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Consider adding "grab" and "release" sounds for anything that can be dragged. See phetsims/scenery-phet#849 for the sounds to use, and how to wire them up to DragListener and KeyboardDragListener. Or better yet, wait until this is supported by scenery - see phetsims/scenery-phet#849.
The text was updated successfully, but these errors were encountered:
Consider adding "grab" and "release" sounds for anything that can be dragged. See phetsims/scenery-phet#849 for the sounds to use, and how to wire them up to DragListener and KeyboardDragListener. Or better yet, wait until this is supported by scenery - see phetsims/scenery-phet#849.
The text was updated successfully, but these errors were encountered: