mar 27, 2020 · 1 comment
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Rust Runtime leaks Channel objects #776

daviddrysdale opened this issue Mar 27, 2020 · 1 comment
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@daviddrysdale
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The Channel objects look like they stay in Runtime::channels::channels even if all readers and writers to the channel have closed, and so Channels will only be dropped at end-of-day when the Runtime is dropped.

@daviddrysdale
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(Also, runtime::Node instances don't get dropped when the Node stops running, I think).

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