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RISC-V ELF psABI specification

Table of Contents

  1. Register Convention
  2. Procedure Calling Convention
  3. ELF Object Files
  4. DWARF

Copyright and license information

This RISC-V ELF psABI specification document is

© 2016 Palmer Dabbelt [email protected] © 2016 Stefan O'Rear [email protected] © 2016 Kito Cheng [email protected] © 2016-2017 Andrew Waterman [email protected] © 2016-2017 Michael Clark [email protected] © 2017-2019 Alex Bradbury [email protected] © 2017 David Horner [email protected] © 2017 Max Nordlund [email protected] © 2017 Karsten Merker [email protected]

It is licensed under the Creative Commons Attribution 4.0 International License (CC-BY 4.0). The full license text is available at https://creativecommons.org/licenses/by/4.0/.

Register Convention

Integer Register Convention

Name ABI Mnemonic Meaning Preserved across calls?
x0 zero Zero -- (Immutable)
x1 ra Return address No
x2 sp Stack pointer Yes
x3 gp Global pointer -- (Unallocatable)
x4 tp Thread pointer -- (Unallocatable)
x5-x7 t0-t2 Temporary registers No
x8-x9 s0-s1 Callee-saved registers Yes
x10-x17 a0-a7 Argument registers No
x18-x27 s2-s11 Callee-saved registers Yes
x28-x31 t3-t6 Temporary registers No

In the standard ABI, procedures should not modify the integer registers tp and gp, because signal handlers may rely upon their values.

Floating-point Register Convention

Name ABI Mnemonic Meaning Preserved across calls?
f0-f7 ft0-ft7 Temporary registers No
f8-f9 fs0-fs1 Callee-saved registers Yes*
f10-f17 fa0-fa7 Argument registers No
f18-f27 fs2-fs11 Callee-saved registers Yes*
f28-f31 ft8-ft11 Temporary registers No

*: Floating-point values in callee-saved registers are only preserved across calls if they are no larger than the width of a floating-point register in the targeted ABI. Therefore, these registers can always be considered temporaries if targeting the base integer calling convention.

The Floating-Point Control and Status Register (fcsr) must have thread storage duration in accordance with C11 section 7.6 "Floating-point environment <fenv.h>".

Procedure Calling Convention

Integer Calling Convention

The base integer calling convention provides eight argument registers, a0-a7, the first two of which are also used to return values.

Scalars that are at most XLEN bits wide are passed in a single argument register, or on the stack by value if none is available. When passed in registers, scalars narrower than XLEN bits are widened according to the sign of their type up to 32 bits, then sign-extended to XLEN bits.

Scalars that are 2✕XLEN bits wide are passed in a pair of argument registers, or on the stack by value if none are available. If exactly one register is available, the low-order XLEN bits are passed in the register and the high-order XLEN bits are passed on the stack.

Scalars wider than 2✕XLEN are passed by reference and are replaced in the argument list with the address.

Aggregates whose total size is no more than XLEN bits are passed in a register, with the fields laid out as though they were passed in memory. If no register is available, the aggregate is passed on the stack. Aggregates whose total size is no more than 2✕XLEN bits are passed in a pair of registers; if only one register is available, the first half is passed in a register and the second half is passed on the stack. If no registers are available, the aggregate is passed on the stack. Bits unused due to padding, and bits past the end of an aggregate whose size in bits is not divisible by XLEN, are undefined.

Aggregates or scalars passed on the stack are aligned to the minimum of the object alignment and the stack alignment.

Aggregates larger than 2✕XLEN bits are passed by reference and are replaced in the argument list with the address, as are C++ aggregates with nontrivial copy constructors, destructors, or vtables.

Empty structs or union arguments or return values are ignored by C compilers which support them as a non-standard extension. This is not the case for C++, which requires them to be sized types.

