title | sidebar_position |
---|---|
Claim & Proof Lifecycle |
2 |
:::warning
This part of the documentation is just an INITIAL DRAFT and requires deep understanding of the Pocket Network protocol. It is currently aiming to just be a reference and not provide a coherent narrative that is easily accessible to all readers.
:::
- Introduction
- Session Windows & On-Chain Parameters
- Session
- Claim
- Proof
- Proof Security
- Full Lifecycle
- Reference Diagrams
The Claim & Proof
lifecycle is a fundamental part of the Pocket Network protocol.
At a high-level, it is an adaptation of a well-known commit & reveal
paradigm used
in various blockchain application such as ENS.
:::note
For the purpose of explaining the Claim & Proof
lifecycle, we will remove
Gateways
from the discussion and assume that Applications
are directly
interacting with the Suppliers
.
:::
---
title: Claim & Proof Lifecycle
---
sequenceDiagram
actor A as Application(s)
actor S as Supplier(s)
participant PN as Pocket Network<br>(Distributed Ledger)
loop Session Duration
note over A,S: off-chain
A ->> +S: Relay Request
S ->> S: Insert Leaf into <br> Sparse Merkle Sum Trie
S ->> -A: Relay Response
end
par For every (App, Supplier, Service)
note over S, PN: Claim Window (Wait a few blocks)
S ->> PN: CreateClaim(Session, MerkleRootHash)
PN -->> S: Seed for merkle branch
note over S, PN: Proof Window (Wait a few blocks)
S ->> PN: SubmitProof(Session, ClosestMerkleProof)
PN ->> PN: Validate Proof & <br> Validate Leaf
critical Token Logic Module Processing
PN -->> S: Increase account balance (emission)
PN -->> A: Deduct staked balance (burn)
note over A,S: Inflation, Other TLMs...
end
end
TODO(@bryanchriswhite): Add message distribution offsets/windows to this picture.
gantt
title Session Relay / Claim / Proof Windows
dateFormat ss
axisFormat %S
tickInterval 1second
section Relay Window
Session N Start: milestone, sns, 00, 0s
num_blocks_per_session: nbps, 00, 4s
Session N End: milestone, sne, after nbps, 0s
grace_period_end_offset_blocks: gpof, after sne, 1s
Grace Period End: milestone, gpe, after gpof, 0s
Session N + 1 Start: milestone, sns1, after sne, 0s
num_blocks_per_session: nbps2, after sns1, 4s
section Claim Window
claim_window_open_offset_blocks: cwob, after sne, 1s
Session N Claim Window Open: milestone, cwo, after cwob, 0s
claim_window_close_offset_blocks: cwcb, after cwo, 4s
Session N Claim Window Close: milestone, cwc, after cwcb, 0s
section Proof Window
proof_window_open_offset_blocks: pwob, after cwc, 10ms
Session N Proof Window Open: milestone, pwo, after pwob, 0s
proof_window_close_offset_blocks: pwcb, after pwo, 4s
Session N PRoof Window Close: milestone, pwc, after pwcb, 0s
NB: Depicted with the default values (see below); x-axis is units are blocks.
Parameter | Description | Default |
---|---|---|
num_blocks_per_session |
The number of blocks between the session start & end heights. Relays handled in these blocks are included in session N. It is positively correlated with the number of relays in (i.e. size of) each session tree for each session number (less other scaling factors; e.g. relaymining). | 4 |
grace_period_end_offset_blocks |
The number of blocks after the session end height, at which the grace period ends. Valid relays from both sessions N and N +1 are accepted in these blocks. It is positively correlated to the amount of time gateways have to transition sending relays to suppliers in the next session. | 1 |
claim_window_open_offset_blocks |
The number of blocks after the session end height, at which the claim window opens. Valid relays from both sessions N and N +1 are accepted in these blocks. Valid claims for session N will be rejected in these blocks. This parameter MUST NOT be less than grace_period_end_offset_blocks. It is positively correlated with the number of relays in (i.e. size of) each session tree for each session number (less other scaling factors; e.g. relaymining). | 1 |
claim_window_close_offset_blocks |
The number of blocks after the claim window open height, at which the claim window closes. Valid claims for session N will be accepted in these blocks. It is negatively correlated with density of claim creation (and update) messages over blocks in a given session number. | 4 |
proof_window_open_offset_blocks |
The number of blocks after the claim window close height, at which the proof window opens. Valid proofs for session N will be rejected in these block. It is positively correlated with the amount of time suppliers MUST persist the complete merkle trees for unproven sessions (proof path is revealed at earliest_supplier_proof_commit_height - 1). | 0 |
proof_window_close_offset_blocks |
The number of blocks after the proof window open height, at which the proof window closes. Valid proofs for session N will be accepted in these blocks. It is negatively correlated with the density of proof submission messages over blocks in a given session number. | 4 |
If a claim requires a proof (as determined by Probabilistic Proofs) and a Supplier
fails
to submit a Proof
before the Proof Window
closes, the claim will expire and the Supplier
will forfeit any
rewards for the work done.
Claims MUST expire (and therefore the proof window MUST close) for the following reasons:
- The mint & burn associated with a given claim's settlement MUST occur while the application stake is still locked and applications must be allowed to complete unstaking in finite time.
- Claim settlement SHOULD be limited to considering claims created within a rolling window of blocks to decouple settlement from a long-tail accumulation of unsettled claims.
- Proofs MUST be pruned to prevent network state bloat over time. Pruning proofs makes the number of proofs in network state at any given time a function of recent relay demand.
A session is a necessary pre-requisite for the Claim & Proof
lifecycle to work.
See Session for more details.
After a session is initiated, the majority of it is handled off-chain
,
as Applications
make RPC requests (relays
) to the Supplier
.
After a session ends, the Claim & Proof Lifecycle can be decomposed, at a high-level, into the following steps.
timeline
title Post Session Proof Validation
Session Ends <br> (Protocol)
: Recompute SMST root & sum (compute units)
: Flush and store SMST to local disk
CreateClaim <br> (Supplier)
: Wait for Claim Window to open
: Submit CreateClaim Transaction <br>(root, sum, session, app, supplier, service, etc...)
: Claim stored on-chain
SubmitProof <br> (Supplier)
: Wait for Proof Window to open
: Retrieve seed (entropy) from on-chain data (block hash)
: Generate Merkle Proof for path in SMST based on seed
: Submit SubmitProof Transaction <br>(session, merkle proof, leaf, etc...)
: Proof stored on-chain
Proof Validation <br> (Protocol)
: Retrieve on-chain Claims that need to be settled
: Retrieve corresponding on-chain Proof for every Claim
: Validate leaf difficulty
: Validate Merkle Proof
: Validate Leaf Signature
: Burn Application Stake proportional to sum
: Inflate Supplier Balance proportional to sum
A Claim
is a structure submitted on-chain by a Supplier
claiming to have done
some amount of work in servicing relays
for Application
.
Exactly one claim exists for every (Application, Supplier, Session)
.
A Claim
forces a Supplier
to commit to have done sum
work during a Session
for
a certain Application
. The sum
in the root of the SMST is the amount of work
done. Each leaf has a different weight
depending on the number of "compute units"
that were necessary to service that request.
