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Discovered in phetsims/phet-core#103, the pressListener call in click() breaks the typing we've established. I'd like to discuss with @jessegreenberg how to handle, since our system may be more resilient to null events on presses than I anticipated.
The text was updated successfully, but these errors were encountered:
We are currently relying on the ability to call PressListener.click() externally without an event in a couple of places. Perhaps we can revisit those cases if the PressListenerCallback requires an event. Or maybe we can create a fake SceneryEvent to pass through in those use cases.
Discovered in phetsims/phet-core#103, the pressListener call in click() breaks the typing we've established. I'd like to discuss with @jessegreenberg how to handle, since our system may be more resilient to null events on presses than I anticipated.
The text was updated successfully, but these errors were encountered: