diff --git a/doc/implementation-notes.md b/doc/implementation-notes.md index 543743b2..261550db 100644 --- a/doc/implementation-notes.md +++ b/doc/implementation-notes.md @@ -254,7 +254,7 @@ See `FieldNode.normalizeMagnitude`. `CoilNode` is the visualization of a coil, used for both the electromagnet coil and pickup coil. To simulate objects passing "through" the coil,` CoilNode` consists of two layers, referred to as the -foreground and background. +foreground and background, which are added to the scene graph separately. `ElectronsNode` renders all Electrons efficiently using scenery `Sprites`. Two instances of `ElectronsNode` are required, for foreground and background layers of a coil. As current