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This repository has been archived by the owner on May 14, 2024. It is now read-only.
A working gameserver without error message and listening for clients to connect.
Actual Behavior
Server is stuck on startup with this error message and not listening on any ports inside docker container:
TypeLoadException: Could not load type of field 'StationeersMods.ModManager+<>c:<>9__61_1' (9) due to: Could not load file or assembly 'Facepunch.Steamworks.Win64, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at StationeersMods.ModManager.WorldManagerFix () [0x00010] in <48560a67128740f49993806268b10a1b>:0
at (wrapper dynamic-method) WorldManager.DMD<WorldManager::LoadDataFiles>()
at WorldManager.LoadGameDataAsync () [0x00352] in <a0a584b05aa0449e91217182a2d28d52>:0
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in <625e8348bb0b45c8934fee185d75551f>:0
at WorldManager.Initialize () [0x00062] in <a0a584b05aa0449e91217182a2d28d52>:0
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in <625e8348bb0b45c8934fee185d75551f>:0
at Assets.Scripts.GameManager.Start () [0x00259] in <a0a584b05aa0449e91217182a2d28d52>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) [0x00000] in <8381b4eb633d4e20a2796f7a88eaf7e5>:0
at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00002] in <85f78e112d5c40bdb06e8bed0106f69b>:0
at UnityEngine.UnitySynchronizationContext.Exec () [0x00056] in <85f78e112d5c40bdb06e8bed0106f69b>:0
at UnityEngine.UnitySynchronizationContext.ExecuteTasks () [0x00014] in <85f78e112d5c40bdb06e8bed0106f69b>:0
There is also a lot of "could not load library" messages, see full log at pastebin: logfile.txt
Steps To Reproduce
Fresh install, no modifications.
Start the server.
Install logs
not required, install was successful
The text was updated successfully, but these errors were encountered:
Panel Version
1.11.5
Wings Version
1.11.11
Service
Stationeers
Modified
No, I did not modify the egg
Expected Behavior
A working gameserver without error message and listening for clients to connect.
Actual Behavior
Server is stuck on startup with this error message and not listening on any ports inside docker container:
There is also a lot of "could not load library" messages, see full log at pastebin: logfile.txt
Steps To Reproduce
Fresh install, no modifications.
Start the server.
Install logs
not required, install was successful
The text was updated successfully, but these errors were encountered: