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in P3, draws can be a source of frustration as the winner is selected seemingly arbitrarily
there is an unused sound effect in the case a tie happens
Forwarded solutions :
if the timer runs out, the game ends in a draw
if the timer runs out, the game enters an Overtime mode where the first team to score a point wins
if the timer runs out, the game enters an Overtime mode. During overtime, there will be a score goal depending on how long the game has been in overtime (<1 minute : 100 points, <2 minutes : 80 points, <3 minutes : 60 points, <4 minutes : 40 points, <5 minutes : 20 points -- 1 kill = 20 points, 1 structure = 100 points). The team that reaches the score goal first wins the match. If both teams stay in overtime for 5 minutes, the match instantly ends as a draw.
if the timer runs out, the game enters an Overtime mode. The first team to score a point wins. If neither team manages to score a point within one minute, then the game enters a Sudden Death mode. No player will be able to respawn during this time and the first team to eliminate the other one wins. After 5 minutes, the game ends in a draw.
The text was updated successfully, but these errors were encountered:
The more I think about it, the more I think a different solution should be put whether or not the VS is casual or competitive: Casual
Either the first or second solution (it should be a fast match) Competitive
Third solution: This type of overdraw will force the teams to go into the offense
Fourth solution: This type of overdraw will force the teams to find a window to attack.
If we would go on the easiest solution to implement it would be the fourth solution, but the third solution could be interesting to test
Credits go to ~Neon~ on Discord.
Why the idea ?
Forwarded solutions :
The text was updated successfully, but these errors were encountered: