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when I call (shadertone.shader/start "examples\raymarching1.glsl") - all updates fine on windows.
[But with "examples/raymarching1.glsl"] Code fails in the function
(defn-if-match-reload-shader
[files]
(if @watcher-just-started
;; allow first, automatic call to pass unnoticed
(swap! watcher-just-started (fn [x] false))
;; otherwise do the reload check
(doseq [f files]
(when (= (.getPath f) (:shader-filename @globals))
;; set a flag that the opengl thread will use
(dosync (ref-set reload-shader true))))))
when it trys to compare (.getPath f) and (:shader-filename @Globals)
The text was updated successfully, but these errors were encountered:
On the overtone email list, Andrew Voron reports:
when I call (shadertone.shader/start "examples\raymarching1.glsl") - all updates fine on windows.
[But with "examples/raymarching1.glsl"] Code fails in the function
when it trys to compare (.getPath f) and (:shader-filename @Globals)
The text was updated successfully, but these errors were encountered: