Skip to content

Actions: pmndrs/three-stdlib

Actions

release

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
199 workflow runs
199 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

feat(Lines): alpha support for line color
release #709: Pull request #335 synchronize by CodyJasonBennett
January 11, 2024 23:48 45s feat/lines-vertex-alpha
January 11, 2024 23:48 45s
fix(types): three r160 breaking changes (#332)
release #707: Commit 6033736 pushed by CodyJasonBennett
January 5, 2024 12:52 2m 18s main
January 5, 2024 12:52 2m 18s
fix(types): three r160 breaking changes
release #706: Pull request #332 opened by CodyJasonBennett
January 5, 2024 12:51 48s fix/three-r160-types
January 5, 2024 12:51 48s
fix(EXRLoader): support longname flag (#330)
release #705: Commit 45e22a1 pushed by CodyJasonBennett
December 30, 2023 12:19 2m 18s main
December 30, 2023 12:19 2m 18s
fix(EXRLoader): support longname flag
release #704: Pull request #330 opened by CodyJasonBennett
December 30, 2023 12:17 43s fix/exrloader-longname
December 30, 2023 12:17 43s
fix(KTX2Loader): mips, cube, p3 (#329)
release #703: Commit 833b47c pushed by CodyJasonBennett
December 30, 2023 12:15 2m 16s main
December 30, 2023 12:15 2m 16s
fix(KTX2Loader): mips, cube, p3
release #702: Pull request #329 synchronize by CodyJasonBennett
December 30, 2023 12:14 52s fix/ktx2texture-mips
December 30, 2023 12:14 52s
fix(KTX2Loader): mips, cube, p3
release #701: Pull request #329 opened by CodyJasonBennett
December 30, 2023 12:12 47s fix/ktx2texture-mips
December 30, 2023 12:12 47s
fix(OrbitControls): orthographic zoom update (#328)
release #700: Commit 21f7410 pushed by CodyJasonBennett
December 24, 2023 19:14 2m 5s main
December 24, 2023 19:14 2m 5s
fix(types): remove references to Shader type (#327)
release #698: Commit 8449f8e pushed by CodyJasonBennett
December 23, 2023 04:53 2m 0s main
December 23, 2023 04:53 2m 0s
fix(STLExporter): no positionAttributes + TS
release #696: Pull request #326 opened by stockhuman
December 13, 2023 20:16 31s stockhuman:main
December 13, 2023 20:16 31s
fix(OrbitControls): update lookAt when matrixAutoUpdate false (#319)
release #695: Commit f35f76e pushed by CodyJasonBennett
November 22, 2023 01:47 2m 11s main
November 22, 2023 01:47 2m 11s
fix: restore STLExporter (#321)
release #693: Commit d5df2b3 pushed by CodyJasonBennett
November 21, 2023 23:38 2m 21s main
November 21, 2023 23:38 2m 21s
fix: restore STLExporter
release #692: Pull request #321 opened by CodyJasonBennett
November 21, 2023 23:34 48s fix/restore-stlexporter
November 21, 2023 23:34 48s
November 3, 2023 07:32 2m 34s
fix(BatchedMesh): upstream fixes (#316)
release #689: Commit 6441de6 pushed by CodyJasonBennett
November 2, 2023 16:05 2m 47s main
November 2, 2023 16:05 2m 47s
fix(BatchedMesh): upstream fixes
release #688: Pull request #316 synchronize by CodyJasonBennett
November 2, 2023 16:03 1m 7s fix/upstream-batchedmesh
November 2, 2023 16:03 1m 7s
fix(BatchedMesh): upstream fixes
release #687: Pull request #316 synchronize by CodyJasonBennett
November 2, 2023 16:01 50s fix/upstream-batchedmesh
November 2, 2023 16:01 50s
fix(BatchedMesh): upstream fixes
release #686: Pull request #316 opened by CodyJasonBennett
November 2, 2023 15:49 1m 9s fix/upstream-batchedmesh
November 2, 2023 15:49 1m 9s
fix(BatchedMesh): use zero-scale matrix for visibility (#314)
release #685: Commit 8a1b676 pushed by CodyJasonBennett
October 24, 2023 12:11 2m 40s main
October 24, 2023 12:11 2m 40s