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[SUGGESTION] VS mode tie-breaker #16

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Kain-Highwind opened this issue Aug 30, 2020 · 1 comment
Open

[SUGGESTION] VS mode tie-breaker #16

Kain-Highwind opened this issue Aug 30, 2020 · 1 comment
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suggestion Ask for a new feature to be implemented

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@Kain-Highwind
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Credits go to ~Neon~ on Discord.

Why the idea ?

  • in P3, draws can be a source of frustration as the winner is selected seemingly arbitrarily
  • there is an unused sound effect in the case a tie happens

Forwarded solutions :

  • if the timer runs out, the game ends in a draw
  • if the timer runs out, the game enters an Overtime mode where the first team to score a point wins
  • if the timer runs out, the game enters an Overtime mode. During overtime, there will be a score goal depending on how long the game has been in overtime (<1 minute : 100 points, <2 minutes : 80 points, <3 minutes : 60 points, <4 minutes : 40 points, <5 minutes : 20 points -- 1 kill = 20 points, 1 structure = 100 points). The team that reaches the score goal first wins the match. If both teams stay in overtime for 5 minutes, the match instantly ends as a draw.
  • if the timer runs out, the game enters an Overtime mode. The first team to score a point wins. If neither team manages to score a point within one minute, then the game enters a Sudden Death mode. No player will be able to respawn during this time and the first team to eliminate the other one wins. After 5 minutes, the game ends in a draw.
@keywordlabeler keywordlabeler bot added the suggestion Ask for a new feature to be implemented label Aug 30, 2020
@guerro323
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The more I think about it, the more I think a different solution should be put whether or not the VS is casual or competitive:
Casual
Either the first or second solution (it should be a fast match)
Competitive

  • Third solution: This type of overdraw will force the teams to go into the offense
  • Fourth solution: This type of overdraw will force the teams to find a window to attack.
    If we would go on the easiest solution to implement it would be the fourth solution, but the third solution could be interesting to test

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