Bitfields are packed in little-endian fashion. A bitfield that would span the alignment boundary of its integer type is padded to begin at the next alignment boundary. For example, struct { int x : 10; int y : 12; } is a 32-bit type with x in bits 9-0, y in bits 21-10, and bits 31-22 undefined. By contrast, struct { short x : 10; short y : 12; } is a 32-bit type with x in bits 9-0, y in bits 27-16, and bits 31-28 and 15-10 undefined.

Arguments passed by reference may be modified by the callee.

Floating-point reals are passed the same way as aggregates of the same size, complex floating-point numbers are passed the same way as a struct containing two floating-point reals.

In the base integer calling convention, variadic arguments are passed in the same manner as named arguments, with one exception. Variadic arguments with 2✕XLEN-bit alignment and size at most 2✕XLEN bits are passed in an aligned register pair (i.e., the first register in the pair is even-numbered), or on the stack by value if none is available. After a variadic argument has been passed on the stack, all future arguments will also be passed on the stack (i.e. the last argument register may be left unused due to the aligned register pair rule).

Values are returned in the same manner as a first named argument of the same type would be passed. If such an argument would have been passed by reference, the caller allocates memory for the return value, and passes the address as an implicit first parameter.

The stack grows towards negative addresses and the stack pointer shall be aligned to a 128-bit boundary upon procedure entry. In the standard ABI, the stack pointer must remain aligned throughout procedure execution. Non-standard ABI code must realign the stack pointer prior to invoking standard ABI procedures. The operating system must realign the stack pointer prior to invoking a signal handler; hence, POSIX signal handlers need not realign the stack pointer. In systems that service interrupts using the interruptee's stack, the interrupt service routine must realign the stack pointer if linked with any code that uses a non-standard stack-alignment discipline, but need not realign the stack pointer if all code adheres to the standard ABI.

Procedures must not rely upon the persistence of stack-allocated data whose addresses lie below the stack pointer.

Registers s0-s11 shall be preserved across procedure calls. No floating-point registers, if present, are preserved across calls.

Hardware Floating-point Calling Convention

The hardware floating-point calling convention adds eight floating-point argument registers, fa0-fa7, the first two of which are also used to return values. Values are passed in floating-point registers whenever possible, whether or not the integer registers have been exhausted.

The remainder of this section applies only to named arguments. Variadic arguments are passed according to the integer calling convention.

For the purposes of this section, FLEN refers to the width of a floating-point register in the ABI. The ISA might have wider floating-point registers than the ABI.

For the purposes of this section, "struct" refers to a C struct with its hierarchy flattened, including any array fields. That is, struct { struct { float f[1]; } g[2]; } and struct { float f; float g; } are treated the same. Fields containing empty structs or unions are ignored while flattening, even in C++, unless they have nontrivial copy constructors or destructors. Attributes such as aligned or packed do not interfere with a struct's eligibility for being passed in registers according to the rules below. i.e. struct { int i; double d; } and struct __attribute__((__packed__)) { int i; double d } are treated the same, as are struct { float f; float g; } and struct { float f; float g __attribute__ ((aligned (8))); }.

A real floating-point argument is passed in a floating-point argument register if it is no more than FLEN bits wide and at least one floating-point argument register is available. Otherwise, it is passed according to the integer calling convention.

A struct containing just one floating-point real is passed as though it were a standalone floating-point real.

A struct containing two floating-point reals is passed in two floating-point registers, if neither is more than FLEN bits wide and at least two floating-point argument registers are available. (The registers need not be an aligned pair.) Otherwise, it is passed according to the integer calling convention.

A complex floating-point number, or a struct containing just one complex floating-point number, is passed as though it were a struct containing two floating-point reals.

A struct containing one floating-point real and one integer (or bitfield), in either order, is passed in a floating-point register and an integer register, without extending the integer to XLEN bits, provided the floating-point real is no more than FLEN bits wide and the integer is no more than XLEN bits wide, and at least one floating-point argument register and at least one integer argument register is available. Otherwise, it is passed according to the integer calling convention.

Unions are never flattened and are always passed according to the integer calling convention.

Values are returned in the same manner as a first named argument of the same type would be passed.

Floating-point registers fs0-fs11 shall be preserved across procedure calls, provided they hold values no more than FLEN bits wide.

RV32E Calling Convention

The RV32E calling convention is designed to be usable with the RV32E ISA. This calling convention is the same as the integer calling convention, except for the following differences. The stack pointer need only be aligned to a 32-bit boundary. Registers x16-x31 do not participate in the ABI, so there are only six argument registers, a0-a5, only two callee-saved registers, s0-s1, and only three temporaries, t0-t2.

If used with an ISA that has any of the registers x16-x31 and f0-f31, then these registers are considered temporaries.

Default ABIs and C type sizes

While various different ABIs are technically possible, for software compatibility reasons it is strongly recommended to use the following default ABIs:

  • on RV64G: LP64 with floats and doubles passed in floating point registers, i.e. ELFCLASS64 and EF_RISCV_FLOAT_ABI_DOUBLE, using the following C type sizes:

    Type Size (Bytes) Alignment (Bytes)
    bool/_Bool 1 1
    char 1 1
    short 2 2
    int 4 4
    wchar_t 4 4
    wint_t 4 4
    long 8 8
    long long 8 8
    __int128 16 16
    void * 8 8
    float 4 4
    double 8 8
    long double 16 16

    Although RV64GQ systems can technically use EF_RISCV_FLOAT_ABI_QUAD, it is strongly recommended to use EF_RISCV_FLOAT_ABI_DOUBLE on general-purpose RV64GQ systems for compatibility with standard RV64G software.

  • on RV32G: ILP32 with floats and doubles passed in floating point registers, i.e. ELFCLASS32 and EF_RISCV_FLOAT_ABI_DOUBLE, using the following C type sizes:

    Type Size (Bytes) Alignment (Bytes)
    bool/_Bool 1 1
    char 1 1
    short 2 2
    int 4 4
    wchar_t 4 4
    wint_t 4 4
    long 4 4
    long long 8 8
    void * 4 4
    float 4 4
    double 8 8
    long double 16 16

char is unsigned. wchar_t is signed. wint_t is unsigned.

_Complex types have the alignment and layout of a struct containing two fields of the corresponding real type (float, double, or long double), with the first field holding the real part and the second field holding the imaginary part.

A future version of this specification may define an ILP32 ABI for RV64G, but currently this is not a supported operating mode.

va_list, va_start, and va_arg

The va_list type is void*. A callee with variadic arguments is responsible for copying the contents of registers used to pass variadic arguments to the vararg save area, which must be contiguous with arguments passed on the stack. The va_start macro initializes its va_list argument to point to the start of the vararg save area. The va_arg macro will increment its va_list argument according to the size of the given type, taking into account the rules about 2✕XLEN aligned arguments being passed in "aligned" register pairs.

ELF Object Files

File Header

  • e_ident

    • EI_CLASS: Specifies the base ISA, either RV32 or RV64. We don't let users link RV32 and RV64 code together.
      • ELFCLASS64: ELF-64 Object File
      • ELFCLASS32: ELF-32 Object File
  • e_type: Nothing RISC-V specific.

  • e_machine: Identifies the machine this ELF file targets. Always contains EM_RISCV (243) for RISC-V ELF files. We only support RISC-V v2 family ISAs, this support is implicit.

  • e_flags: Describes the format of this ELF file. These flags are used by the linker to disallow linking ELF files with incompatible ABIs together.

    Bit 0 Bit 1 - 2 Bit 3 Bit 4 Bit 5 - 31
    RVC Float ABI RVE TSO Reserved
    • EF_RISCV_RVC (0x0001): This bit is set when the binary targets the C ABI, which allows instructions to be aligned to 16-bit boundaries (the base RV32 and RV64 ISAs only allow 32-bit instruction alignment). When linking objects which specify EF_RISCV_RVC, the linker is permitted to use RVC instructions such as C.JAL in the relaxation process.
    • EF_RISCV_FLOAT_ABI_SINGLE (0x0002)
    • EF_RISCV_FLOAT_ABI_DOUBLE (0x0004)
    • EF_RISCV_FLOAT_ABI_QUAD (0x0006): These three flags identify the floating point ABI in use for this ELF file. They store the largest floating-point type that ends up in registers as part of the ABI (but do not control if code generation is allowed to use floating-point internally). The rule is that if you have a floating-point type in a register, then you also have all smaller floating-point types in registers. For example _DOUBLE would store "float" and "double" values in F registers, but would not store "long double" values in F registers. If none of the float ABI flags are set, the object is taken to use the soft-float ABI.
    • EF_RISCV_RVE (0x0008): This bit is set when the binary targets the E ABI.
    • EF_RISCV_TSO (0x0010): This bit is set when the binary requires the RVTSO memory consistency model.

    Until such a time that the Reserved bits (0xffffffe0) are allocated by future versions of this specification, they shall not be set by standard software.

Sections

String Tables

Symbol Table

Relocations

RISC-V is a classical RISC architecture that has densely packed non-word sized instruction immediate values. While the linker can make relocations on arbitrary memory locations, many of the RISC-V relocations are designed for use with specific instructions or instruction sequences. RISC-V has several instruction specific encodings for PC-Relative address loading, jumps, branches and the RVC compressed instruction set.

The purpose of this section is to describe the RISC-V specific instruction sequences with their associated relocations in addition to the general purpose machine word sized relocations that are used for symbol addresses in the Global Offset Table or DWARF meta data.

The following table provides details of the RISC-V ELF relocations (instruction specific relocations show the instruction type in the Details column):

