I found a processing sketch in a defunkt forum. https://processing.org/discourse/beta/num_1213382538.html
import processing.video.*;
MovieMaker movie;
boolean rec;
int n;
int varZero;
int prevN;
int prevZero;
int numPixels;
int prevPixels;
int[] prevLines;
Capture video;
void setup(){
size(320, 240);
frameRate = 30;
video = new Capture(this, width, height, 72);
numPixels = video.width * video.height;
//Sets the number of pixels to be stored using
//an algebric progression formula related
//to the number of lines to be stored.
prevPixels = ((numPixels*(height+1))/2);
//Sets the array to store these pixels.
prevLines = new int[prevPixels];
movie = new MovieMaker(this, width, height, "rybczynski.mov",
72, MovieMaker.ANIMATION, MovieMaker.LOSSLESS);
//Sets the movie recording function off by default.
rec=false;
loadPixels();
noStroke();
}
void draw(){
if (video.available()){
video.read();
video.loadPixels();
//For each line of the image:
for (int y=1; y<height; y++){
//Declares the value of 'n', which will be used to index
//to which of the "lines" stored for line 'y' shall the software
//access to store current frame's line 'y'.
n=(frameCount%y);
//Indexes to the begining of the "line" in which to store
//the current frame's line 'y' using an algebric progression
//formula based on 'y' var and the indexing gave by 'n' var.
varZero= round((n*width)+(((sq(y)+y)*width)/2));
//Declares the value of 'prevN'. This var will
//index to stored "line" the software shall
//read to display at current frame's line 'y'.
prevN=((frameCount-(y-1))%y);
//Indexes to the begining of the "line" that the software
//shall read to display currently at line 'y'. Uses the
//same process of varZero expression, but with other vars.
prevZero=round((prevN*width) +(((sq(y)+y)*width)/2));
//For each pixel in line 'y':
for (int i=1; i<width; i++){
//Declares a 'ind' var based on 'y' and 'i'
//to index the displayed pixels.
int ind=((y*width)+i);
//Stores each pixel of line 'y' of current frame
//captured from real-time video.
prevLines[varZero+i]= video.pixels[ind];
//Reads and displays the proper line of pixels from
//the data stored.
pixels[ind]=prevLines[prevZero+i];
}
}
updatePixels();
if (rec==true){
movie.addFrame();
}
}
}
void keyPressed (){
//If SPACE key is pressed and recording is off, turn it on.
if (key==' ' && rec==false){
rec=true;
println("REC");
}
//If SPACE key is pressed and recording is on, turn it off.
else if (key==' ' && rec==true){
rec=false;
println("PAUSE");
}
//If ESCAPE key is pressed, finish movie.
else if (key==ESC){
movie.finish();
println("STOP");
}
}
I think it needs some work to become compatible with Processing 3. https://github.com/processing/processing/wiki/Changes-in-3.0