Type | Description |
---|---|
Claim |
A serialized version of the Claim is stored on-chain. |
MsgCreateClaim |
Submitted by a Supplier to store a claim on-chain . |
When the network receives a MsgCreateClaim
message, before the claim is persisted
on-chain, it MUST be validated:
stateDiagram-v2
[*] --> Validate_Claim
state Validate_Claim {
[*] --> Validate_Basic
state Validate_Basic {
state if_session_start_gt_0 <<choice>>
state if_session_id_empty <<choice>>
state if_service_invalid <<choice>>
state if_supplier_operator_addr_valid <<choice>>
[*] --> if_supplier_operator_addr_valid
if_supplier_operator_addr_valid --> Basic_Validation_Error: invalid supplier operator address
if_supplier_operator_addr_valid --> if_session_start_gt_0
if_session_start_gt_0 --> Basic_Validation_Error: session start height < 0
if_session_start_gt_0 --> if_session_id_empty
if_session_id_empty --> Basic_Validation_Error: empty session ID
if_session_id_empty --> if_service_invalid
if_service_invalid --> Basic_Validation_Error: invalid service
if_service_invalid --> [*]
}
Validate_Basic --> Validate_Session_Header
Validate_Session_Header
Validate_Session_Header --> Validate_Claim_Window
Validate_Claim_Window -->[*]
}
Validate_Claim --> [*]
- Create claim message basic
validation (
MsgCreateClaim#ValidateBasic()
) - Session header
validation (diagram /
msgServer#queryAndValidateSessionHeader()
) - On-chain claim window
validation (diagram /
msgServer#validateClaimWindow()
)
After a Session
ends, a Supplier
has several blocks, a Claim Window
, to submit
a CreateClaim
transaction containing a Claim
. If it is submitted too early
or too late, it will be rejected by the protocol.
If a Supplier
fails to submit a Claim
during the Claim Window, it will forfeit
any potential rewards it could earn in exchange for the work done.
See Session Windows & On-Chain Parameters for more details.
A Proof
is a structure submitted on-chain by a Supplier
containing a Merkle
Proof to a single pseudo-randomly selected leaf from the corresponding Claim
.
At most one Proof
exists for every Claim
.
A Proof
is necessary for the Claim
to be validated so the Supplier
can be
rewarded for the work done.
Type | Description |
---|---|
Proof |
A serialized version of the Proof is stored on-chain. |
MsgSubmitProof |
Submitted by a Supplier to store a proof on-chain . If the Proof is invalid, or if there is no corresponding Claim for the Proof , the transaction will be rejected. |
When the network receives a MsgSubmitProof
message, before the proof is accepted
on-chain, it MUST be validated:
stateDiagram-v2
[*] --> Validate_Proof
state Validate_Proof {
[*] --> Proof_Validate_Basic
Proof_Validate_Basic --> Validate_Session_Header
Validate_Session_Header --> Validate_Proof_Window
Validate_Proof_Window --> Unpack_Proven_Relay
state Unpack_Proven_Relay {
state if_closest_proof_malformed <<choice>>
state if_relay_valid <<choice>>
[*] --> if_closest_proof_malformed
if_closest_proof_malformed --> Closest_Proof_Unmarshal_Error: cannot unmarshal closest proof
if_closest_proof_malformed --> if_relay_valid
if_relay_valid --> Relay_Unmarshal_Error: cannot unmarshal relay
if_relay_valid --> [*]
}
Unpack_Proven_Relay --> Validate_Proven_Relay
state Validate_Proven_Relay {
[*] --> Validate_Relay_Request
Validate_Relay_Request --> Validate_Relay_Response
Validate_Relay_Response --> [*]
}
state if_closest_proof_path_valid <<choice>>
state if_relay_difficulty_sufficient <<choice>>
Validate_Proven_Relay --> if_closest_proof_path_valid
if_closest_proof_path_valid --> Closest_Proof_Path_Verification_Error: incorrect closest Merkle proof path
if_closest_proof_path_valid --> if_relay_difficulty_sufficient
if_relay_difficulty_sufficient --> Relay_Difficulty_Error: insufficient relay difficulty
if_relay_difficulty_sufficient --> Validate_Claim_For_Proof
state if_closest_proof_valid <<choice>>
Validate_Claim_For_Proof --> if_closest_proof_valid
if_closest_proof_valid --> Closest_Proof_Verification_Error: incorrect closest Merkle proof
if_closest_proof_valid --> [*]
}
Validate_Proof --> [*]
- Proof basic
validation (diagram /
MsgSubmitProof#ValidateBasic()
) - Session header
validation (diagram /
msgServer#queryAndValidateSessionHeader()
) - Proof window
validation (diagram /
msgServer#validateProofWindow()
) - Proven relay request
validation (diagram /
RelayRequest#ValidateBasic()
) - Proven relay response
validation (diagram /
RelayResponse#ValidateBasic()
) - Proof claim
validation (diagram /
msgServer#queryandValidateClaimForProof()
)
After the Proof Window
opens, a Supplier
has several blocks, a Proof Window
,
to submit a SubmitProof
transaction containing a Proof
. If it is submitted too
early or too late, it will be rejected by the protocol.
If a proof is required (as determined by Probabilistic Proofs) and a Supplier
fails to
submit a Proof
during the Proof Window, the Claim will expire, and the supplier will forfeit rewards for the claimed
work done. See Claim Expiration for more.
See Session Windows & On-Chain Parameters for more details.
In addition to basic validation as part of processing SubmitProof
to determine
whether or not the Proof
should be stored on-chain, there are several additional
deep cryptographic validations needed:
Merkle Leaf Validation
: Proof of the off-chainSupplier
/Application
interaction during the Relay request & response.Merkle Proof Selection
: Proof of the amount of work done by theSupplier
during theSession
.
:::note
TODO_DOCUMENT: Link to tokenomics and data integrity checks for discussion once they are written.
:::
The key components of every leaf in the Sparse Merkle Sum Trie
are shown below.
After the leaf is validated, two things happen:
- The stake of
Application
signing theRelay Request
is decreased through burn - The account balance of the
Supplier
owner is increased through mint
The validation on these signatures is done on-chain as part of Proof Validation
.
graph LR
subgraph Sparse Merkle Sum Trie Leaf
subgraph Metadata
S["Session"]
W["Weight (compute units)"]
end
subgraph Signed Relay Request
direction TB
Req[Relay Request Data]
AppSig(ApplicationSignature)
AppSig o-.-o Req
end
subgraph Signed Relay Response
direction TB
Res[Relay Response Data]
SupSig(SupplierSignature)
SupSig o-.-o Res
end
end
Before the leaf itself is validated, we need to make sure if there is a valid Merkle Proof for the associated pseudo-random path computed on-chain.
Since the path that needs to be proven uses an on-chain seed after the Claim
has been submitted, it is impossible to know the path in advance.
Assume a collision resistant hash function H
that takes a the block header hash
as the seed
and maps it to a path
in the Merkle Trie
key space.
Below is an example of a Sparse Merkle Sum Trie
where the paths can be at
most 5
bits (for example purposes).
:::note
Extension nodes are ommitted and shown via 0bxxxxx
as part of the tree edges
:::
Legend:
- 🟥 - Root node
- 🟦 - Inner node
- 🟩 - Leaf node
- 🟫 - Empty Node
- 🟨 - Included in Merkle Proof
- ⬚🟨 - Computed as Part of Merkle Proof
- ⬛ - Not used in the diagram node
graph TB
classDef redNode fill:#ff0000, color:#ffffff;
classDef greenNode fill:#00b300, color:#ffffff;
classDef blueNode fill:#0000ff, color:#ffffff;
classDef yellowNode fill:#fff500, color:#ffa500
classDef brownNode fill:#964B00, color:#ffffff;
%% Define root node
R[sum=9<br>root]
%% Height = 1
R -- 0 --> N1[sum=5<br>0b0]
R -- 1 --> N2[sum=4<br>0b1]
%% Height = 2
N1 -- 0 --> E1[sum=0<br>0b00xxx]
N1 -- 1 --> N3[sum=5<br>0b01]
N2 -- 0b10xxx --> L1[weight=1<br>0b10000]
N2 -- 1 --> N4[sum=3<br>0b11]
%% Height = 3
N3 -- 0b010xx --> L2[weight=2<br>0b01000]
N3 -- 0b011xx --> L3[weight=3<br>0b01100]
N4 -- 0 --> E2[sum=0<br>0b100xx]
N4 -- 1 --> N5[sum=3<br>0b111]
%% Height = 4
N5 -- 0b1110x --> L4[weight=1<br>0b11100]
N5 -- 1 --> N6[sum=2<br>0b1111]
%% Height = 5
N6 -- 0 --> L5[weight=1<br>0b11110]
N6 -- 1 --> L6[weight=1<br>0b11111]
class R redNode;
class L1,L2,L3,L4,L5,L6 greenNode;
class N1,N2,N3,N4,N5,N6 blueNode;
class E1,E2 brownNode;
---
title: Path to leaf at full depth (path=0b11111)
---
graph TB
%% Define a class for red nodes
classDef redNode fill:#ff0000, color:#ffffff;
classDef greenNode fill:#00ff00, color:#ffffff;
classDef blueNode fill:#0000ff, color:#ffffff;
classDef yellowNode fill:#fff500, color:#ffa500
classDef yellowBorderNode stroke:#fff500, stroke-width:4px, stroke-dasharray: 5 5
%% Define root node
R[sum=9<br>root]
%% Height = 1
R -- 0 --> N1[sum=5<br>0b0]
R -- 1 --> N2[sum=4<br>0b1]
%% Height = 2
N1 -- 0 --> E1[sum=0<br>0b00xxx]
N1 -- 1 --> N3[sum=5<br>0b01]
N2 -- 0b10xxx --> L1[weight=1<br>0b10000]
N2 -- 1 --> N4[sum=3<br>0b11]
%% Height = 3
N3 -- 0b010xx --> L2[weight=2<br>0b01000]
N3 -- 0b011xx --> L3[weight=3<br>0b01100]
N4 -- 0 --> E2[sum=0<br>0b100xx]
N4 -- 1 --> N5[sum=3<br>0b111]
%% Height = 4
N5 -- 0b1110x --> L4[weight=1<br>0b11100]
N5 -- 1 --> N6[sum=2<br>0b1111]
%% Height = 5
N6 -- 0 --> L5[weight=1<br>0b11110]
N6 -- 1 --> L6[weight=1<br>0b11111]
class R redNode;
class L1,L4,L5,E2,N1 yellowNode;
class N6,N5,N4,N2 yellowBorderNode;
class L6 greenNode;
---
title: Path to leaf at partial depth (path=0b01100)
---
graph TB
%% Define a class for red nodes
classDef redNode fill:#ff0000, color:#ffffff;
classDef greenNode fill:#00ff00, color:#ffffff;
classDef blueNode fill:#0000ff, color:#ffffff;
classDef yellowNode fill:#fff500, color:#ffa500
classDef yellowBorderNode stroke:#fff500, stroke-width:4px, stroke-dasharray: 5 5
%% Define root node
R[sum=9<br>root]
%% Height = 1
R -- 0 --> N1[sum=5<br>0b0]
R -- 1 --> N2[sum=4<br>0b1]
%% Height = 2
N1 -- 0 --> E1[sum=0<br>0b00xxx]
N1 -- 1 --> N3[sum=5<br>0b01]
N2 -- 0b10xxx --> L1[weight=1<br>0b10000]
N2 -- 1 --> N4[sum=3<br>0b11]
%% Height = 3
N3 -- 0b010xx --> L2[weight=2<br>0b01000]
N3 -- 0b011xx --> L3[weight=3<br>0b01100]
N4 -- 0 --> E2[sum=0<br>0b100xx]
N4 -- 1 --> N5[sum=3<br>0b111]
%% Height = 4
N5 -- 0b1110x --> L4[weight=1<br>0b11100]
N5 -- 1 --> N6[sum=2<br>0b1111]
%% Height = 5
N6 -- 0 --> L5[weight=1<br>0b11110]
N6 -- 1 --> L6[weight=1<br>0b11111]
class R redNode;
class E1,N2,L2 yellowNode;
class N1,N3 yellowBorderNode;
class L3 greenNode;
---
title: Path to leaf at partial depth (path=0b100xx->0b10000)
---
graph TB
classDef redNode fill:#ff0000, color:#ffffff;
classDef greenNode fill:#00ff00, color:#ffffff;
classDef greenNodeDark fill:#067620, color:#ffffff;
classDef blueNode fill:#0000ff, color:#ffffff;
classDef yellowNode fill:#fff500, color:#ffa500
classDef yellowBorderNode stroke:#fff500, stroke-width:4px, stroke-dasharray: 5 5
%% Define root node
R[sum=9<br>root]
%% Height = 1
R -- 0 --> N1[sum=5<br>0b0]
R -- 1 --> N2[sum=4<br>0b1]
%% Height = 2
N1 -- 0 --> E1[sum=0<br>0b00xxx]
N1 -- 1 --> N3[sum=5<br>0b01]
N2 -- 0b10xxx --> L1[weight=1<br>0b10000]
N2 -- 1 --> N4[sum=3<br>0b11]
%% Height = 3
N3 -- 0b010xx --> L2[weight=2<br>0b01000]
N3 -- 0b011xx --> L3[weight=3<br>0b01100]
N4 -- 0 --> E2[sum=0<br>0b100xx]
N4 -- 1 --> N5[sum=3<br>0b111]
%% Height = 4
N5 -- 0b1110x --> L4[weight=1<br>0b11100]
N5 -- 1 --> N6[sum=2<br>0b1111]
%% Height = 5
N6 -- 0 --> L5[weight=1<br>0b11110]
N6 -- 1 --> L6[weight=1<br>0b11111]
class R redNode;
class N1,N5 yellowNode;
class N4,N2 yellowBorderNode;
class E2,L1 greenNode;
class E2 greenNodeDark;
The following diagram was taken from the Relay Mining whitepaper, and is an alternative view of the full lifecycle described above. It is here for reference purposes.
sequenceDiagram
actor A as Application
actor S as Servicer 1..N
actor Svc as Service / Data Node
participant W as World State
alt Step 2. Start Session: Blocks [B, B+W)
A ->> +W: GetSessionData(AppPubKey, Svc, BlockHeight, ...)
S ->> W: GetSessionData(AppPubKey, Svc, BlockHeight, ...)
W ->> S: Session(Header, [Servicer])
W ->> -A: Session(Header, [Servicer])
end
loop Step 3. During Session: Blocks [B, B+W)
A ->> +S: Signed(Relay)
S ->> S: Relay Validation
S ->> +Svc: Service(Request)
Svc ->> -S: Response
S ->> S: 1. Compute hash<br>2. Insert in SMT<br>3. Decrement token count
S ->> -A: Signed(Response)
end
alt Step 4. After Session: Blocks [B+W+1, B+W+1+L)
S ->> W: Claim(SMT Root Commitment)
note over S,W: Wait L blocks
S ->> +W: GetProofRequest(SessionHeader, ServicerPubKey, AppPubKey, ...)
