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Dev-Lite Test: Quadrilateral 1.1.0-dev.2 #958

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jessegreenberg opened this issue Jun 18, 2023 · 6 comments
Closed
6 tasks done

Dev-Lite Test: Quadrilateral 1.1.0-dev.2 #958

jessegreenberg opened this issue Jun 18, 2023 · 6 comments
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QA:dev-lite Early, short dev test

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@jessegreenberg
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jessegreenberg commented Jun 18, 2023

Dev-Lite Test

Mentions: @brettfiedler @terracoda Quadrilateral 1.1.0 is ready for a dev test prior to an RC. We are doing an dev-lite because 1.0 was published so recently. Master and the sim hasn't changed much since the previous release.

We are republishing this sim with improvements to some prototype features so they are shareable. We also improved accessibility of the Preferences dialog content.

QA team as part of this test can you please test screen reader accessibility of the Preferences dialog? The user should be able to use a screen reader to find the dialog and use everything in it, including the Localization tab when available.

Thanks!

Simulation links

Test Matrix

  • Tester 1 (Tester = NS , Platform = mac + safari , Time = 2hrs {max 2 hours}
  • Tester 2 (Tester = KW, Platform = Win 11 Chrome and iPad Safari, Time = 2 {max 2 hours}

Features included

  • [ ] PhET-iO
  • Alternative Input
  • UI Sound
  • Sonification
  • [ ] Description
  • Voicing

Focus and Special Instructions

Issues to Verify

These issues should have the "status:ready-for-review" label. Unless an issue says to close after verifying, assign the
issue back to the developer.


For QA...

General features

What to Test

  • Click every single button.
  • If there is sound, make sure it works.
  • Make sure you can't lose anything.
  • Play with the sim normally.
  • Try to break the sim.
  • Try to include browser version numbers
  • If there is a console available, check for errors and include them in the Problem Description.
  • Run through the string tests on at least one platform, especially if it is about to go to rc.
  • Check the Game Up harness on one platform.

PhET-iO features

What to Test

  • Make sure that public files do not have password protection. Use a private browser for this.
  • Make sure that private files do have password protection. Use a private browser for this.
  • Make sure standalone sim is working properly.
  • Make sure the wrapper index is working properly.
  • Make sure each wrapper is working properly.
  • Launch the simulation in Studio with ?stringTest=xss and make sure the sim doesn't navigate to youtube
  • For newer PhET-iO wrapper indices, save the "basic example of a functional wrapper" as a .html file and open it. Make
    sure the simulation loads without crashing or throwing errors.

Accessibility features

What to Test

  • Specific instructions can be found above.

  • Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is
    a list of features that may be supported in this test:

    • Alternative Input
    • Interactive Description
    • Sound and Sonification
    • Pan and Zoom
    • Mobile Description
    • Voicing
  • Test all possible forms of input.

    • Test all mouse/trackpad inputs.
    • Test all touchscreen inputs.
    • Test all keyboard navigation inputs (if applicable).
    • Test all forms of input with a screen reader (if applicable).

Screen Readers

This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have all of the information
you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the a11y view before opening
the simulation. Once you've done that, open the simulation and make sure alerts and descriptions work as intended.

Platforms and Screen Readers to Be Tested

  • Windows 10 + Latest Chrome + Latest JAWS
  • Windows 10 + Latest Firefox + Latest NVDA
  • macOS + Safari + VoiceOver
  • iOS + Safari + VoiceOver (only if specified in testing issue)

Critical Screen Reader Information

We are tracking known screen reader bugs in
here. If you find a
screen reader bug, please check it against this list.

Keyboard Navigation

This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.

Magnification

This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel
controls. Please test magnfication and make sure it is working as intended and well with the use cases of the
simulation. Due to the way screen readers handle user input, magnification is NOT expected to work while using a screen
reader so there is no need to test this case.


FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?

Test in order! Test the first thing first, the second thing second, and so on.


How should I format my issue?

Here's a template for making issues:

  <b>Test Device</b>

  blah

  <b>Operating System</b>

  blah

  <b>Browser</b>

  blah

  <b>Problem Description</b>

  blah

  <b>Steps to Reproduce</b>

  blah

  <b>Visuals</b>

  blah

  <details>
  <summary><b>Troubleshooting Information</b></summary>

  blah

  </details>

Who should I assign?

We typically assign the developer who opened the issue in the QA repository.


My question isn't in here... What should I do?

You should:

  1. Consult the QA Book.
  2. Google it.
  3. Ask Katie.
  4. Ask a developer.
  5. Google it again.
  6. Cry.


@Nancy-Salpepi
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Nancy-Salpepi commented Jun 26, 2023

@jessegreenberg I don't think this is worth an issue, but wanted to note that when selecting some locales (romana, tieng viet, cestina) with VoiceOver, the voice changes when uttering "On screen text now in ____."

Video
VO.locales.mov

@KatieWoe
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Memory test looks ok, but it is trending up.
quadmem

@jessegreenberg
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jessegreenberg commented Jun 26, 2023

but wanted to note that when selecting some locales (romana, tieng viet, cestina) with VoiceOver, the voice changes when uttering "On screen text now in ____."

Thanks @Nancy-Salpepi - I am not sure why this is happening, we have a lang attribute set on the PDOM to indicate langage so I would have thought that the screen reader wouldn't change voice. Would you be able to create a screen recording of that happening?

Memory test looks ok, but it is trending up.

@KatieWoe good eye! Yes, the 1.0 release had a very similar memory profile and I was worried about a leak. I looked into it in phetsims/quadrilateral#433 and found it eventually stabilized. I am assuming that is still the case for 1.1 since the values in your image are going up very slowly.

@Nancy-Salpepi
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@jessegreenberg I'm finished with NVDA. Opened one more issue (I should have noticed it yesterday... Sorry!).

@KatieWoe
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Calling QA here

@KatieWoe KatieWoe assigned jessegreenberg and unassigned KatieWoe Jun 27, 2023
@jessegreenberg
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Cool, thanks very much @Nancy-Salpepi and @KatieWoe! Closing, we will move onto the RC shortly.

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