This RISC-V ELF psABI specification document is
© 2016 Palmer Dabbelt [email protected] © 2016 Stefan O'Rear [email protected] © 2016 Kito Cheng [email protected] © 2016-2017 Andrew Waterman [email protected] © 2016-2017 Michael Clark [email protected] © 2017-2019 Alex Bradbury [email protected] © 2017 David Horner [email protected] © 2017 Max Nordlund [email protected] © 2017 Karsten Merker [email protected]
It is licensed under the Creative Commons Attribution 4.0 International License (CC-BY 4.0). The full license text is available at https://creativecommons.org/licenses/by/4.0/.
Name | ABI Mnemonic | Meaning | Preserved across calls? |
---|---|---|---|
x0 | zero | Zero | -- (Immutable) |
x1 | ra | Return address | No |
x2 | sp | Stack pointer | Yes |
x3 | gp | Global pointer | -- (Unallocatable) |
x4 | tp | Thread pointer | -- (Unallocatable) |
x5-x7 | t0-t2 | Temporary registers | No |
x8-x9 | s0-s1 | Callee-saved registers | Yes |
x10-x17 | a0-a7 | Argument registers | No |
x18-x27 | s2-s11 | Callee-saved registers | Yes |
x28-x31 | t3-t6 | Temporary registers | No |
In the standard ABI, procedures should not modify the integer registers tp and gp, because signal handlers may rely upon their values.
Name | ABI Mnemonic | Meaning | Preserved across calls? |
---|---|---|---|
f0-f7 | ft0-ft7 | Temporary registers | No |
f8-f9 | fs0-fs1 | Callee-saved registers | Yes* |
f10-f17 | fa0-fa7 | Argument registers | No |
f18-f27 | fs2-fs11 | Callee-saved registers | Yes* |
f28-f31 | ft8-ft11 | Temporary registers | No |
*: Floating-point values in callee-saved registers are only preserved across calls if they are no larger than the width of a floating-point register in the targeted ABI. Therefore, these registers can always be considered temporaries if targeting the base integer calling convention.
The Floating-Point Control and Status Register (fcsr) must have thread storage duration in accordance with C11 section 7.6 "Floating-point environment <fenv.h>".
The base integer calling convention provides eight argument registers, a0-a7, the first two of which are also used to return values.
Scalars that are at most XLEN bits wide are passed in a single argument register, or on the stack by value if none is available. When passed in registers, scalars narrower than XLEN bits are widened according to the sign of their type up to 32 bits, then sign-extended to XLEN bits.
Scalars that are 2✕XLEN bits wide are passed in a pair of argument registers, or on the stack by value if none are available. If exactly one register is available, the low-order XLEN bits are passed in the register and the high-order XLEN bits are passed on the stack.
Scalars wider than 2✕XLEN are passed by reference and are replaced in the argument list with the address.
Aggregates whose total size is no more than XLEN bits are passed in a register, with the fields laid out as though they were passed in memory. If no register is available, the aggregate is passed on the stack. Aggregates whose total size is no more than 2✕XLEN bits are passed in a pair of registers; if only one register is available, the first half is passed in a register and the second half is passed on the stack. If no registers are available, the aggregate is passed on the stack. Bits unused due to padding, and bits past the end of an aggregate whose size in bits is not divisible by XLEN, are undefined.
Aggregates or scalars passed on the stack are aligned to the minimum of the object alignment and the stack alignment.
Aggregates larger than 2✕XLEN bits are passed by reference and are replaced in the argument list with the address, as are C++ aggregates with nontrivial copy constructors, destructors, or vtables.
Empty structs or union arguments or return values are ignored by C compilers which support them as a non-standard extension. This is not the case for C++, which requires them to be sized types.
Bitfields are packed in little-endian fashion. A bitfield that would span the
alignment boundary of its integer type is padded to begin at the next
alignment boundary. For example, struct { int x : 10; int y : 12; }
is
a 32-bit type with x
in bits 9-0, y
in bits 21-10, and bits 31-22
undefined. By contrast, struct { short x : 10; short y : 12; }
is a 32-bit
type with x
in bits 9-0, y
in bits 27-16, and bits 31-28 and 15-10
undefined.
Arguments passed by reference may be modified by the callee.
Floating-point reals are passed the same way as aggregates of the same size, complex floating-point numbers are passed the same way as a struct containing two floating-point reals.
In the base integer calling convention, variadic arguments are passed in the same manner as named arguments, with one exception. Variadic arguments with 2✕XLEN-bit alignment and size at most 2✕XLEN bits are passed in an aligned register pair (i.e., the first register in the pair is even-numbered), or on the stack by value if none is available. After a variadic argument has been passed on the stack, all future arguments will also be passed on the stack (i.e. the last argument register may be left unused due to the aligned register pair rule).
Values are returned in the same manner as a first named argument of the same type would be passed. If such an argument would have been passed by reference, the caller allocates memory for the return value, and passes the address as an implicit first parameter.
The stack grows towards negative addresses and the stack pointer shall be aligned to a 128-bit boundary upon procedure entry. In the standard ABI, the stack pointer must remain aligned throughout procedure execution. Non-standard ABI code must realign the stack pointer prior to invoking standard ABI procedures. The operating system must realign the stack pointer prior to invoking a signal handler; hence, POSIX signal handlers need not realign the stack pointer. In systems that service interrupts using the interruptee's stack, the interrupt service routine must realign the stack pointer if linked with any code that uses a non-standard stack-alignment discipline, but need not realign the stack pointer if all code adheres to the standard ABI.
Procedures must not rely upon the persistence of stack-allocated data whose addresses lie below the stack pointer.
Registers s0-s11 shall be preserved across procedure calls. No floating-point registers, if present, are preserved across calls.
The hardware floating-point calling convention adds eight floating-point argument registers, fa0-fa7, the first two of which are also used to return values. Values are passed in floating-point registers whenever possible, whether or not the integer registers have been exhausted.
The remainder of this section applies only to named arguments. Variadic arguments are passed according to the integer calling convention.
For the purposes of this section, FLEN refers to the width of a floating-point register in the ABI. The ISA might have wider floating-point registers than the ABI.
For the purposes of this section, "struct" refers to a C struct with its
hierarchy flattened, including any array fields. That is, struct { struct { float f[1]; } g[2]; }
and struct { float f; float g; }
are
treated the same. Fields containing empty structs or unions are ignored while
flattening, even in C++, unless they have nontrivial copy constructors or
destructors. Attributes such as aligned
or packed
do not interfere with a
struct's eligibility for being passed in registers according to the rules
below. i.e. struct { int i; double d; }
and struct __attribute__((__packed__)) { int i; double d }
are treated the same, as are
struct { float f; float g; }
and struct { float f; float g __attribute__ ((aligned (8))); }
.
A real floating-point argument is passed in a floating-point argument register if it is no more than FLEN bits wide and at least one floating-point argument register is available. Otherwise, it is passed according to the integer calling convention.
A struct containing just one floating-point real is passed as though it were a standalone floating-point real.
A struct containing two floating-point reals is passed in two floating-point registers, if neither is more than FLEN bits wide and at least two floating-point argument registers are available. (The registers need not be an aligned pair.) Otherwise, it is passed according to the integer calling convention.
A complex floating-point number, or a struct containing just one complex floating-point number, is passed as though it were a struct containing two floating-point reals.
A struct containing one floating-point real and one integer (or bitfield), in either order, is passed in a floating-point register and an integer register, without extending the integer to XLEN bits, provided the floating-point real is no more than FLEN bits wide and the integer is no more than XLEN bits wide, and at least one floating-point argument register and at least one integer argument register is available. Otherwise, it is passed according to the integer calling convention.
Unions are never flattened and are always passed according to the integer calling convention.
Values are returned in the same manner as a first named argument of the same type would be passed.
Floating-point registers fs0-fs11 shall be preserved across procedure calls, provided they hold values no more than FLEN bits wide.
The RV32E calling convention is designed to be usable with the RV32E ISA. This calling convention is the same as the integer calling convention, except for the following differences. The stack pointer need only be aligned to a 32-bit boundary. Registers x16-x31 do not participate in the ABI, so there are only six argument registers, a0-a5, only two callee-saved registers, s0-s1, and only three temporaries, t0-t2.
If used with an ISA that has any of the registers x16-x31 and f0-f31, then these registers are considered temporaries.
While various different ABIs are technically possible, for software compatibility reasons it is strongly recommended to use the following default ABIs:
-
on RV64G: LP64 with floats and doubles passed in floating point registers, i.e. ELFCLASS64 and EF_RISCV_FLOAT_ABI_DOUBLE, using the following C type sizes:
Type Size (Bytes) Alignment (Bytes) bool/_Bool 1 1 char 1 1 short 2 2 int 4 4 wchar_t 4 4 wint_t 4 4 long 8 8 long long 8 8 __int128 16 16 void * 8 8 float 4 4 double 8 8 long double 16 16 Although RV64GQ systems can technically use EF_RISCV_FLOAT_ABI_QUAD, it is strongly recommended to use EF_RISCV_FLOAT_ABI_DOUBLE on general-purpose RV64GQ systems for compatibility with standard RV64G software.
-
on RV32G: ILP32 with floats and doubles passed in floating point registers, i.e. ELFCLASS32 and EF_RISCV_FLOAT_ABI_DOUBLE, using the following C type sizes:
Type Size (Bytes) Alignment (Bytes) bool/_Bool 1 1 char 1 1 short 2 2 int 4 4 wchar_t 4 4 wint_t 4 4 long 4 4 long long 8 8 void * 4 4 float 4 4 double 8 8 long double 16 16
char
is unsigned. wchar_t
is signed. wint_t
is unsigned.
_Complex
types have the alignment and layout of a struct containing two
fields of the corresponding real type (float
, double
, or long double
),
with the first field holding the real part and the second field holding
the imaginary part.
A future version of this specification may define an ILP32 ABI for RV64G, but currently this is not a supported operating mode.
The va_list
type is void*
. A callee with variadic arguments is responsible
for copying the contents of registers used to pass variadic arguments to the
vararg save area, which must be contiguous with arguments passed on the stack.
The va_start
macro initializes its va_list
argument to point to the start
of the vararg save area. The va_arg
macro will increment its va_list
argument according to the size of the given type, taking into account the
rules about 2✕XLEN aligned arguments being passed in "aligned" register pairs.
-
e_ident
- EI_CLASS: Specifies the base ISA, either RV32 or RV64. We don't let users
link RV32 and RV64 code together.
- ELFCLASS64: ELF-64 Object File
- ELFCLASS32: ELF-32 Object File
- EI_CLASS: Specifies the base ISA, either RV32 or RV64. We don't let users
link RV32 and RV64 code together.
-
e_type: Nothing RISC-V specific.
-
e_machine: Identifies the machine this ELF file targets. Always contains EM_RISCV (243) for RISC-V ELF files. We only support RISC-V v2 family ISAs, this support is implicit.
-
e_flags: Describes the format of this ELF file. These flags are used by the linker to disallow linking ELF files with incompatible ABIs together.
Bit 0 Bit 1 - 2 Bit 3 Bit 4 Bit 5 - 31 RVC Float ABI RVE TSO Reserved - EF_RISCV_RVC (0x0001): This bit is set when the binary targets the C ABI, which allows instructions to be aligned to 16-bit boundaries (the base RV32 and RV64 ISAs only allow 32-bit instruction alignment). When linking objects which specify EF_RISCV_RVC, the linker is permitted to use RVC instructions such as C.JAL in the relaxation process.
