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I try to use glDebugMessageControlKHR to disable application message, but still got lots of debug messages in the callback of glDebugMessageCallbackKHR when I invoke glPushDebugGroupKHR with GL_DEBUG_SOURCE_APPLICATION.
Hi @zhaijialong,
(Sorry for the canned answer, I just realised this was without reply) - again, this is potentially a bug in the emulator, the team is notified, you can open a topic for it in the forum.
I try to use
glDebugMessageControlKHR
to disable application message, but still got lots of debug messages in the callback ofglDebugMessageCallbackKHR
when I invokeglPushDebugGroupKHR
withGL_DEBUG_SOURCE_APPLICATION
.That works correctly in Angle emulator. So maybe a bug in PowerVR emulator ?
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