diff --git a/packages/documentation-site/patternfly-docs/content/developer-resources/accessibility-design.md b/packages/documentation-site/patternfly-docs/content/developer-resources/accessibility-design.md
index 5ea1d93332..c3bdc2c5b8 100644
--- a/packages/documentation-site/patternfly-docs/content/developer-resources/accessibility-design.md
+++ b/packages/documentation-site/patternfly-docs/content/developer-resources/accessibility-design.md
@@ -3,44 +3,49 @@ id: Design for accessibility
section: accessibility
---
-As described in our [accessibility fundamentals](/accessibility/accessibility-fundamentals), users may interact with your product through a variety of assistive technologies. In addition to [developing for accessibility](/accessibility/accessibility-development), you must also incorporate it into your product's UI design.
+import { Card, CardBody, Grid, GridItem } from '@patternfly/react-core';
+
+As described in our [accessibility fundamentals](/accessibility/accessibility-fundamentals), users may interact with your product through a variety of assistive technologies. In addition to [developing for accessibility](/accessibility/accessibility-development), you must also incorporate it into your product's visual design.
## Color and contrast
Color and contrast go hand-in-hand for visual design accessibility.
-For example, you should consider contrast when using colors commonly affected by color perception deficiency (such as those described in [color perception by W3C](https://www.w3.org/WAI/GL/low-vision-a11y-tf/wiki/Overview_of_Low_Vision#Color_Perception)). Different colors in a UI should be distinguishable for users across the color perception deficiency spectrum, typically by ensuring that each color has a different contrast weight.
+For example, you should consider contrast when using colors commonly affected by color perception deficiency (such as those described in ["Overview of Low Vision" by W3C](https://www.w3.org/WAI/GL/low-vision-a11y-tf/wiki/Overview_of_Low_Vision#Color_Perception)). Different colors in a UI should be distinguishable for users across the color perception deficiency spectrum, typically by ensuring that each color has a different contrast weight.
Designing with contrast in mind also benefits users with light sensitivity.
-[PatternFly's colors](/design-foundations/colors) pass color contrast tests, so long as you follow our recommendations.
-
-## Content
+PatternFly components use [our color palettes](/design-foundations/colors) to pass color contrast tests. As long as you follow our recommendations, any UI built with PatternFly components should have proper contrast between colors, making them distinguishable for users with different types of color perception and light sensitivity.
-Your text content should also consider the needs of users with low vision. For example, links should be descriptive and concise, so that users can quickly identify their purpose.
+It's important not to solely rely on color for conveying information. Even though PatternFly components pass color contrast tests, they also use icons to further help with identification.
-To help simplify and strengthen the way that users process content, it is also important to carefully consider your text size, font, letter spacing, margins, and spacing. PatternFly supports these considerations through our [typography](/design-foundations/typography) and [spacing](/design-foundations/spacers) guidelines.
-
-## Understanding low vision
+
+
+
+
-In addition to following the previous recommendations, it can be helpful to develop an understanding of low-vision users, so that their needs are top of mind as you design.
+If you go beyond our recommendations to combine PatternFly colors in other ways, please be sure to check your color contrast with a contrast checker. When you alter the colors and/or icons used in PatternFly components, know that they may no longer be accessible for all users.
-**Low vision** is frequently defined as a visual impairment that impedes a person’s ability to perform everyday tasks, which cannot be corrected with glasses, contacts, medicine, or surgery.
+
+
-There are 4 types of limitations as a result of low vision.
+## Content
-### Visual acuity
+The text in your UI should also be accessible to users with low vision. For example, links should be descriptive and concise, essential content should not be hidden in the UI, and text should scale appropriately as the UI window is resized or magnified.
-**Visual acuity** refers to sharpness of vision (20/20 being standard). Users outside of the standard range of visual acuity have different needs for font size and spacing.
+To help simplify and strengthen the way that users process content, it is important to carefully consider your text size, font, letter spacing, margins, and spacing. PatternFly supports accessibility in these areas through our [typography](/design-foundations/typography) and [spacing](/design-foundations/spacers) guidelines.
-### Field of vision
+## Understanding low vision
-**Field of vision** is the area of vision people can see clearly when their eyes are in a fixed position. Some users have a restricted field of vision (such as central or peripheral field loss), which means that they rely on accessible content design in order to comprehend information on a page.
+In addition to following the previous recommendations, it is helpful to develop an understanding of low-vision users, so that their needs are a key concern as you design.
-### Contrast and light sensitivity
+**Low vision** refers to any visual impairment that impedes a person’s ability to perform everyday tasks, which cannot be corrected with glasses, contacts, medicine, or surgery.
-**Contrast and light sensitivity** refers to the way that people perceive luminance (the contrast of foreground and background). Following our color contrast guidelines can help you support users with deficiencies in these areas.
+There are 4 types of limitations as a result of low vision.
-### Color perception
+1. **Visual acuity**: A measure of a person's visual sharpness, with 20/20 being the standard.
+1. **Field of vision**: The area of vision that people can see clearly when their eyes are in a fixed position. Some users have a restricted field of vision, such as central or peripheral field loss.
+1. **Color perception**: How people see colors. Some of your users may have deficiencies in color perception that affects their ability to see certain colors. This is commonly called "color blindness", but many people with color perception deficiencies can still see most colors.
+1. **Contrast and light sensitivity**: The way that people perceive luminance (the contrast of foreground and background).
-**Color perception** affects how people see colors. Some of your users may have deficiencies in color perception (more than 300 million people are part of this group), which affects their ability to see certain colors. This condition is commonly called "color blindness", even though most people with color perception deficiencies can still see most colors. Following our color contrast guidelines can help you support users with deficiencies in these areas.
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+We do our best to make PatternFly accessible for low-vision users by default, but it is important that you consciously design with these needs in mind to ensure that your final design has proper color, contrast, and content accessibility.
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