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If the sim uses WebGL, does it have a fallback? Does the fallback perform reasonably well? (run with query #174

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samreid opened this issue Jun 5, 2024 · 3 comments
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@samreid
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samreid commented Jun 5, 2024

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@samreid
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samreid commented Jun 5, 2024

@zepumph and @AgustinVallejo or @jonathanolson do we intend a fallback renderer for these simulations?

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samreid commented Jun 5, 2024

With webgl=false it currently looks like this:

image

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zepumph commented Jun 5, 2024

No. This is how Density went through publication. I don't think any extra work should be put into this fallback implementation. I recommend closing.

@zepumph zepumph removed their assignment Jun 5, 2024
@samreid samreid closed this as completed Jun 5, 2024
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