W ->> -S: ProofRequestDetails
S ->> +W: Proof(SMT Branch Reveal)
W ->> S: Token Rewards (Increase Servicer Balance)
W ->> -A: Token Burn (Decrease Application Stake)
end
stateDiagram-v2
[*] --> Validate_Session_Header
state Validate_Session_Header {
[*] --> Get_Session
state if_get_session_error <<choice>>
state if_session_id_mismatch <<choice>>
state if_supplier_found <<choice>>
Get_Session --> if_get_session_error
if_get_session_error --> Session_Header_Validation_Error: get session error
if_get_session_error --> if_session_id_mismatch
if_session_id_mismatch --> Session_Header_Validation_Error: claim & on-chain session ID mismatch
if_session_id_mismatch --> if_supplier_found
if_supplier_found --> Session_Header_Validation_Error: claim supplier not in session
if_supplier_found --> [*]
}
Validate_Session_Header --> [*]
stateDiagram-v2
[*] --> Proof_Validate_Basic
state Proof_Validate_Basic {
state if_supplier_operator_addr_valid <<choice>>
state if_app_addr_valid <<choice>>
state if_service_id_empty <<choice>>
state if_proof_empty <<choice>>
[*] --> if_supplier_operator_addr_valid
if_supplier_operator_addr_valid --> Basic_Validation_error: invalid supplier operator address
if_supplier_operator_addr_valid --> if_app_addr_valid
if_app_addr_valid --> Basic_Validation_error: invalid app address
if_app_addr_valid --> if_service_id_empty
if_service_id_empty --> Basic_Validation_error: empty service ID
if_service_id_empty --> if_proof_empty
if_proof_empty --> Basic_Validation_error: empty merkle proof
if_proof_empty --> [*]
}
Proof_Validate_Basic --> [*]
stateDiagram-v2
[*] --> Validate_Relay_Request
state Validate_Relay_Request {
[*] --> Validate_Relay_Request_Basic
state Validate_Relay_Request_Basic {
state if_request_valid <<choice>>
state if_request_signature_empty <<choice>>
[*] --> Validate_Relay_Request_Session_Header*
Validate_Relay_Request_Session_Header* --> if_request_valid
if_request_valid --> Relay_Request_Validation_Error: invalid relay request session header
if_request_valid --> if_request_signature_empty
if_request_signature_empty --> Relay_Request_Validation_Error: invalid relay request ring signature
if_request_signature_empty --> [*]
}
Validate_Relay_Request_Basic --> Compare_Relay_Request_Session_Header
state Compare_Relay_Request_Session_Header {
state if_req_session_header_mismatch <<choice>>
[*] --> Compare_Session_Header_To_Proof(Relay_Request)
Compare_Session_Header_To_Proof(Relay_Request) --> if_req_session_header_mismatch
if_req_session_header_mismatch --> Relay_Request_&_Proof_Session_Mismatch_Error
if_req_session_header_mismatch --> [*]
}
Compare_Relay_Request_Session_Header --> Validate_Relay_Request_Signature
state Validate_Relay_Request_Signature {
state if_request_meta_empty <<choice>>
state if_ring_sig_empty <<choice>>
state if_ring_sig_malformed <<choice>>
state if_app_addr_empty <<choice>>
state if_ring_valid <<choice>>
state if_ring_mismatch <<choice>>
state if_ring_sig_valid <<choice>>
[*] --> if_request_meta_empty
if_request_meta_empty --> Relay_Request_Signature_Error: empty relay request metadata
if_request_meta_empty --> if_ring_sig_empty
if_ring_sig_empty --> Relay_Request_Signature_Error: empty application ring (request) signature
if_ring_sig_empty --> if_ring_sig_malformed
if_ring_sig_malformed --> Relay_Request_Signature_Error: malformed application ring (request) signature
if_ring_sig_malformed --> if_app_addr_empty
if_app_addr_empty --> Relay_Request_Signature_Error: empty application address
if_app_addr_empty --> if_ring_valid
if_ring_valid --> Relay_Request_Signature_Error: cannot construct application ring
if_ring_valid --> if_ring_mismatch
if_ring_mismatch --> Relay_Request_Signature_Error: wrong application ring
if_ring_mismatch --> if_ring_sig_valid
if_ring_sig_valid --> Relay_Request_Signature_Error: invalid application ring (request) signature
if_ring_sig_valid --> [*]
}
Validate_Relay_Request_Signature --> [*]
}
Validate_Relay_Request --> [*]
stateDiagram-v2
[*] --> Validate_Relay_Response
state Validate_Relay_Response {
[*] --> Validate_Relay_Response_Basic
state Validate_Relay_Response_Basic {
state if_response_valid <<choice>>
state if_supplier_signature_empty <<choice>>
state if_response_meta_empty <<choice>>
[*] --> if_response_meta_empty
if_response_meta_empty --> Relay_Response_Validation_Error: empty relay resopnse metadata
if_response_meta_empty --> Validate_Relay_Response_Session_Header*
Validate_Relay_Response_Session_Header* --> if_response_valid
if_response_valid --> Relay_Response_Validation_Error: invalid relay response session header
if_response_valid --> if_supplier_signature_empty
if_supplier_signature_empty --> Relay_Response_Validation_Error: empty supplier (response) signature
if_supplier_signature_empty --> [*]
}
Validate_Relay_Response_Basic --> Compare_Relay_Response_Session_Header
state Compare_Relay_Response_Session_Header {
state if_res_session_header_mismatch <<choice>>
[*] --> Compare_Session_Header_To_Proof(Relay_Response)
Compare_Session_Header_To_Proof(Relay_Response) --> if_res_session_header_mismatch
if_res_session_header_mismatch --> Relay_Response_&_Proof_Session_Mismatch_Error
if_res_session_header_mismatch --> [*]
}
Compare_Relay_Response_Session_Header --> Validate_Relay_Response_Signature
state Validate_Relay_Response_Signature {
state if_supplier_pubkey_exists <<choice>>
state if_supplier_sig_malformed <<choice>>
[*] --> if_supplier_pubkey_exists
if_supplier_pubkey_exists --> Relay_Response_Signature_Error: no supplier public key on-chain
if_supplier_pubkey_exists --> if_supplier_sig_malformed
if_supplier_sig_malformed --> Relay_Response_Signature_Error: cannot unmarshal supplier (response) signature
}
Validate_Relay_Response_Signature --> [*]
}
Validate_Relay_Response --> [*]
stateDiagram-v2
[*] --> Compare_Session_Header_To_Proof
state Compare_Session_Header_To_Proof {
state if_app_addr_mismatch <<choice>>
state if_service_id_mismatch <<choice>>
state if_session_start_mismatch <<choice>>
state if_session_end_mismatch <<choice>>
state if_session_id_mismatch <<choice>>
[*] --> if_app_addr_mismatch
if_app_addr_mismatch --> Session_Header_Mismatch_Error: proof msg application address mismatch
if_app_addr_mismatch --> if_service_id_mismatch
if_service_id_mismatch --> Session_Header_Mismatch_Error: proof msg service ID mismatch
if_service_id_mismatch --> if_session_start_mismatch
if_session_start_mismatch -->Session_Header_Mismatch_Error: proof msg session start mismatch
if_session_start_mismatch --> if_session_end_mismatch
if_session_end_mismatch --> Session_Header_Mismatch_Error: proof msg session end mismatch
if_session_end_mismatch --> if_session_id_mismatch
if_session_id_mismatch --> Session_Header_Mismatch_Error: proof msg session ID mismatch
if_session_id_mismatch --> [*]
}
Compare_Session_Header_To_Proof --> [*]
stateDiagram-v2
[*] --> Validate_Claim_For_Proof
state Validate_Claim_For_Proof {
state if_claim_found <<choice>>
state if_proof_session_start_mismatch <<choice>>
state if_proof_session_end_mismatch <<choice>>
state if_proof_app_addr_mismatch <<choice>>
state if_proof_service_mismatch <<choice>>
[*] --> if_claim_found
if_claim_found --> Claim_Validation_Error: claim not found
if_claim_found --> if_proof_session_start_mismatch
if_proof_session_start_mismatch --> Claim_Validation_Error: proof session start mismatch
if_proof_session_start_mismatch --> if_proof_session_end_mismatch
if_proof_session_end_mismatch --> Claim_Validation_Error: proof session end mismatch
if_proof_session_end_mismatch --> if_proof_app_addr_mismatch
if_proof_app_addr_mismatch --> Claim_Validation_Error: proof application address mismatch
if_proof_app_addr_mismatch --> if_proof_service_mismatch
if_proof_service_mismatch --> Claim_Validation_Error: proof service ID mismatch
if_proof_service_mismatch --> [*]
}
Validate_Claim_For_Proof --> [*]