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Split the Rendering from the main Thread #20

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patnym opened this issue Apr 8, 2018 · 0 comments
Open

Split the Rendering from the main Thread #20

patnym opened this issue Apr 8, 2018 · 0 comments

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@patnym
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patnym commented Apr 8, 2018

Currently the main thread and the rendering are mashed together (Hence MapViewRenderThread).

I wanna split this into seperate objects to further abstract the rendering.
This will fix the issue where I check each rendering what version of Android is being used.
Futhermore it will allow me to move over the a OpenGL solution and not rely on the heavy overhead and slow Android Canvas.

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