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Importing Private Key asks for another Invitation code #984

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FioX0 opened this issue Oct 3, 2021 · 7 comments · Fixed by #2114
Closed

Importing Private Key asks for another Invitation code #984

FioX0 opened this issue Oct 3, 2021 · 7 comments · Fixed by #2114
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@FioX0
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FioX0 commented Oct 3, 2021

Hi Team,

When importing a private key instead of creating a new account. It asks for an invitation code to insert this existing private key into the launcher. The only workaround that exists for this is to create an extra account and hunt for another invitation code, which is not really great.

This can by bypassed if the user in question still has access to the 9c files on a previous PC or take a copy of their keyfile before formatting their PC. If you place the keyfile in the new installation (or new pc) then the launcher will read the data from the keyfile and won't ask for a new invitation code. So at this current time, using the keyfile as a recovery method is the only viable option that doesn't require creating a new twitter account and attempt to hunt for a new invitation code.

@longfin longfin transferred this issue from planetarium/NineChronicles Oct 14, 2021
@longfin longfin added the bug Something isn't working label Oct 14, 2021
@BasixKOR
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BasixKOR commented Oct 14, 2021

Potentially duplicate of #893? Looks like a different one, my mistake.

@FioX0
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FioX0 commented Nov 22, 2021

Still happening in current version.

@BasixKOR
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BasixKOR commented Nov 23, 2021

Sorry for the inconvenience. Could you recheck the issue in the v100087 release? We have landed a fix for a similar case, and I'm guessing that fix should work on this case too.

@FioX0
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FioX0 commented Nov 26, 2021

Still happening for users I'm afraid. We had 2 people mention it on discord and had to create new onboarding accounts to get invitation codes.

@longfin longfin reopened this Dec 3, 2021
@FioX0
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FioX0 commented Jan 9, 2022

Just for your information this is still happening in v97, almost everyday we have a few people having this issue.

@Akamig
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Akamig commented Mar 10, 2023

...A year past, and I just tested this and the result was,

  • No file in keystore folder, import activated private key string, login -> Login Success, Game Started
  • Other file in keystore folder, forgot password, import activated private key string, login -> Login Success, Game Started
  • No file in keystore folder, import non-activated private key string, login -> MissingActivation
  • Other file in keystore folder, forgot password, import non-activated private key string, login -> MissingActivation

...aand we also substituted MissingActivation view with just Activation view, but simply put this shouldn't be happening for already activated private key now. and I think we can close this issue. can I get a confirmation?

@maxswjeon
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#2114 Closes this issue.

@maxswjeon maxswjeon linked a pull request Mar 10, 2023 that will close this issue
@Akamig Akamig closed this as completed Mar 10, 2023
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6 participants