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README.txt
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README.txt
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# Eightbit-Atari-Fonts
Fonts generated from original bitmaps from Atari 8-Bit computers.
Created by very very talented people many many years ago. Ripped by hackers lost to the mists of time. Collected by archivists for future generations.
[Recoil](http://recoil.sourceforge.net/) was used to convert to PNG. [ImageMagick](https://www.imagemagick.org/script/index.php) took the PNG and reversed, resized, chopped up and output PNM files which [Potrace](http://potrace.sourceforge.net/) then converted into SVG which was fed into [FontForge](https://fontforge.github.io/en-US/) and output as modern fonts using some [Python 2.7](https://www.python.org/) written by me as the software glue that is holding it all together.
All of these fonts are called 'Eightbit Atari'. Each one has a different weight name so they won't clutter up your font list but you still probably don't want to install a few hundred weights for a single font. *EightBit Atari-Regular* is the 'real' Atari font.
The starter font for all of these is based upon the hard work of [Mark Simonson](http://members.bitstream.net/marksim/atarimac/fonts.html). The terms of the licence he has released his Atari font under allows no modification so I had to recreate all the glyphs he drew for myself, but I have kept the layout from his font the same, the standard character set is at ASCII+0xE00, the European character set is at ASCII+$E100 and now also the Arabic character set is at ASCII+$E200. I have also mapped all the European and Graphics characters to their closest UTF-8 equivalents. I've had a go at mapping Arabic and adding Hebrew but I'd appreciate corrections.
Font outlines (c)2018 Steve Boswell, no other copyright is expressed or implied.
Released under the SIL Open Font License, Version 1.1