diff --git a/README.md b/README.md
index 4d9af0e..1f7b7b1 100644
--- a/README.md
+++ b/README.md
@@ -11,5 +11,37 @@ The PhET
Development. This guide includes how to obtain simulation code and its dependencies, notes about architecture & design, how to test and build
the sims, as well as other important information.
+### Quick Start
+(1) Clone the simulation and its dependencies:
+```
+git clone https://github.com/phetsims/assert.git
+git clone https://github.com/phetsims/axon.git
+git clone https://github.com/phetsims/babel.git
+git clone https://github.com/phetsims/brand.git
+git clone https://github.com/phetsims/chipper.git
+git clone https://github.com/phetsims/coulombs-law.git
+git clone https://github.com/phetsims/dot.git
+git clone https://github.com/phetsims/inverse-square-law-common.git
+git clone https://github.com/phetsims/joist.git
+git clone https://github.com/phetsims/kite.git
+git clone https://github.com/phetsims/phet-core.git
+git clone https://github.com/phetsims/phetcommon.git
+git clone https://github.com/phetsims/query-string-machine.git
+git clone https://github.com/phetsims/scenery.git
+git clone https://github.com/phetsims/scenery-phet.git
+git clone https://github.com/phetsims/sherpa.git
+git clone https://github.com/phetsims/sun.git
+git clone https://github.com/phetsims/tandem.git
+```
+(2) Start an http-server
+
+(3) Open `http://localhost/coulombs-law/coulombs-law_en.html` (You will probably need to modify this URL based on your HTTP port and relative path.)
+
+### Get Involved
+
+Contact us at our Google Group: Developing Interactive Simulations in HTML5
+
+Help us improve, create a New Issue
+
### License
See the LICENSE
diff --git a/doc/implementation-notes.md b/doc/implementation-notes.md
index 7715837..a035853 100644
--- a/doc/implementation-notes.md
+++ b/doc/implementation-notes.md
@@ -1 +1,15 @@
-TODO implementation overview
\ No newline at end of file
+# Coulomb's Law - Implementation Notes
+
+This document contains notes that will be helpful to developers and future maintainers of this simulation.
+
+## Model
+
+Start by reading the model description in https://github.com/phetsims/coulombs-law/blob/master/doc/model.md
+
+Following that, almost all types in the model and view are inherited from the Inverse Square Law Common library. It will be useful to become familiar with its [model](https://github.com/phetsims/inverse-square-law-common/blob/master/doc/model.md) and [implementation](https://github.com/phetsims/inverse-square-law-common/blob/master/doc/implementation-notes.md)
+
+The primary type in this sim is the `Charge`. It handles all positioning as well as the charge values needed to calculate the displayed force.
+
+The primary distinction within Coulomb's Law is it's handling of negative object properties (charges) and force values. Here the force can be attractive or repulsive.
+
+## View
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diff --git a/doc/model.md b/doc/model.md
index d899721..3a8fb04 100644
--- a/doc/model.md
+++ b/doc/model.md
@@ -1 +1,19 @@
-TODO model description
\ No newline at end of file
+# Coulomb's Law Model
+
+This document describes the model for the Coulomb's Law simulation.
+@author Michael Barlow (PhET Interactive Simulations)
+
+## Inverse Square Law
+Coulomb's law is one of two inverse square laws that defines the force that two charges will exert upon each other.
+
+F = k( q1 * q2 / d2)
+
+Note: See the [Inverse Square Law Common](https://github.com/phetsims/inverse-square-law-common/blob/master/doc/model.md) library for model details.
+
+## Macro Scale
+
+Applies to a visual scale where the charges are ~1cm in diameter. When calculating the force, we use each charge's center when measuring distance.
+
+## Atomic Scale
+
+Applies to a more realistic scale in which the charges arou ~1pm in diameter and charge is measured in atomic units.
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