diff --git a/js/scenery-tests.js b/js/scenery-tests.js index 2d03470c6..a10039a6f 100644 --- a/js/scenery-tests.js +++ b/js/scenery-tests.js @@ -11,21 +11,21 @@ define( function( require ) { // modules require( 'SCENERY/accessibility/AccessibilityTests' ); require( 'SCENERY/accessibility/AccessibilityUtilTests' ); - // require( 'SCENERY/accessibility/FocusTests' ); - // require( 'SCENERY/nodes/AlignBoxTests' ); - // require( 'SCENERY/util/ColorTests' ); - // require( 'SCENERY/display/DisplayTests' ); - // require( 'SCENERY/display/FuzzTests' ); - // require( 'SCENERY/listeners/DragListenerTests' ); - // require( 'SCENERY/listeners/FireListenerTests' ); - // require( 'SCENERY/listeners/PressListenerTests' ); - // require( 'SCENERY/listeners/DragListenerTests' ); - // require( 'SCENERY/nodes/NodeTests' ); - // require( 'SCENERY/nodes/ShapeTests' ); - // require( 'SCENERY/util/FontTests' ); - // require( 'SCENERY/util/TrailTests' ); - // require( 'SCENERY/tests/PixelComparisonTests' ); - // require( 'SCENERY/tests/MiscellaneousTests' ); + require( 'SCENERY/accessibility/FocusTests' ); + require( 'SCENERY/nodes/AlignBoxTests' ); + require( 'SCENERY/util/ColorTests' ); + require( 'SCENERY/display/DisplayTests' ); + require( 'SCENERY/display/FuzzTests' ); + require( 'SCENERY/listeners/DragListenerTests' ); + require( 'SCENERY/listeners/FireListenerTests' ); + require( 'SCENERY/listeners/PressListenerTests' ); + require( 'SCENERY/listeners/DragListenerTests' ); + require( 'SCENERY/nodes/NodeTests' ); + require( 'SCENERY/nodes/ShapeTests' ); + require( 'SCENERY/util/FontTests' ); + require( 'SCENERY/util/TrailTests' ); + require( 'SCENERY/tests/PixelComparisonTests' ); + require( 'SCENERY/tests/MiscellaneousTests' ); // add elements to the QUnit fixture for our Scenery-specific tests // TODO: is this necessary?