- EF_RISCV_FLOAT_ABI_SINGLE (0x0002)
- EF_RISCV_FLOAT_ABI_DOUBLE (0x0004)
- EF_RISCV_FLOAT_ABI_QUAD (0x0006): These three flags identify the floating point ABI in use for this ELF file. They store the largest floating-point type that ends up in registers as part of the ABI (but do not control if code generation is allowed to use floating-point internally). The rule is that if you have a floating-point type in a register, then you also have all smaller floating-point types in registers. For example _DOUBLE would store "float" and "double" values in F registers, but would not store "long double" values in F registers. If none of the float ABI flags are set, the object is taken to use the soft-float ABI.
- EF_RISCV_RVE (0x0008): This bit is set when the binary targets the E ABI.
- EF_RISCV_TSO (0x0010): This bit is set when the binary requires the RVTSO memory consistency model.
Until such a time that the Reserved bits (0xffffffe0) are allocated by future versions of this specification, they shall not be set by standard software.
RISC-V is a classical RISC architecture that has densely packed non-word sized instruction immediate values. While the linker can make relocations on arbitrary memory locations, many of the RISC-V relocations are designed for use with specific instructions or instruction sequences. RISC-V has several instruction specific encodings for PC-Relative address loading, jumps, branches and the RVC compressed instruction set.
The purpose of this section is to describe the RISC-V specific instruction sequences with their associated relocations in addition to the general purpose machine word sized relocations that are used for symbol addresses in the Global Offset Table or DWARF meta data.
The following table provides details of the RISC-V ELF relocations (instruction specific relocations show the instruction type in the Details column):
Enum | ELF Reloc Type | Description | Details |
---|---|---|---|
0 | R_RISCV_NONE | None | |
1 | R_RISCV_32 | Runtime relocation | word32 = S + A |
2 | R_RISCV_64 | Runtime relocation | word64 = S + A |
3 | R_RISCV_RELATIVE | Runtime relocation | word32,64 = B + A |
4 | R_RISCV_COPY | Runtime relocation | must be in executable. not allowed in shared library |
5 | R_RISCV_JUMP_SLOT | Runtime relocation | word32,64 = S ;handled by PLT unless LD_BIND_NOW |
6 | R_RISCV_TLS_DTPMOD32 | TLS relocation | word32 = S->TLSINDEX |
7 | R_RISCV_TLS_DTPMOD64 | TLS relocation | word64 = S->TLSINDEX |
8 | R_RISCV_TLS_DTPREL32 | TLS relocation | word32 = TLS + S + A - TLS_TP_OFFSET |
9 | R_RISCV_TLS_DTPREL64 | TLS relocation | word64 = TLS + S + A - TLS_TP_OFFSET |
10 | R_RISCV_TLS_TPREL32 | TLS relocation | word32 = TLS + S + A + S_TLS_OFFSET - TLS_DTV_OFFSET |
11 | R_RISCV_TLS_TPREL64 | TLS relocation | word64 = TLS + S + A + S_TLS_OFFSET - TLS_DTV_OFFSET |
16 | R_RISCV_BRANCH | PC-relative branch | (SB-Type) |
17 | R_RISCV_JAL | PC-relative jump | (UJ-Type) |
18 | R_RISCV_CALL | PC-relative call | MACRO call,tail (auipc+jalr pair) |
19 | R_RISCV_CALL_PLT | PC-relative call (PLT) | MACRO call,tail (auipc+jalr pair) PIC |
20 | R_RISCV_GOT_HI20 | PC-relative GOT reference | MACRO la |
21 | R_RISCV_TLS_GOT_HI20 | PC-relative TLS IE GOT offset | MACRO la.tls.ie |
22 | R_RISCV_TLS_GD_HI20 | PC-relative TLS GD reference | MACRO la.tls.gd |
23 | R_RISCV_PCREL_HI20 | PC-relative reference | %pcrel_hi(symbol) (U-Type) |
24 | R_RISCV_PCREL_LO12_I | PC-relative reference | %pcrel_lo(symbol) (I-Type) |
25 | R_RISCV_PCREL_LO12_S | PC-relative reference | %pcrel_lo(symbol) (S-Type) |
26 | R_RISCV_HI20 | Absolute address | %hi(symbol) (U-Type) |
27 | R_RISCV_LO12_I | Absolute address | %lo(symbol) (I-Type) |
28 | R_RISCV_LO12_S | Absolute address | %lo(symbol) (S-Type) |
29 | R_RISCV_TPREL_HI20 | TLS LE thread offset | %tprel_hi(symbol) (U-Type) |
30 | R_RISCV_TPREL_LO12_I | TLS LE thread offset | %tprel_lo(symbol) (I-Type) |
31 | R_RISCV_TPREL_LO12_S | TLS LE thread offset | %tprel_lo(symbol) (S-Type) |
32 | R_RISCV_TPREL_ADD | TLS LE thread usage | %tprel_add(symbol) |
33 | R_RISCV_ADD8 | 8-bit label addition | word8 = S + A |
34 | R_RISCV_ADD16 | 16-bit label addition | word16 = S + A |
35 | R_RISCV_ADD32 | 32-bit label addition | word32 = S + A |
36 | R_RISCV_ADD64 | 64-bit label addition | word64 = S + A |
37 | R_RISCV_SUB8 | 8-bit label subtraction | word8 = S - A |
38 | R_RISCV_SUB16 | 16-bit label subtraction | word16 = S - A |
39 | R_RISCV_SUB32 | 32-bit label subtraction | word32 = S - A |
40 | R_RISCV_SUB64 | 64-bit label subtraction | word64 = S - A |
41 | R_RISCV_GNU_VTINHERIT | GNU C++ vtable hierarchy | |
42 | R_RISCV_GNU_VTENTRY | GNU C++ vtable member usage | |
43 | R_RISCV_ALIGN | Alignment statement | |
44 | R_RISCV_RVC_BRANCH | PC-relative branch offset | (CB-Type) |
45 | R_RISCV_RVC_JUMP | PC-relative jump offset | (CJ-Type) |
46 | R_RISCV_RVC_LUI | Absolute address | (CI-Type) |
47 | R_RISCV_GPREL_I | GP-relative reference | (I-Type) |
48 | R_RISCV_GPREL_S | GP-relative reference | (S-Type) |
49 | R_RISCV_TPREL_I | TP-relative TLS LE load | (I-Type) |
50 | R_RISCV_TPREL_S | TP-relative TLS LE store | (S-Type) |
51 | R_RISCV_RELAX | Instruction pair can be relaxed | |
52 | R_RISCV_SUB6 | Local label subtraction | |
53 | R_RISCV_SET6 | Local label subtraction | |
54 | R_RISCV_SET8 | Local label subtraction | |
55 | R_RISCV_SET16 | Local label subtraction | |
56 | R_RISCV_SET32 | Local label subtraction | |
57-191 | Reserved | Reserved for future standard use | |
192-255 | Reserved | Reserved for nonstandard ABI extensions |
Nonstandard extensions are free to use relocation numbers 192-255 for any purpose. These relocations may conflict with other nonstandard extensions.
This section and later ones contain fragments written in assembler. The precise assembler syntax, including that of the relocations, is described in the RISC-V Assembly Programmer's Manual.
The following table provides details on the variables used in address calculation:
Variable | Description |
---|---|
A | Addend field in the relocation entry associated with the symbol |
B | Base address of a shared object loaded into memory |
G | Offset of the symbol into the GOT (Global Offset Table) |
S | Value of the symbol in the symbol table |
GP | Global Pointer register (x3) |
32-bit absolute addresses in position dependent code are loaded with a pair
of instructions which have an associated pair of relocations:
R_RISCV_HI20
plus R_RISCV_LO12_I
or R_RISCV_LO12_S
.
The R_RISCV_HI20
refers to an LUI
instruction containing the high
20-bits to be relocated to an absolute symbol address. The LUI
instruction
is followed by an I-Type instruction (add immediate or load) with an
R_RISCV_LO12_I
relocation or an S-Type instruction (store) and an
R_RISCV_LO12_S
relocation. The addresses for pair of relocations are
calculated like this:
hi20 = ((symbol_address + 0x800) >> 12);
lo12 = symbol_address - (hi20 << 12);
The following assembly and relocations show loading an absolute address:
lui a0,%hi(symbol) # R_RISCV_HI20 (symbol)
addi a0,a0,%lo(symbol) # R_RISCV_LO12 (symbol)
For position independent code in dynamically linked objects, each shared object contains a GOT (Global Offset Table) which contains addresses of global symbols (objects and functions) referred to by the dynamically linked shared object. The GOT in each shared library is filled in by the dynamic linker during program loading, or on the first call to extern functions.
To avoid runtime relocations within the text segment of position independent code the GOT is used for indirection. Instead of code loading virtual addresses directly, as can be done in static code, addresses are loaded from the GOT. The allows runtime binding to external objects and functions at the expense of a slightly higher runtime overhead for access to extern objects and functions.
The PLT (Program Linkage Table) exists to allow function calls between dynamically linked shared objects. Each dynamic object has its own GOT (Global Offset Table) and PLT (Program Linkage Table).
The first entry of a shared object PLT is a special entry that calls
_dl_runtime_resolve
to resolve the GOT offset for the called function.
The _dl_runtime_resolve
function in the dynamic loader resolves the
GOT offsets lazily on the first call to any function, except when
LD_BIND_NOW
is set in which case the GOT entries are populated by the
dynamic linker before the executable is started. Lazy resolution of GOT
entries is intended to speed up program loading by deferring symbol
resolution to the first time the function is called. The first entry
in the PLT occupies two 16 byte entries:
1: auipc t2, %pcrel_hi(.got.plt)
sub t1, t1, t3 # shifted .got.plt offset + hdr size + 12
l[w|d] t3, %pcrel_lo(1b)(t2) # _dl_runtime_resolve
addi t1, t1, -(hdr size + 12) # shifted .got.plt offset
addi t0, t2, %pcrel_lo(1b) # &.got.plt
srli t1, t1, log2(16/PTRSIZE) # .got.plt offset
l[w|d] t0, PTRSIZE(t0) # link map
jr t3
Subsequent function entry stubs in the PLT take up 16 bytes and load a
function pointer from the GOT. On the first call to a function, the
entry redirects to the first PLT entry which calls _dl_runtime_resolve
and fills in the GOT entry for subsequent calls to the function:
1: auipc t3, %pcrel_hi([email protected])
l[w|d] t3, %pcrel_lo(1b)(t3)
jalr t1, t3
nop
R_RISCV_CALL
or R_RISCV_CALL_PLT
and R_RISCV_RELAX
relocations are
associated with pairs of instructions (AUIPC+JALR
) generated by the CALL
or TAIL
pseudoinstructions.
In position dependent code (-fno-pic
) the AUIPC
instruction in the
AUIPC+JALR
pair has both a R_RISCV_CALL
relocation and a R_RISCV_RELAX
relocation indicating the instruction sequence can be relaxed during linking.
In position independent code (-fPIC
, -fpic
or -fpie
) the AUIPC
instruction in the AUIPC+JALR
pair has both a R_RISCV_CALL_PLT
relocation
and a R_RISCV_RELAX
relocation indicating the instruction sequence can be
relaxed during linking.
Procedure call linker relaxation allows the AUIPC+JALR
pair to be relaxed
to the JAL
instruction when the procedure or PLT entry is within (-1MiB to
+1MiB-2) of the instruction pair.
The pseudoinstruction:
call symbol
expands to the following assembly and relocation:
auipc ra, 0 # R_RISCV_CALL (symbol), R_RISCV_RELAX (symbol)
jalr ra, ra, 0
and when -fpic
is enabled it expands to:
auipc ra, 0 # R_RISCV_CALL_PLT (symbol), R_RISCV_RELAX (symbol)
jalr ra, ra, 0
Unconditional jump (UJ-Type) instructions have a R_RISCV_JAL
relocation
that can represent an even signed 21-bit offset (-1MiB to +1MiB-2).
Branch (SB-Type) instructions have a R_RISCV_BRANCH
relocation that
can represent an even signed 13-bit offset (-4096 to +4094).
32-bit PC-relative relocations for symbol addresses on sequences of
instructions such as the AUIPC+ADDI
instruction pair expanded from
the la
pseudoinstruction, in position independent code typically
have an associated pair of relocations: R_RISCV_PCREL_HI20
plus
R_RISCV_PCREL_LO12_I
or R_RISCV_PCREL_LO12_S
.
The R_RISCV_PCREL_HI20
relocation refers to an AUIPC
instruction
containing the high 20-bits to be relocated to a symbol relative to the
program counter address of the AUIPC
instruction. The AUIPC
instruction is followed by an I-Type instruction (add immediate or load)
with an R_RISCV_PCREL_LO12_I
relocation or an S-Type instruction (store)
and an R_RISCV_PCREL_LO12_S
relocation.
The R_RISCV_PCREL_LO12_I
or R_RISCV_PCREL_LO12_S
relocations contain
a label pointing to an instruction with a R_RISCV_PCREL_HI20
relocation
entry that points to the target symbol:
- At label:
R_RISCV_PCREL_HI20
relocation entry ⟶ symbol R_RISCV_PCREL_LO12_I
relocation entry ⟶ label
To get the symbol address to perform the calculation to fill the 12-bit
immediate on the add, load or store instruction the linker finds the
R_RISCV_PCREL_HI20
relocation entry associated with the AUIPC
instruction. The addresses for pair of relocations are calculated like this:
hi20 = ((symbol_address - hi20_reloc_offset + 0x800) >> 12);
lo12 = symbol_address - hi20_reloc_offset - hi20;
The successive instruction has a signed 12-bit immediate so the value of the preceding high 20-bit relocation may have 1 added to it.
Note the compiler emitted instructions for PC-relative symbol addresses are
not necessarily sequential or in pairs. There is a constraint is that the
instruction with the R_RISCV_PCREL_LO12_I
or R_RISCV_PCREL_LO12_S
relocation label points to a valid HI20 PC-relative relocation pointing to
the symbol.
Here is example assembler showing the relocation types:
label:
auipc t0, %pcrel_hi(symbol) # R_RISCV_PCREL_HI20 (symbol)
lui t1, 1
lw t2, t0, %pcrel_lo(label) # R_RISCV_PCREL_LO12_I (label)
add t2, t2, t1
sw t2, t0, %pcrel_lo(label) # R_RISCV_PCREL_LO12_S (label)
RISC-V adopts the ELF Thread Local Storage Model in which ELF objects define
.tbss
and .tdata
sections and PT_TLS
program headers that contain the
TLS "initialization images" for new threads. The .tbss
and .tdata
sections
are not referenced directly like regular segments, rather they are copied or
allocated to the thread local storage space of newly created threads.
See https://www.akkadia.org/drepper/tls.pdf.
In The ELF Thread Local Storage Model, TLS offsets are used instead of pointers.
The ELF TLS sections are initialization images for the thread local variables of
each new thread. A TLS offset defines an offset into the dynamic thread vector
which is pointed to by the TCB (Thread Control Block) held in the tp
register.
There are various thread local storage models for statically allocated or dynamically allocated thread local storage. The following table lists the thread local storage models:
Mnemonic | Model | Compiler flags |
---|---|---|
TLS LE | Local Exec | -ftls-model=local-exec |
TLS IE | Initial Exec | -ftls-model=initial-exec |
TLS LD | Local Dynamic | -ftls-model=local-dynamic |
TLS GD | Global Dynamic | -ftls-model=global-dynamic |
The program linker in the case of static TLS or the dynamic linker in the case of dynamic TLS allocate TLS offsets for storage of thread local variables.
Local exec is a form of static thread local storage. This model is used when static linking as the TLS offsets are resolved during program linking.
- Compiler flag
-ftls-model=local-exec
- Variable attribute:
__thread int i __attribute__((tls_model("local-exec")));
Example assembler load and store of a thread local variable i
using the
%tprel_hi
, %tprel_add
and %tprel_lo
assembler functions. The emitted
relocations are in comments.
lui a5,%tprel_hi(i) # R_RISCV_TPREL_HI20 (symbol)
add a5,a5,tp,%tprel_add(i) # R_RISCV_TPREL_ADD (symbol)
lw t0,%tprel_lo(i)(a5) # R_RISCV_TPREL_LO12_I (symbol)
addi t0,t0,1
sw t0,%tprel_lo(i)(a5) # R_RISCV_TPREL_LO12_S (symbol)
The %tprel_add
assembler function does not return a value and is used purely
to associate the R_RISCV_TPREL_ADD
relocation with the add
instruction.
Initial exec is is a form of static thread local storage that can be used in
shared libraries that use thread local storage. TLS relocations are performed
at load time. dlopen
calls to libraries that use thread local storage may fail
when using the initial exec thread local storage model as TLS offsets must all
be resolved at load time. This model uses the GOT to resolve TLS offsets.
- Compiler flag
-ftls-model=initial-exec
- Variable attribute:
__thread int i __attribute__((tls_model("initial-exec")));
- ELF flags: DF_STATIC_TLS
Example assembler load and store of a thread local variable i
using the
la.tls.ie
pseudoinstruction, with the emitted TLS relocations in comments:
la.tls.ie a5,i
add a5,a5,tp
lw t0,0(a5)
addi t0,t0,1
sw t0,0(a5)
The assembler pseudoinstruction:
la.tls.ie a5,symbol
expands to the following assembly instructions and relocations:
label:
auipc a5, 0 # R_RISCV_TLS_GOT_HI20 (symbol)
{ld,lw} a5, 0(a5) # R_RISCV_PCREL_LO12_I (label)
RISC-V local dynamic and global dynamic TLS models generate equivalent object code.
The Global dynamic thread local storage model is used for PIC Shared libraries and
handles the case where more than one library uses thread local variables, and
additionally allows libraries to be loaded and unloaded at runtime using dlopen
.
In the global dynamic model, application code calls the dynamic linker function
__tls_get_addr
to locate TLS offsets into the dynamic thread vector at runtime.
- Compiler flag
-ftls-model=global-dynamic
- Variable attribute:
__thread int i __attribute__((tls_model("global-dynamic")));
Example assembler load and store of a thread local variable i
using the
la.tls.gd
pseudoinstruction, with the emitted TLS relocations in comments:
la.tls.gd a0,i
call __tls_get_addr@plt
mv a5,a0
lw t0,0(a5)
addi t0,t0,1
sw t0,0(a5)
The assembler pseudoinstruction:
la.tls.gd a0,symbol
expands to the following assembly instructions and relocations:
label:
auipc a0,0 # R_RISCV_TLS_GD_HI20 (symbol)
addi a0,a0,0 # R_RISCV_PCREL_LO12_I (label)
In the Global Dynamic model, the runtime library provides the __tls_get_addr
function:
extern void *__tls_get_addr (tls_index *ti);
where the type tls index are defined as:
typedef struct
{
unsigned long int ti_module;
unsigned long int ti_offset;
} tls_index;
Dwarf Number | Register Name | Description |
---|---|---|
0-31 | x0-x31 | Integer Registers |
32-63 | f0-f31 | Floating-point Registers |
64 | Alternate Frame Return Column |
The alternate frame return column is meant to be used when unwinding from signal handlers, and stores the address where the signal handler will return to.