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I'm trying to support drag controls that are different from what OrbitControls ships out of the box. The horizontal drag behaviour is what I want, but the vertical is inverted. Currently, we only have reverseOrbit, which enables the vertical drag behaviour that I want but inverts the horizontal as well.
Suggested implementation:
reverseHorizontalOrbit as a new API that enables inverting just the horizontal orbit direction. reverseVerticalOrbit as a new API that enables inverting just the vertical orbit direction.
Describe the feature you'd like:
I'm trying to support drag controls that are different from what OrbitControls ships out of the box. The horizontal drag behaviour is what I want, but the vertical is inverted. Currently, we only have
reverseOrbit
, which enables the vertical drag behaviour that I want but inverts the horizontal as well.Suggested implementation:
reverseHorizontalOrbit
as a new API that enables inverting just the horizontal orbit direction.reverseVerticalOrbit
as a new API that enables inverting just the vertical orbit direction.#280
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