You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When the macro view version of the book is grabbed the sound made changes. Sometimes the pitch is high and other times it is low.
When testing on the MacBook Air + safari/chrome, the sound was consistent.
Visuals
grabsound.mov
Troubleshooting information:
!!!!! DO NOT EDIT !!!!!
Name: Friction
URL: https://phet-dev.colorado.edu/html/friction/1.6.0-dev.19/phet/friction_all_phet.html
Version: 1.6.0-dev.19 2021-10-08 22:59:15 UTC
Flags: pixelRatioScaling
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_6) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/15.0 Safari/605.1.15
Language: en-US
Window: 1024x1224
Pixel Ratio: 2/1
WebGL: WebGL 1.0
GLSL: WebGL GLSL ES 1.0 (1.0)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 15 uniform: 1024
Texture: size: 8192 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 8192x8192
OES_texture_float: true
Dependencies JSON: {}
The text was updated successfully, but these errors were encountered:
@emily-phet and I don't think this is a big user issue. We double-checked it across two different iPhones on two different iOS's and we couldn't reproduce the issue. Closing.
Test device
iPad Air 2 (named Leibniz)
Operating System
15.0.1
Browser
safari
Problem description
phetsims/qa#717
When the macro view version of the book is grabbed the sound made changes. Sometimes the pitch is high and other times it is low.
When testing on the MacBook Air + safari/chrome, the sound was consistent.
Visuals
grabsound.mov
The text was updated successfully, but these errors were encountered: