RAWRLAB Games Engine (or RGE) is a 2D portable videogame engine with a code syntax based on DIV Games Studio.
RAWRLAB Games Engine is a fork of PixTudio, created by Pablo Navarro to adapt the engine to SDL3 and to support some RAWRLAB Games projects.
- RAWRLAB Games Engine official website
- DIV Project Manager
- DivPM is a simple tool, written in AutoIT, to simplify managing and exporting tasks in RAWRLAB Games Engine's (and other DIV-like engines). Includes binaries for different platforms.
- DIVHub Discord
- DIV-like engines user community.
- (None yet!)
RAWRLAB Games Engine relies on code from the following projects:
- PixTudio - The main code base for RAWRLAB Games Engine, from which it was forked
- SDL3
- Chipmunk
- libcurl
- libpng
- theoraplay
- libtheora
- TRE regex library
- freetype
And probably many others.