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Rightnow if ControlNet read a batch (or a instance), it will divide the batch into individual instances, and then use p.batchsize to determine whether an instance is cond instance or uncond instance.
For example, if p.batchsize is 3, and we receive 3 batches, each batch has 2 instances, then the counting is
Rightnow if ControlNet read a batch (or a instance), it will divide the batch into individual instances, and then use p.batchsize to determine whether an instance is cond instance or uncond instance.
For example, if p.batchsize is 3, and we receive 3 batches, each batch has 2 instances, then the counting is
batch-1-instance-1, batch-1-instance-2, batch-2-instance-1, batch-2-instance-2, batch-3-instance-1, batch-3-instance-2
also, because p.batchsize is 3, ControlNet will know that
batch-1-instance-1, batch-1-instance-2, batch-2-instance-1 are Cond
batch-2-instance-2, batch-3-instance-1, batch-3-instance-2 are UnCond
However, in tiled diffusion, the counting is mess by tile numbers, and a few features wont work, like shuffle and control mode.
Or does tiled diffusion already solved the problem by hacking some codes that we do not know? or am I missing something?
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