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When the robot transitions to a RobotMotion state, it first momentarily renders the progressBar with NaN before actually rendering the progress. See this screen recording.
This issue is about understanding why that is happening and fixing it.
The text was updated successfully, but these errors were encountered:
I delved more into this bug. It seems like for some reason, the first feedback message that is received on a RobotMotion is sometimes a feedback message from the previous action call. This is reproduceable on my computer if I log the feedback message at the top of the callback function, and then alternate between the same few actions multiple times (e.g., MoveToRestingPosition, MoveToMouth).
When the robot transitions to a
RobotMotion
state, it first momentarily renders the progressBar with NaN before actually rendering the progress. See this screen recording.This issue is about understanding why that is happening and fixing it.
The text was updated successfully, but these errors were encountered: