-
Notifications
You must be signed in to change notification settings - Fork 11
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Meters in Sensor Toolbox are misaligned when Labels is unchecked #966
Comments
Good discovery! Fixed in the commit. I also observed you cannot hide the sensor tool icon labels using Studio. @arouinfar or @matthew-blackman is that by design? Also, let's leave this issue open for verification to make sure nothing else was disrupted. @Nancy-Salpepi would you like to test on phettest? |
Somewhat. In phetsims/scenery#1447 we decided not to instrument |
@samreid should this issue be moved to cck-common so we can tag it for the milestone? |
Thanks, I moved it to circuit-construction-kit-common and added it to the milestone. |
This looks good in master. |
Thanks, it seems this issue has been fixed and verified. Closing. |
Test device
Dell
Operating System
Win10
Browser
FF/Chrome
Problem description
For phetsims/qa#900, the meters are misaligned when labels are hidden.
Steps to reproduce
Visuals
Troubleshooting information:
!!!!! DO NOT EDIT !!!!!
Name: Circuit Construction Kit: DC
URL: https://phet-dev.colorado.edu/html/circuit-construction-kit-dc/1.3.0-dev.20/phet/circuit-construction-kit-dc_all_phet.html
Version: 1.3.0-dev.20 2023-02-15 16:13:54 UTC
Features missing: applicationcache, applicationcache, touch
Flags: pixelRatioScaling
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/110.0.0.0 Safari/537.36
Language: en-US
Window: 1374x712
Pixel Ratio: 1.7999999523162842/1
WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium)
GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 31 uniform: 1024
Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32)
Max viewport: 16384x16384
OES_texture_float: true
Dependencies JSON: {}
The text was updated successfully, but these errors were encountered: