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The model indicates a range of 3N/m to 12N/m values for the spring constants. But a user wrote in suggesting these default values are far from "normal" spring values:
The simulation is internally consistent, but somewhat unrealistic. If I use the ruler as marked, in cm, I get a spring constant of 0.033 N/cm. However, the weakest spring scale in ordinary use has a spring constant of 0.25 N/cm. The weak spring in your simulation would be incredibly floppy, and I just think it would be better to have a spring more consistent with the real world.
The spring scales I use in class range from 25 to 500 N/m. The floppiest spring I've ever seen is a slinky, but I don't think I have a scale sensitive enough to measure its spring constant.
The text was updated successfully, but these errors were encountered:
The spring scales I use in class range from 25 to 500 N/m.
Carolina's spring set ranges 25-250 N/m and Fisher Scientific's set is ~10-200 N/m. The springs used in the sim are not comparable to the values found in a typical classroom setup.
Leaving self-assigned to compare to the Flash version
The model indicates a range of 3N/m to 12N/m values for the spring constants. But a user wrote in suggesting these default values are far from "normal" spring values:
The text was updated successfully, but these errors were encountered: