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Exception Errors for MH engines with RealPlume in KA LH2NTR patch #74
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The exceptions are triggered by this stanza in the LH2NTR patches for the
The The problem is that RealPlume replaces the The way RealPlume makes its changes is:
It's not clear why RealPlume removes the entire There are few potential ways to fix this, with varying degrees of awkwardness. A few options that come to mind:
BTW, the reason for copying the That was back in KSP 1.3, though. There's a chance that the KSP limitation has been fixed in the meantime, and that engine modules can share effects now. It'd be worth checking on that: if we could use |
I checked and found that KSP 1.7.3 still doesn't correctly handle multiple engine modules sharing the same effect. That rules out my first option listed above: if the LH2NTR patch runs before RealPlume, RealPlume will see both the LF and LH2 engine modules, and will change both to use the same effect. I tested the third option, copying from RealPlume's effect name instead of |
In latest release version. |
KA LH2NTR patch for Missing History engines throws Exception Errors when using RealPlume. See details in forum here:
https://forum.kerbalspaceprogram.com/index.php?/topic/130503-17x-kerbal-atomics-fancy-nuclear-engines-may-29/&do=findComment&comment=3615139
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