Enum ELF Reloc Type Description Details
0 R_RISCV_NONE None
1 R_RISCV_32 Runtime relocation word32 = S + A
2 R_RISCV_64 Runtime relocation word64 = S + A
3 R_RISCV_RELATIVE Runtime relocation word32,64 = B + A
4 R_RISCV_COPY Runtime relocation must be in executable. not allowed in shared library
5 R_RISCV_JUMP_SLOT Runtime relocation word32,64 = S ;handled by PLT unless LD_BIND_NOW
6 R_RISCV_TLS_DTPMOD32 TLS relocation word32 = S->TLSINDEX
7 R_RISCV_TLS_DTPMOD64 TLS relocation word64 = S->TLSINDEX
8 R_RISCV_TLS_DTPREL32 TLS relocation word32 = TLS + S + A - TLS_TP_OFFSET
9 R_RISCV_TLS_DTPREL64 TLS relocation word64 = TLS + S + A - TLS_TP_OFFSET
10 R_RISCV_TLS_TPREL32 TLS relocation word32 = TLS + S + A + S_TLS_OFFSET - TLS_DTV_OFFSET
11 R_RISCV_TLS_TPREL64 TLS relocation word64 = TLS + S + A + S_TLS_OFFSET - TLS_DTV_OFFSET
16 R_RISCV_BRANCH PC-relative branch (SB-Type)
17 R_RISCV_JAL PC-relative jump (UJ-Type)
18 R_RISCV_CALL PC-relative call MACRO call,tail (auipc+jalr pair)
19 R_RISCV_CALL_PLT PC-relative call (PLT) MACRO call,tail (auipc+jalr pair) PIC
20 R_RISCV_GOT_HI20 PC-relative GOT reference MACRO la
21 R_RISCV_TLS_GOT_HI20 PC-relative TLS IE GOT offset MACRO la.tls.ie
22 R_RISCV_TLS_GD_HI20 PC-relative TLS GD reference MACRO la.tls.gd
23 R_RISCV_PCREL_HI20 PC-relative reference %pcrel_hi(symbol) (U-Type)
24 R_RISCV_PCREL_LO12_I PC-relative reference %pcrel_lo(symbol) (I-Type)
25 R_RISCV_PCREL_LO12_S PC-relative reference %pcrel_lo(symbol) (S-Type)
26 R_RISCV_HI20 Absolute address %hi(symbol) (U-Type)
27 R_RISCV_LO12_I Absolute address %lo(symbol) (I-Type)
28 R_RISCV_LO12_S Absolute address %lo(symbol) (S-Type)
29 R_RISCV_TPREL_HI20 TLS LE thread offset %tprel_hi(symbol) (U-Type)
30 R_RISCV_TPREL_LO12_I TLS LE thread offset %tprel_lo(symbol) (I-Type)
31 R_RISCV_TPREL_LO12_S TLS LE thread offset %tprel_lo(symbol) (S-Type)
32 R_RISCV_TPREL_ADD TLS LE thread usage %tprel_add(symbol)
33 R_RISCV_ADD8 8-bit label addition word8 = S + A
34 R_RISCV_ADD16 16-bit label addition word16 = S + A
35 R_RISCV_ADD32 32-bit label addition word32 = S + A
36 R_RISCV_ADD64 64-bit label addition word64 = S + A
37 R_RISCV_SUB8 8-bit label subtraction word8 = S - A
38 R_RISCV_SUB16 16-bit label subtraction word16 = S - A
39 R_RISCV_SUB32 32-bit label subtraction word32 = S - A
40 R_RISCV_SUB64 64-bit label subtraction word64 = S - A
41 R_RISCV_GNU_VTINHERIT GNU C++ vtable hierarchy
42 R_RISCV_GNU_VTENTRY GNU C++ vtable member usage
43 R_RISCV_ALIGN Alignment statement
44 R_RISCV_RVC_BRANCH PC-relative branch offset (CB-Type)
45 R_RISCV_RVC_JUMP PC-relative jump offset (CJ-Type)
46 R_RISCV_RVC_LUI Absolute address (CI-Type)
47 R_RISCV_GPREL_I GP-relative reference (I-Type)
48 R_RISCV_GPREL_S GP-relative reference (S-Type)
49 R_RISCV_TPREL_I TP-relative TLS LE load (I-Type)
50 R_RISCV_TPREL_S TP-relative TLS LE store (S-Type)
51 R_RISCV_RELAX Instruction pair can be relaxed
52 R_RISCV_SUB6 Local label subtraction
53 R_RISCV_SET6 Local label subtraction
54 R_RISCV_SET8 Local label subtraction
55 R_RISCV_SET16 Local label subtraction
56 R_RISCV_SET32 Local label subtraction
57-191 Reserved Reserved for future standard use
192-255 Reserved Reserved for nonstandard ABI extensions

Nonstandard extensions are free to use relocation numbers 192-255 for any purpose. These relocations may conflict with other nonstandard extensions.

This section and later ones contain fragments written in assembler. The precise assembler syntax, including that of the relocations, is described in the RISC-V Assembly Programmer's Manual.

Address Calculation Symbols

The following table provides details on the variables used in address calculation:

Variable Description
A Addend field in the relocation entry associated with the symbol
B Base address of a shared object loaded into memory
G Offset of the symbol into the GOT (Global Offset Table)
S Value of the symbol in the symbol table
GP Global Pointer register (x3)

Absolute Addresses

32-bit absolute addresses in position dependent code are loaded with a pair of instructions which have an associated pair of relocations: R_RISCV_HI20 plus R_RISCV_LO12_I or R_RISCV_LO12_S.

