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The shader code for clouds class (drei-vanilla/src/core/Cloud.ts) is causing an error due to a conflict in names for shader attributes in the CloudMaterialMaker function
three
0.164.1:@pmndrs/vanilla
1.19.1:node
20.16.0:npm
(oryarn
) 10.8.1:Problem description:
THIS OCCURS ONLY ON ANDROID BROWSERS
Note: This issue can be reproduced on : https://vis-prime.github.io/explore-vanilla-drei/?scene=Cloud
The shader code for clouds class (drei-vanilla/src/core/Cloud.ts) is causing an error due to a conflict in names for shader attributes in the CloudMaterialMaker function
Below is the complete error message
_three.module.js:20131 THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS false
Material Name:
Material Type: MeshLambertMaterial
Program Info Log: Name conflicts between an uniform and an attribute: opacity_
Suggested solution:
Just rename the repeated attribute and all its used instances and it'll be fixed
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