From e3c38067594df79d7b76193ceaa65965e11264cf Mon Sep 17 00:00:00 2001 From: TheGui Date: Sat, 4 Mar 2017 04:48:32 -0300 Subject: [PATCH] Fixed accuracy's counter first value change. --- osu.Game.Modes.Osu/OsuScoreProcessor.cs | 1 + osu.Game/Graphics/UserInterface/PercentageCounter.cs | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Modes.Osu/OsuScoreProcessor.cs b/osu.Game.Modes.Osu/OsuScoreProcessor.cs index 949325955832..e73db8d9010c 100644 --- a/osu.Game.Modes.Osu/OsuScoreProcessor.cs +++ b/osu.Game.Modes.Osu/OsuScoreProcessor.cs @@ -12,6 +12,7 @@ public OsuScoreProcessor(int hitObjectCount) : base(hitObjectCount) { Health.Value = 1; + Accuracy.Value = 1; } protected override void UpdateCalculations(JudgementInfo judgement) diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs index ee4066b33655..1b29fcc88ffc 100644 --- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs +++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs @@ -26,7 +26,7 @@ public void SetFraction(float numerator, float denominator) public PercentageCounter() { DisplayedCountSpriteText.FixedWidth = true; - Count = 1.0f; + Count = DisplayedCount = 1.0f; } protected override string FormatCount(float count)