The R_RISCV_HI20 refers to an LUI instruction containing the high 20-bits to be relocated to an absolute symbol address. The LUI instruction is followed by an I-Type instruction (add immediate or load) with an R_RISCV_LO12_I relocation or an S-Type instruction (store) and an R_RISCV_LO12_S relocation. The addresses for pair of relocations are calculated like this:

  • hi20 = ((symbol_address + 0x800) >> 12);
  • lo12 = symbol_address - (hi20 << 12);

The following assembly and relocations show loading an absolute address:

     lui  a0,%hi(symbol)     # R_RISCV_HI20 (symbol)
     addi a0,a0,%lo(symbol)  # R_RISCV_LO12 (symbol)

Global Offset Table

For position independent code in dynamically linked objects, each shared object contains a GOT (Global Offset Table) which contains addresses of global symbols (objects and functions) referred to by the dynamically linked shared object. The GOT in each shared library is filled in by the dynamic linker during program loading, or on the first call to extern functions.

To avoid runtime relocations within the text segment of position independent code the GOT is used for indirection. Instead of code loading virtual addresses directly, as can be done in static code, addresses are loaded from the GOT. The allows runtime binding to external objects and functions at the expense of a slightly higher runtime overhead for access to extern objects and functions.

Program Linkage Table

The PLT (Program Linkage Table) exists to allow function calls between dynamically linked shared objects. Each dynamic object has its own GOT (Global Offset Table) and PLT (Program Linkage Table).

The first entry of a shared object PLT is a special entry that calls _dl_runtime_resolve to resolve the GOT offset for the called function. The _dl_runtime_resolve function in the dynamic loader resolves the GOT offsets lazily on the first call to any function, except when LD_BIND_NOW is set in which case the GOT entries are populated by the dynamic linker before the executable is started. Lazy resolution of GOT entries is intended to speed up program loading by deferring symbol resolution to the first time the function is called. The first entry in the PLT occupies two 16 byte entries:

1:   auipc  t2, %pcrel_hi(.got.plt)
     sub    t1, t1, t3               # shifted .got.plt offset + hdr size + 12
     l[w|d] t3, %pcrel_lo(1b)(t2)    # _dl_runtime_resolve
     addi   t1, t1, -(hdr size + 12) # shifted .got.plt offset
     addi   t0, t2, %pcrel_lo(1b)    # &.got.plt
     srli   t1, t1, log2(16/PTRSIZE) # .got.plt offset
     l[w|d] t0, PTRSIZE(t0)          # link map
     jr     t3

Subsequent function entry stubs in the PLT take up 16 bytes and load a function pointer from the GOT. On the first call to a function, the entry redirects to the first PLT entry which calls _dl_runtime_resolve and fills in the GOT entry for subsequent calls to the function:

1:  auipc   t3, %pcrel_hi([email protected])
    l[w|d]  t3, %pcrel_lo(1b)(t3)
    jalr    t1, t3
    nop

Procedure Calls

R_RISCV_CALL or R_RISCV_CALL_PLT and R_RISCV_RELAX relocations are associated with pairs of instructions (AUIPC+JALR) generated by the CALL or TAIL pseudoinstructions.

In position dependent code (-fno-pic) the AUIPC instruction in the AUIPC+JALR pair has both a R_RISCV_CALL relocation and a R_RISCV_RELAX relocation indicating the instruction sequence can be relaxed during linking.

In position independent code (-fPIC, -fpic or -fpie) the AUIPC instruction in the AUIPC+JALR pair has both a R_RISCV_CALL_PLT relocation and a R_RISCV_RELAX relocation indicating the instruction sequence can be relaxed during linking.

Procedure call linker relaxation allows the AUIPC+JALR pair to be relaxed to the JAL instruction when the procedure or PLT entry is within (-1MiB to +1MiB-2) of the instruction pair.

The pseudoinstruction:

    call symbol

expands to the following assembly and relocation:

    auipc ra, 0           # R_RISCV_CALL (symbol), R_RISCV_RELAX (symbol)
    jalr  ra, ra, 0

and when -fpic is enabled it expands to:

    auipc ra, 0           # R_RISCV_CALL_PLT (symbol), R_RISCV_RELAX (symbol)
    jalr  ra, ra, 0

PC-Relative Jumps and Branches

Unconditional jump (UJ-Type) instructions have a R_RISCV_JAL relocation that can represent an even signed 21-bit offset (-1MiB to +1MiB-2).

Branch (SB-Type) instructions have a R_RISCV_BRANCH relocation that can represent an even signed 13-bit offset (-4096 to +4094).

PC-Relative Symbol Addresses

32-bit PC-relative relocations for symbol addresses on sequences of instructions such as the AUIPC+ADDI instruction pair expanded from the la pseudoinstruction, in position independent code typically have an associated pair of relocations: R_RISCV_PCREL_HI20 plus R_RISCV_PCREL_LO12_I or R_RISCV_PCREL_LO12_S.

The R_RISCV_PCREL_HI20 relocation refers to an AUIPC instruction containing the high 20-bits to be relocated to a symbol relative to the program counter address of the AUIPC instruction. The AUIPC instruction is followed by an I-Type instruction (add immediate or load) with an R_RISCV_PCREL_LO12_I relocation or an S-Type instruction (store) and an R_RISCV_PCREL_LO12_S relocation.

The R_RISCV_PCREL_LO12_I or R_RISCV_PCREL_LO12_S relocations contain a label pointing to an instruction with a R_RISCV_PCREL_HI20 relocation entry that points to the target symbol:

  • At label: R_RISCV_PCREL_HI20 relocation entry ⟶ symbol
  • R_RISCV_PCREL_LO12_I relocation entry ⟶ label

To get the symbol address to perform the calculation to fill the 12-bit immediate on the add, load or store instruction the linker finds the R_RISCV_PCREL_HI20 relocation entry associated with the AUIPC instruction. The addresses for pair of relocations are calculated like this:

  • hi20 = ((symbol_address - hi20_reloc_offset + 0x800) >> 12);
  • lo12 = symbol_address - hi20_reloc_offset - hi20;

The successive instruction has a signed 12-bit immediate so the value of the preceding high 20-bit relocation may have 1 added to it.

Note the compiler emitted instructions for PC-relative symbol addresses are not necessarily sequential or in pairs. There is a constraint is that the instruction with the R_RISCV_PCREL_LO12_I or R_RISCV_PCREL_LO12_S relocation label points to a valid HI20 PC-relative relocation pointing to the symbol.

Here is example assembler showing the relocation types:

label:
   auipc t0, %pcrel_hi(symbol)   # R_RISCV_PCREL_HI20 (symbol)
   lui t1, 1
   lw t2, t0, %pcrel_lo(label)   # R_RISCV_PCREL_LO12_I (label)
   add t2, t2, t1
   sw t2, t0, %pcrel_lo(label)   # R_RISCV_PCREL_LO12_S (label)

Thread Local Storage

RISC-V adopts the ELF Thread Local Storage Model in which ELF objects define .tbss and .tdata sections and PT_TLS program headers that contain the TLS "initialization images" for new threads. The .tbss and .tdata sections are not referenced directly like regular segments, rather they are copied or allocated to the thread local storage space of newly created threads. See https://www.akkadia.org/drepper/tls.pdf.

In The ELF Thread Local Storage Model, TLS offsets are used instead of pointers. The ELF TLS sections are initialization images for the thread local variables of each new thread. A TLS offset defines an offset into the dynamic thread vector which is pointed to by the TCB (Thread Control Block) held in the tp register.

There are various thread local storage models for statically allocated or dynamically allocated thread local storage. The following table lists the thread local storage models:

Mnemonic Model Compiler flags
TLS LE Local Exec -ftls-model=local-exec
TLS IE Initial Exec -ftls-model=initial-exec
TLS LD Local Dynamic -ftls-model=local-dynamic
TLS GD Global Dynamic -ftls-model=global-dynamic

The program linker in the case of static TLS or the dynamic linker in the case of dynamic TLS allocate TLS offsets for storage of thread local variables.

Local Exec

Local exec is a form of static thread local storage. This model is used when static linking as the TLS offsets are resolved during program linking.

  • Compiler flag -ftls-model=local-exec
  • Variable attribute: __thread int i __attribute__((tls_model("local-exec")));

Example assembler load and store of a thread local variable i using the %tprel_hi, %tprel_add and %tprel_lo assembler functions. The emitted relocations are in comments.

  lui  a5,%tprel_hi(i)           # R_RISCV_TPREL_HI20 (symbol)
  add  a5,a5,tp,%tprel_add(i)    # R_RISCV_TPREL_ADD (symbol)
  lw   t0,%tprel_lo(i)(a5)       # R_RISCV_TPREL_LO12_I (symbol)
  addi t0,t0,1
  sw   t0,%tprel_lo(i)(a5)       # R_RISCV_TPREL_LO12_S (symbol)

The %tprel_add assembler function does not return a value and is used purely to associate the R_RISCV_TPREL_ADD relocation with the add instruction.

Initial Exec

Initial exec is is a form of static thread local storage that can be used in shared libraries that use thread local storage. TLS relocations are performed at load time. dlopen calls to libraries that use thread local storage may fail when using the initial exec thread local storage model as TLS offsets must all be resolved at load time. This model uses the GOT to resolve TLS offsets.

  • Compiler flag -ftls-model=initial-exec
  • Variable attribute: __thread int i __attribute__((tls_model("initial-exec")));
  • ELF flags: DF_STATIC_TLS

Example assembler load and store of a thread local variable i using the la.tls.ie pseudoinstruction, with the emitted TLS relocations in comments:

   la.tls.ie a5,i
   add  a5,a5,tp
   lw   t0,0(a5)
   addi t0,t0,1
   sw   t0,0(a5)

The assembler pseudoinstruction:

   la.tls.ie a5,symbol

expands to the following assembly instructions and relocations:

label:
   auipc a5, 0                   # R_RISCV_TLS_GOT_HI20 (symbol)
   {ld,lw} a5, 0(a5)             # R_RISCV_PCREL_LO12_I (label)

Global Dynamic

RISC-V local dynamic and global dynamic TLS models generate equivalent object code. The Global dynamic thread local storage model is used for PIC Shared libraries and handles the case where more than one library uses thread local variables, and additionally allows libraries to be loaded and unloaded at runtime using dlopen. In the global dynamic model, application code calls the dynamic linker function __tls_get_addr to locate TLS offsets into the dynamic thread vector at runtime.

  • Compiler flag -ftls-model=global-dynamic
  • Variable attribute: __thread int i __attribute__((tls_model("global-dynamic")));

Example assembler load and store of a thread local variable i using the la.tls.gd pseudoinstruction, with the emitted TLS relocations in comments:

  la.tls.gd a0,i
  call  __tls_get_addr@plt
  mv   a5,a0
  lw   t0,0(a5)
  addi t0,t0,1
  sw   t0,0(a5)

The assembler pseudoinstruction:

   la.tls.gd a0,symbol

expands to the following assembly instructions and relocations:

label:
   auipc a0,0                    # R_RISCV_TLS_GD_HI20 (symbol)
   addi  a0,a0,0                 # R_RISCV_PCREL_LO12_I (label)

In the Global Dynamic model, the runtime library provides the __tls_get_addr function:

extern void *__tls_get_addr (tls_index *ti);

where the type tls index are defined as:

typedef struct
{
  unsigned long int ti_module;
  unsigned long int ti_offset;
} tls_index;

Program Header Table

Note Sections

Dynamic Table

Hash Table

DWARF

Dwarf Register Numbers

Dwarf Number Register Name Description
0-31 x0-x31 Integer Registers
32-63 f0-f31 Floating-point Registers
64 Alternate Frame Return Column

The alternate frame return column is meant to be used when unwinding from signal handlers, and stores the address where the signal handler will return to.