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How to test Camera Input: Hands for publication #488
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@zepumph I see there is a gesture to get the hands "free" but is there a gesture that stops the hand motion or do I have to remove the query parameter/turn off camera if I want that to occur? |
Sorry. That was a typo (that I fixed inline above). That gesture will "freeze" the hands in place, and the lack of that gesture will free them back up for movement. |
@Nancy-Salpepi @KatieWoe @stemilymill, I'm going to close this issue, but please feel free to add this info to QA doc, or to come back to it and improve on things as we go. Also reopen if you'd prefer. |
For QA. This issue is mean to document how best to test Camera Input: Hands (media pipe).
This is a new feature, that has never been tested before, and only thus far used for research. It also isn't considered "complete" because it is only set up to control the hands, and not all controls.
Feature Explained:
cameraInput=hands
showVideo
query parameter to overlay the webcam image on top of the sim to see how the hand positions in the image correlate to the sim values.To test:
?showVideo
can be used by QA, it will not be a public query parameter, so please make sure to test without it in addition to with it.The text was updated successfully, but these errors were encountered: