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Questions about utteranceQueue #122
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@samreid I would expect it to say it once for every time you pressed the button. I tested the snippet in the original comment with Safari + VO and I hear it consistently. Were you using Safari or another browser? Did you happen to switch browser tabs? There is a VO bug where all alerts stop if you switch tabs. |
I was using Chrome Version 66.0.3359.139 (Official Build) (64-bit) and did not switch tabs. Let me know if you can reproduce the problem on Mac/Chrome, or if you want me to try to reproduce the problem. |
For me, windows version 66.0.3359.139 (Official Build) (64-bit), I added that code to that file and it worked for me consistently. I switched tabs and it still worked as expected. |
Were you using NVDA? |
@samreid can you please try in Safari? Chrome is not a browser that we test with screen readers. |
I was using NVDA, sorry to leave that out.
I should have known better @jessegreenberg, my deepest and most regretful apologies. I should only use Firefox on windows with NVDA. |
Still good to know @zepumph, makes a good data point! |
Removing @samreid assignment for now, as color vision isn't scheduled for work at the moment |
@jessegreenberg can this be closed, and/or promoted to a common-code issue? It doesn't seem specific to color-vision. |
This can be closed, utteranceQueue has received many changes since this issue, and recently went through QA testing in phetsims/qa#208 |
While exploring #121 I wanted to investigate having the sim say "the flashlight turned on" when the user presses the button. I added this code to SingleBulbScreenView.js constructor:
With VoiceOver on, after it read through the initial pdom, I pushed the button several times, and then it said "the flashlight turned on" and "the flashlight turned off" several times, then would no longer say the message even if I kept pressing the button. Am I doing this correctly? Is there a bug or a misunderstanding of how this is supposed to behave?
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